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Age
Files
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*
radv: Move tessellation state out of pipeline.
Bas Nieuwenhuizen
2018-01-30
2
-50
/
+58
*
radv: Move blend state out of pipeline.
Bas Nieuwenhuizen
2018-01-30
2
-67
/
+72
*
radv: Split out generating VGT_SHADER_STAGES_EN.
Bas Nieuwenhuizen
2018-01-30
2
-24
/
+27
*
radv: Split out the ia_multi_vgt_param precomputation.
Bas Nieuwenhuizen
2018-01-30
3
-91
/
+106
*
radv: Split out db_shader_control computation.
Bas Nieuwenhuizen
2018-01-30
2
-22
/
+22
*
radv: Compute shader_z_format when emitting it.
Bas Nieuwenhuizen
2018-01-30
2
-8
/
+3
*
radv: Merge depth stencil state with PM4 generation.
Bas Nieuwenhuizen
2018-01-30
2
-73
/
+58
*
radv: Merge ps_input_cntl computation with PM4 generation.
Bas Nieuwenhuizen
2018-01-30
2
-83
/
+79
*
radv: Merge vtx_reuse_depth computation with PM4 generation.
Bas Nieuwenhuizen
2018-01-30
2
-8
/
+6
*
radv: Merge vs state computation with PM4 generation.
Bas Nieuwenhuizen
2018-01-30
2
-58
/
+34
*
radv: Merge binning state generation with pm4 emission.
Bas Nieuwenhuizen
2018-01-30
2
-35
/
+19
*
radv: Constify some pipeline helpers.
Bas Nieuwenhuizen
2018-01-30
2
-6
/
+6
*
radv: Add PM4 pregeneration for compute pipelines.
Bas Nieuwenhuizen
2018-01-30
2
-58
/
+68
*
radv: Record a PM4 sequence for graphics pipeline switches.
Bas Nieuwenhuizen
2018-01-30
3
-451
/
+483
*
radv: Determine unneeded dynamic states.
Bas Nieuwenhuizen
2018-01-30
3
-38
/
+64
*
ac/llvm: bump the number of results to 8.
Dave Airlie
2018-01-31
1
-1
/
+1
*
nir: add vs_inputs_dual_locations compiler option
Timothy Arceri
2018-01-30
1
-0
/
+1
*
radv/gfx9: fix block compression texture views. (v2)
Dave Airlie
2018-01-30
1
-4
/
+49
*
radv: Signal fence correctly after sparse binding.
Bas Nieuwenhuizen
2018-01-29
1
-14
/
+32
*
ac: fix indentation
Timothy Arceri
2018-01-29
1
-6
/
+6
*
ac: remove unused nir2llvmtype()
Timothy Arceri
2018-01-29
1
-22
/
+0
*
ac: fix gs load inputs type
Timothy Arceri
2018-01-29
1
-2
/
+3
*
ac/nir: call glsl_get_sampler_dim() only once where possible
Kai Wasserbäch
2018-01-29
1
-8
/
+11
*
ac: rename and move si_const_array into common code
Marek Olšák
2018-01-27
3
-13
/
+16
*
ac: move address space definitions to common code
Marek Olšák
2018-01-27
2
-6
/
+4
*
ac: don't use byval LLVM qualifier in shaders
Marek Olšák
2018-01-27
4
-9
/
+3
*
ac/nir: set amdgpu.uniform and invariant.load for SSBOs
Samuel Pitoiset
2018-01-26
1
-1
/
+7
*
ac/nir: set amdgpu.uniform and invariant.load for UBOs
Samuel Pitoiset
2018-01-26
1
-1
/
+7
*
ac/nir: set the noalias attribute on input pointers
Samuel Pitoiset
2018-01-26
1
-0
/
+1
*
ac: only load used channels when sampling buffer views
Samuel Pitoiset
2018-01-26
1
-1
/
+4
*
ac: pass the number of channels to ac_build_buffer_load_format()
Samuel Pitoiset
2018-01-26
3
-14
/
+7
*
ac: add ac_build_buffer_load_common() helper
Samuel Pitoiset
2018-01-26
1
-21
/
+40
*
radv: fix RADV_DEBUG=syncshaders on GFX9
Samuel Pitoiset
2018-01-26
1
-1
/
+10
*
radv: fix a GPU hang with RADV_DEBUG=syncshaders
Samuel Pitoiset
2018-01-26
1
-8
/
+7
*
ac/shader: scan if fragment shaders write memory
Samuel Pitoiset
2018-01-26
5
-16
/
+39
*
ac/nir: only canonicalize 32-bit float min/max outputs on pre-GFX9
Samuel Pitoiset
2018-01-26
1
-2
/
+8
*
radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)
Dave Airlie
2018-01-26
1
-1
/
+2
*
ac/nir: add break statements in needs_view_index_sgpr()
Samuel Pitoiset
2018-01-25
1
-0
/
+2
*
radv: add multisample Z optimisation from amdvlk
Dave Airlie
2018-01-25
1
-0
/
+3
*
radv: move spi_baryc_cntl to pipeline
Dave Airlie
2018-01-25
3
-5
/
+5
*
radv: fix sample_mask_in loading. (v3.1)
Dave Airlie
2018-01-24
4
-6
/
+56
*
radv: don't use hw resolves for r16g16 norm formats.
Dave Airlie
2018-01-24
1
-1
/
+4
*
radv: don't use hw resolve for integer image formats
Dave Airlie
2018-01-24
1
-0
/
+5
*
radv: add fs_key meta format support to resolve passes.
Dave Airlie
2018-01-24
2
-30
/
+61
*
ac/nir: Use instance_rate_inputs per attribute, not per variable.
Bas Nieuwenhuizen
2018-01-23
1
-14
/
+13
*
ac: fix image load store for GLSL_SAMPLER_DIM_3D
Timothy Arceri
2018-01-23
1
-1
/
+3
*
ac: image size builtin for GLSL_SAMPLER_DIM_3D
Timothy Arceri
2018-01-23
1
-1
/
+2
*
ac: fix ac_build_varying_gather_values() for packed layouts
Timothy Arceri
2018-01-23
1
-1
/
+1
*
ac: remove arrays when when querying sampler info
Timothy Arceri
2018-01-23
1
-3
/
+1
*
ac: fix emit vertex stream parameter
Timothy Arceri
2018-01-23
1
-2
/
+3
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