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src
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broadcom
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cle
/
v3d_packet_v33.xml
Commit message (
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Author
Age
Files
Lines
*
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.
Eric Anholt
2018-01-12
1
-3
/
+3
*
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
Eric Anholt
2018-01-12
1
-2
/
+6
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
1
-27
/
+28
*
broadcom/vc5: Turn the decimate mode field into an enum in the XML.
Eric Anholt
2018-01-03
1
-1
/
+8
*
broadcom/vc5: Turn the output image format into an enum.
Eric Anholt
2018-01-03
1
-51
/
+55
*
broadcom/vc5: Turn the CLE XML's memory format into an enum.
Eric Anholt
2018-01-03
1
-16
/
+11
*
broadcom/vc5: Emit flat shade flags for varying components > 24.
Eric Anholt
2018-01-03
1
-2
/
+8
*
braodcom/vc5: Rely on OVRTMUOUT always being set.
Eric Anholt
2018-01-03
1
-0
/
+2
*
broadcom/vc5: Move texture return channel setup into the compiler.
Eric Anholt
2018-01-03
1
-4
/
+1
*
broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.
Eric Anholt
2017-12-19
1
-0
/
+1
*
broadcom/vc5: Fix up integer texture handling.
Eric Anholt
2017-11-19
1
-0
/
+23
*
broadcom/vc5: Add occlusion query support.
Eric Anholt
2017-11-07
1
-0
/
+4
*
broadcom/vc5: Fix mipmap filtering enums.
Eric Anholt
2017-11-07
1
-2
/
+24
*
broadcom/vc5: Fix missing enum decode for indexed primitives.
Eric Anholt
2017-11-07
1
-2
/
+1
*
broadcom/vc5: Drop padding bits from the bottom of the TSDA address.
Eric Anholt
2017-11-07
1
-1
/
+1
*
broadcom/vc5: Add some comments about the texture/output format ordering.
Eric Anholt
2017-10-30
1
-7
/
+15
*
broadcom/vc5: Keep output height pad out of the store TLB general address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop padding bits from the texture shader state's address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop alignment bits from texture P1's address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop alignment bits from Z/S rendering mode config address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Mark lookup type as uint, not bool.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Fix inclusion of FS flag bits in dumping the FS address.
Eric Anholt
2017-10-12
1
-1
/
+1
*
braodcom/vc5: Set up clear color for higher-bpp formats.
Eric Anholt
2017-10-10
1
-0
/
+20
*
broadcom/vc5: Fix Rendering Mode Common Config's color store bitmask.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
Eric Anholt
2017-10-10
1
-0
/
+1
*
broadcom/vc5: Mark our primitives as needing TF processing.
Eric Anholt
2017-10-10
1
-0
/
+7
*
broadcom/vc5: Fix setup of TF dword output count.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/vc5: Fix depth and stencil clear values.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/xml: Add the vc5 Base Vertex/Base Instance packet.
Eric Anholt
2017-10-10
1
-0
/
+6
*
broadcom/xml: Add a bunch more vc5 tile list management packets.
Eric Anholt
2017-10-10
1
-0
/
+60
*
broadcom/xml: Remove vc5 base packet for tile bin/render mode config.
Eric Anholt
2017-10-10
1
-10
/
+0
*
braodcom/xml: Fix a pasteo in vc5 store tile buffer general.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/genxml: Set up enums for VC5 blending, depth, stencil, and prims.
Eric Anholt
2017-09-19
1
-46
/
+77
*
broadcom/genxml: Add V3D 3.3 packet definitions.
Eric Anholt
2017-08-18
1
-0
/
+795