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* vulkan: use STATIC_ASSERT instead of static_assertEdward O'Callaghan2016-12-071-1/+1
* radv: fix resource leak in radv_amdgpu_ctx_createNayan Deshmukh2016-12-061-0/+1
* ac/nir: Only use the first component for SSBO atomics.Bas Nieuwenhuizen2016-12-051-2/+2
* radv: fix another regression since shadow fixes.Dave Airlie2016-12-051-1/+1
* radeonsi: document a CP DMA bug that doesn't need a workaround yetMarek Olšák2016-12-011-1/+5
* ac/nir: Fix out of bounds array access.Bas Nieuwenhuizen2016-11-301-1/+1
* radv: set spi_baryc_cntl.pos_float_location to 0Dave Airlie2016-11-291-1/+1
* radv: force persample shading when required.Dave Airlie2016-11-294-6/+23
* ac/nir: Fix accessing an unitialized value.Bas Nieuwenhuizen2016-11-291-1/+2
* radv: Initialize the shader_stats_dump flag.Bas Nieuwenhuizen2016-11-291-0/+1
* radv: Use different intrinsic for ubo loads.Bas Nieuwenhuizen2016-11-291-1/+29
* anv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-11-291-1/+1
* radv: don't return VK_SUCCESS if radv_device_get_cache_uuid() failsEmil Velikov2016-11-281-0/+2
* radv: don't leak the fd if radv_physical_device_init() succeedsEmil Velikov2016-11-281-0/+1
* radv: Make radv_finishme only warn once per call-siteEmil Velikov2016-11-281-1/+7
* radv: fix 3D clears with baseMiplevelDave Airlie2016-11-281-1/+1
* radv: brown-paper bag for a forgotten else.Dave Airlie2016-11-281-1/+1
* radv/ac/llvm: fix regression with shadow samplers fixDave Airlie2016-11-281-3/+3
* radv/ac/llvm: shadow samplers only return one value.Dave Airlie2016-11-271-1/+3
* radv/si: fix optimal micro tile selectionDave Airlie2016-11-271-7/+7
* radv: honour the number of properties availableEmil Velikov2016-11-271-11/+7
* radv: drop the return type for radv_queue_init()Mun Gwan-gyeong2016-11-271-3/+1
* radv: Don't generate radv_timestamp.hBas Nieuwenhuizen2016-11-242-8/+1
* radv: fix texel fetch offset with 2d arrays.Dave Airlie2016-11-241-3/+4
* radv: fix flipped blitsDave Airlie2016-11-231-57/+111
* radv/meta: just local vars for src/dst subresources.Dave Airlie2016-11-231-8/+10
* radv: add support for VK_AMD_draw_indirect_countFredrik Höglund2016-11-242-14/+84
* radv: add support for VK_AMD_negative_viewport_heightFredrik Höglund2016-11-241-0/+4
* radv: add support for VK_KHR_sampler_mirror_clamp_to_edgeFredrik Höglund2016-11-241-0/+4
* radv: add support for anisotropic filtering on SI-CIFredrik Höglund2016-11-242-9/+33
* radv: move pipeline barrier image transitions after src flushingDave Airlie2016-11-231-8/+12
* radv: add support for shader stats dumpDave Airlie2016-11-223-0/+87
* radv: fix sample id loadingDave Airlie2016-11-221-1/+18
* radv/ac: add implementation of load_sample_pos intrinsic.Dave Airlie2016-11-221-0/+12
* radv/ac: cleanup ddxy emissionDave Airlie2016-11-221-93/+43
* radv/meta: cleanup resolve vertex state emissionDave Airlie2016-11-221-47/+2
* radv: Incorporate GPU family into cache UUID.Bas Nieuwenhuizen2016-11-221-3/+5
* radv: Use library mtime for cache UUID.Bas Nieuwenhuizen2016-11-221-4/+32
* radv: Store UUID in physical device.Bas Nieuwenhuizen2016-11-223-14/+16
* radv: spir-v allows texture size query with and without lod.Dave Airlie2016-11-211-1/+4
* radv: fix image view creation for depth and stencil onlyDave Airlie2016-11-212-13/+9
* radv: make sure to flush input attachments correctly.Dave Airlie2016-11-211-0/+1
* ac/nir/llvm: fix channel in texture gather lowering code.Dave Airlie2016-11-161-1/+1
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-161-0/+3
* amd: automake: android: rename sources lists to foo_FILESEmil Velikov2016-11-153-5/+5
* amd: flatten amd/common makefile structureMauro Rossi2016-11-153-38/+14
* radv/pipeline: Don't dereference NULL dynamic state pointersDarren Salt2016-11-121-20/+47
* ac/nir/llvm: Fix setting function attributes for intrinsicsDaniel Scharrer2016-11-111-1/+5
* vulkan: import latest public vulkan headers + and fix drivers.Dave Airlie2016-11-111-1/+1
* radv: fix texturesamples to handle single sample caseDave Airlie2016-11-111-2/+10