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* vulkan: Add new cast macros for VkIcd typesChad Versace2017-01-241-6/+6
* radv: fix dual source blendingFredrik Höglund2017-01-241-2/+2
* radv: flush smem for uniform buffer bit.Dave Airlie2017-01-241-1/+3
* radv: add missing license file to radv_meta_bufimage.Dave Airlie2016-12-141-0/+27
* radv: fix another regression since shadow fixes.Dave Airlie2016-12-141-1/+1
* anv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-12-141-1/+1
* radv: don't leak the fd if radv_physical_device_init() succeedsEmil Velikov2016-12-141-0/+1
* radv: fix 3D clears with baseMiplevelDave Airlie2016-11-281-1/+1
* radv/ac/llvm: shadow samplers only return one value.Dave Airlie2016-11-281-0/+2
* radv/si: fix optimal micro tile selectionDave Airlie2016-11-281-7/+7
* radv: honour the number of properties availableEmil Velikov2016-11-281-11/+7
* radv: fix texel fetch offset with 2d arrays.Dave Airlie2016-11-281-3/+4
* radv: spir-v allows texture size query with and without lod.Dave Airlie2016-11-241-1/+4
* radv: fix image view creation for depth and stencil onlyDave Airlie2016-11-242-13/+9
* radv: make sure to flush input attachments correctly.Dave Airlie2016-11-241-0/+1
* ac/nir/llvm: fix channel in texture gather lowering code.Dave Airlie2016-11-241-1/+1
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-241-0/+3
* radv: fix texturesamples to handle single sample caseDave Airlie2016-11-231-2/+10
* radv/pipeline: Don't dereference NULL dynamic state pointersDarren Salt2016-11-141-20/+47
* radv: Suffix the radeon_icd file with the host CPUEmil Velikov2016-11-103-4/+10
* radv: use correct .specVersion for extensionsEmil Velikov2016-11-101-4/+4
* amd/addrlib: limit fastcall/regparm to GCC i386Emil Velikov2016-11-101-1/+5
* radv: fix GetFenceStatus for signaled fencesDave Airlie2016-11-091-0/+2
* radv: enable conditional discard optimisation on radv.Dave Airlie2016-11-091-0/+1
* ac/nir: add support for discard_if intrinsic (v2)Dave Airlie2016-11-091-0/+21
* radv: emit correct last export when Z/stencil export is enabledDave Airlie2016-11-091-3/+5
* radv: add support for anisotropic filtering on VI+Fredrik Höglund2016-11-091-3/+27
* radv: fix dual source blendingDave Airlie2016-11-091-3/+9
* radv: expose xlib platform extensionDave Airlie2016-11-091-0/+6
* radv/ac/llvm: trim texture return valuesDave Airlie2016-10-271-1/+2
* radv: mark the fence as submitted and signalled in vkAcquireNextImageKHRFredrik Höglund2016-10-273-9/+18
* radv: Replace "abi_versions" with correct "api_version".Matt Turner2016-10-272-2/+2
* radv: allow cmask transitions without fast clearDave Airlie2016-10-241-3/+0
* radv: use emit_icmp for samples_identicalDave Airlie2016-10-241-1/+1
* radv: decompress fmask before reading using texture unitDave Airlie2016-10-193-6/+5
* radv: fix samples_identical return value.Dave Airlie2016-10-191-0/+3
* radv: fix wsi porting regression in swapchain destroy.Dave Airlie2016-10-191-3/+10
* radv: fix fmask ptr issueDave Airlie2016-10-191-4/+18
* radv: simplify fast clear shadersDave Airlie2016-10-191-46/+2
* radv: start using defines for the user sgpr offsetsDave Airlie2016-10-193-14/+34
* radv: port to common wsi codebaseDave Airlie2016-10-197-1860/+216
* radv/anv/wsi: drop unneeded parameterDave Airlie2016-10-194-4/+1
* radv: drop pointless struct decl.Dave Airlie2016-10-191-2/+0
* radv: move to using shared vk_alloc inlines.Dave Airlie2016-10-1912-131/+88
* radv: drop local MIN/MAX macros.Dave Airlie2016-10-194-7/+4
* radv: make use of shared vector helper.Dave Airlie2016-10-193-135/+8
* radv/winsys: Fail early on overgrown cs.Gustaw Smolarczyk2016-10-161-4/+14
* radv: move AMDGPU_LIBS later in the link chainEmil Velikov2016-10-141-1/+2
* radv: correct variable name VISIBILITY_{, C}FLAGSEmil Velikov2016-10-141-1/+2
* amd/addrlib: hide private symbols via VISIBILITY_CXXFLAGSEmil Velikov2016-10-141-0/+3