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* android: broadcom/genxml: fix collision with intel/genxml header-gen macroMauro Rossi2018-09-151-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes the following building error, happening when building both intel and broadcom: Gen Header: libmesa_broadcom_genxml_32 <= v3d_packet_v21_pack.h FAILED: gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h /bin/bash -c "python external/mesa/src/broadcom/cle/gen_pack_header.py \ external/mesa/src/broadcom/cle/v3d_packet_v21.xml \ > gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h" Traceback (most recent call last): File "external/mesa/src/broadcom/cle/gen_pack_header.py", line 626, in <module> p = Parser(sys.argv[2]) IndexError: list index out of range header-gen macro is already defined by Intel genxml building rules and the existing header-gen does not have the $(PRIVATE_VER) argument, infact the bash command line logged in the building error is missing exactly $(PRIVATE_VER) argument Renaming the macro as pack-header-gen in src/broadcom/Android.genxml.mk solves the building error, another possible way is to keep the gen rules commands expanded and not use the macros. Fixes: 7f80a9ff13 ("vc4: Introduce XML-based packet header generation like Intel's.") Cc: "18.2" <[email protected]> Acked-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Mauro Rossi <[email protected]>
* v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.Eric Anholt2018-06-291-4/+4
| | | | | | The XML ends up noisier if you're only looking at one version, but from the diffstat there's obvious wins in terms of deduplication. This will get even more significant if we ever support 3.2 or 4.0.
* v3d: Pass the version being generated to the pack generator script.Eric Anholt2018-06-291-1/+5
| | | | | | | It turns out that most V3D versions change very few packets, so keeping separate copies of the XML per version makes changing the XML a pain as you have to replicate your changes to each one. This is the start of changing it so that one XML can generate headers for multiple versions.
* broadcom/vc5: Add XML for V3D 4.2.Eric Anholt2018-01-271-0/+5
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* Android: Attempt to fix broadcom build after vc5 changes.Eric Anholt2018-01-271-0/+5
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* broadcom/genxml: Add V3D 3.3 packet definitions.Eric Anholt2017-08-181-0/+5
| | | | | This will be used by the new vc5 gallium driver, and a future Vulkan driver.
* broadcom/genxml: Introduce a V3D packet/struct decoder.Eric Anholt2017-07-251-0/+6
| | | | | | | This is copied from Intel's XML decoder, modified to handle V3D's byte-oriented packets. v2: Squash in robher's fixes for Android
* Android: Fix vc4 build since XML changes.Rob Herring2017-07-121-5/+5
| | | | | | | | | | | | | | Since commit 7f80a9ff1312 ("vc4: Introduce XML-based packet header generation like Intel's."), the vc4 build on Android is broken: out/target/product/linaro_x86_64/gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h:12:10: fatal error: 'v3d_packet_helpers.h' file not found external/mesa3d/src/gallium/drivers/vc4/vc4_cl_dump.c:28:10: fatal error: 'vc4_packet.h' file not found The path of the generated header needs to be fixed since we build out of tree. Acked-by: Eric Anholt <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* vc4: Introduce XML-based packet header generation like Intel's.Eric Anholt2017-06-301-0/+58
I really liked this idea, as it should help with management of packet parsing tools like the CL dump. The python script is forked off of theirs because our packets are byte-based instead of dwords, and the changes to do so while avoiding performance regressions due to unaligned accesses were quite invasive. v2: Fix Android.mk paths, drop shebang for python script, fix overlap detection. Acked-by: Jason Ekstrand <[email protected]> Acked-by: Kenneth Graunke <[email protected]> Tested-by: Rob Herring <[email protected]>