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Author
Age
Files
Lines
*
radv: Disable primitive restart for non-indexed draws
Alex Smith
2017-04-12
2
-22
/
+34
*
radv: Hash the immutable samplers.
Bas Nieuwenhuizen
2017-04-12
1
-0
/
+3
*
radv: Use an offset instead of pointers for immutable samplers.
Bas Nieuwenhuizen
2017-04-12
4
-27
/
+39
*
radv: Stop shadowing the result in radv_GetQueryPoolResults.
Bas Nieuwenhuizen
2017-04-12
1
-4
/
+4
*
radv: Return VK_NOT_READY if the query results are not available.
Bas Nieuwenhuizen
2017-04-12
1
-0
/
+6
*
radv: Set query availability bit even if we don't wait.
Bas Nieuwenhuizen
2017-04-12
1
-3
/
+4
*
radv: Implement pipeline statistics queries.
Bas Nieuwenhuizen
2017-04-11
3
-27
/
+394
*
radv: Let count be dynamic in radv_break_on_count.
Bas Nieuwenhuizen
2017-04-11
1
-3
/
+3
*
radv: Rename query pipeline/set layout.
Bas Nieuwenhuizen
2017-04-11
2
-13
/
+13
*
radv: Use VK_WHOLE_SIZE for the query buffer bindings.
Bas Nieuwenhuizen
2017-04-11
1
-2
/
+2
*
radv: Use a shader for occlusion CmdCopyQueryPoolResults.
Bas Nieuwenhuizen
2017-04-11
1
-74
/
+64
*
radv: Add occlusion query shader.
Bas Nieuwenhuizen
2017-04-11
4
-0
/
+435
*
ac: add unreachable() in ac_build_image_opcode()
Samuel Pitoiset
2017-04-10
1
-0
/
+2
*
amd/addrlib: use correct variable name in header
Thomas Hindoe Paaboel Andersen
2017-04-10
1
-1
/
+1
*
radv: don't call radeon_check_space in radv_BindDescriptorSets
Fredrik Höglund
2017-04-07
1
-5
/
+0
*
radv: implement VK_KHR_descriptor_update_template
Fredrik Höglund
2017-04-07
5
-0
/
+231
*
radv: implement VK_KHR_push_descriptor
Fredrik Höglund
2017-04-07
6
-2
/
+128
*
radv: replace an assertion with a conditional
Fredrik Höglund
2017-04-07
1
-3
/
+3
*
radv: refactor radv_UpdateDescriptorSets
Fredrik Höglund
2017-04-07
2
-12
/
+52
*
amd/addrlib: automake: add all headers to the tarball
Emil Velikov
2017-04-05
1
-0
/
+2
*
amd/addrlib: second update for Vega10 + bug fixes
Marek Olšák
2017-04-04
17
-2132
/
+3298
*
radv: Increase descriptor limits.
Bas Nieuwenhuizen
2017-04-04
1
-14
/
+14
*
radv: Rework guard band calculation.
Bas Nieuwenhuizen
2017-04-03
1
-40
/
+15
*
radv: Enable VK_KHR_incremental_present.
Bas Nieuwenhuizen
2017-04-03
3
-1
/
+15
*
vulkan/wsi: Plumb present regions through the common code
Jason Ekstrand
2017-04-03
1
-1
/
+2
*
radv: fix interp at sample code.
Dave Airlie
2017-04-04
1
-3
/
+1
*
radv: overhaul fragment shader sample positions.
Dave Airlie
2017-04-04
5
-51
/
+87
*
radv/ac: fix texture derivative ordering
Dave Airlie
2017-04-04
1
-2
/
+2
*
radv/ac: round cube array coordinate before fixup.
Dave Airlie
2017-04-04
1
-1
/
+5
*
radv: move to using common buffer load format.
Dave Airlie
2017-04-04
1
-8
/
+5
*
amd/addrlib: fix optimized build warnings
Grazvydas Ignotas
2017-04-03
1
-1
/
+1
*
radv: fix order of the guardband register emission.
Dave Airlie
2017-04-02
1
-2
/
+2
*
radv: enable tessellation shaders.
Dave Airlie
2017-04-01
2
-9
/
+10
*
radv/ac: setup lds for tessellation
Dave Airlie
2017-04-01
1
-0
/
+12
*
radv: add ia_multi_vgt_param tessellation support.
Dave Airlie
2017-04-01
1
-2
/
+30
*
radv/cmd: emit tessellation state.
Dave Airlie
2017-04-01
1
-4
/
+109
*
radv/pipeline: handle tessellation shader compilation
Dave Airlie
2017-04-01
1
-0
/
+142
*
radv/ac: handle writing out tess factors.
Dave Airlie
2017-04-01
1
-0
/
+238
*
radv/ac: add support for TCS/TES inputs/outputs.
Dave Airlie
2017-04-01
1
-10
/
+508
*
radv/ac: add clip support for tess eval shader.
Dave Airlie
2017-04-01
1
-0
/
+5
*
radv/ac: hook up tessellation intrinsics.
Dave Airlie
2017-04-01
1
-1
/
+34
*
radv/ac: hook up shader information handling for tessellation
Dave Airlie
2017-04-01
1
-0
/
+26
*
radv/pipeline: start calculating tess stage.
Dave Airlie
2017-04-01
2
-9
/
+208
*
radv: add tessellation support to variant code.
Dave Airlie
2017-04-01
1
-6
/
+9
*
radv: add tessellation support to shader naming
Dave Airlie
2017-04-01
1
-1
/
+3
*
radv: add tess ctrl stage barrier workaround for SI.
Dave Airlie
2017-04-01
1
-2
/
+10
*
radv/ac: add support for patch inputs to unique index code.
Dave Airlie
2017-04-01
1
-0
/
+8
*
radv: port polaris vgt vertex reuse workaround.
Dave Airlie
2017-04-01
2
-1
/
+18
*
radv: configure tessellation distribution register.
Dave Airlie
2017-04-01
1
-4
/
+12
*
radv/ac: setup tessellation shader inputs.
Dave Airlie
2017-04-01
1
-1
/
+81
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