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* v3d: Use ldunif instructions for uniforms.Eric Anholt2019-03-051-1/+0
* v3d: Avoid duplicating limits defines between gallium and v3d core.Eric Anholt2019-01-271-0/+1
* v3d: Add support for shader_image_load_store.Eric Anholt2019-01-141-0/+1
* vc4: Move the utile load/store functions to a header for reuse by v3d.Eric Anholt2018-12-191-0/+1
* v3d: Implement a small immediates optimization, based on VC4's.Eric Anholt2018-07-231-0/+1
* v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.Eric Anholt2018-06-291-2/+0
* broadcom/vc5: Add XML for V3D 4.2.Eric Anholt2018-01-271-0/+2
* broadcom: add missing headers to the tarballEmil Velikov2018-01-181-2/+5
* broadcom/vc5: Add compiler support for V3D 4.x texturing.Eric Anholt2018-01-121-0/+1
* broadcom/vc5: Move V3D 3.3 texturing to a separate file.Eric Anholt2018-01-121-0/+1
* broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.Eric Anholt2018-01-121-0/+1
* broadcom/vc5: Move the body of CLIF dumping to a per-version file.Eric Anholt2018-01-121-0/+4
* broadcom/vc5: Add XML for V3D v4.1 (BCM7278)Eric Anholt2018-01-121-0/+2
* broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.Eric Anholt2017-10-301-0/+1
* broadcom: Add VC5 NIR compiler.Eric Anholt2017-10-101-0/+13
* broadcom: Add vc5 CLIF dumpingEric Anholt2017-10-101-0/+2
* broadcom: Add V3D 3.3 QPU instruction pack, unpack, and disasm.Eric Anholt2017-10-101-0/+5
* broadcom: Introduce a v3d_debug.h header for vc5 and broadcom Vulkan.Eric Anholt2017-10-101-0/+2
* broadcom/genxml: Add V3D 3.3 packet definitions.Eric Anholt2017-08-181-0/+2
* broadcom/genxml: Introduce a V3D packet/struct decoder.Eric Anholt2017-07-251-0/+6
* broadcom: correct header file in BROADCOM_FILESAndres Gomez2017-07-241-1/+1
* broadcom: Introduce a header for talking about chip revisions.Eric Anholt2017-07-131-0/+1
* vc4: Introduce XML-based packet header generation like Intel's.Eric Anholt2017-06-301-0/+12