summaryrefslogtreecommitdiffstats
path: root/src/amd
Commit message (Expand)AuthorAgeFilesLines
* radv: avoid GPU hangs if someone does a resolve with non-multisample src (v2)Dave Airlie2017-08-051-0/+5
* radv: also fix texture image descriptors for mipmap tile swizzleDave Airlie2017-08-041-1/+2
* radv: fix tile swizzle regression on mipmaps.Dave Airlie2017-08-041-5/+6
* ac/surface: align DCC size for surfaces that use tile swizzleMarek Olšák2017-08-041-2/+9
* ac/surface: limit tile swizzle to non-mipmaps on SIMarek Olšák2017-08-041-1/+3
* ac/surface: enable tile swizzle for mipmapped texturesMarek Olšák2017-08-041-34/+46
* ac/surface: set structure size and handle errors for AddrComputeBaseSwizzleMarek Olšák2017-08-041-1/+8
* ac/surface: increment surf_index only when tile swizzle is allowedMarek Olšák2017-08-043-4/+6
* ac/surface: compute tile swizzle only when it's allowedMarek Olšák2017-08-041-2/+4
* ac/surface: add RADEON_SURF_SHAREABLEMarek Olšák2017-08-041-0/+1
* ac/surface: remove RADEON_SURF_HAS_TILE_MODE_INDEXMarek Olšák2017-08-043-5/+0
* ac/surface: move tile_swizzle to ac_surface and document itMarek Olšák2017-08-044-8/+25
* android: ac/common: always build NIR translationMauro Rossi2017-08-031-1/+2
* ac: add ac_shader_abi.h in distcheckJuan A. Suarez Romero2017-08-031-0/+1
* radv: Add suballocation for shaders.Bas Nieuwenhuizen2017-08-035-21/+93
* radeonsi: fix streamout overflow predication on VI+Nicolai Hähnle2017-08-021-0/+1
* ac/nir: Add float cast before shadow comparator clamp.Bas Nieuwenhuizen2017-08-021-1/+2
* radeon/ac: use ds_swizzle for derivs on si/cik.Dave Airlie2017-08-023-24/+43
* ac/nir: fix nir_op_unpack_64_2x32_split_y emissionConnor Abbott2017-08-011-1/+1
* ac/nir: fix lsb emissionConnor Abbott2017-08-011-1/+11
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-018-16/+51
* radv: Don't underflow non-visible VRAM size.Bas Nieuwenhuizen2017-07-311-2/+4
* ac/common: always build NIR translationNicolai Hähnle2017-07-311-7/+2
* ac/nir: implement load_frag_coord intrinsicNicolai Hähnle2017-07-311-0/+10
* ac/nir: pass ac_llvm_context to unpack_paramNicolai Hähnle2017-07-311-18/+18
* ac/nir,radeonsi: add and use ac_shader_abi::frag_posNicolai Hähnle2017-07-312-13/+18
* ac/nir,radeonsi: add and use ac_shader_abi::{ancillary,sample_coverage}Nicolai Hähnle2017-07-312-6/+6
* ac/nir,radv: move force_persample to ac_shader_info::force_persampleNicolai Hähnle2017-07-316-6/+10
* radeonsi: use new function ac_build_umin for edgeflag clampingNicolai Hähnle2017-07-312-0/+8
* ac/nir: clamp shadow texture comparison value on VINicolai Hähnle2017-07-311-1/+13
* ac/nir: add always_vector argument to ac_build_gather_values_extendedNicolai Hähnle2017-07-313-19/+13
* ac/nir,radeonsi: add ac_shader_abi::front_faceNicolai Hähnle2017-07-312-3/+3
* ac/nir: pass ac_nir_context to emit_ddxyNicolai Hähnle2017-07-311-15/+14
* ac/nir: pass ac_nir_context to SSBO intrinsic handlersNicolai Hähnle2017-07-311-55/+59
* ac/nir: load buffer descriptors via ac_shader_abi::load_ssboNicolai Hähnle2017-07-312-8/+30
* ac/nir: pass ac_nir_context to emit_discard_ifNicolai Hähnle2017-07-311-8/+8
* ac/nir: extract shader_info->fs.can_discard from NIR shader infoNicolai Hähnle2017-07-311-2/+2
* ac/nir: handle old-style shadow tex instructions correctlyNicolai Hähnle2017-07-311-1/+3
* ac/nir: whitespace fixesNicolai Hähnle2017-07-311-1/+1
* ac/nir: use shader_info pass to determine whether instance_id is usedNicolai Hähnle2017-07-313-2/+9
* ac/nir: move setting shader_info->fs.writes_memory to radv-specific codeNicolai Hähnle2017-07-311-6/+3
* ac/nir: add image and write parameter to ac_shader_abi::load_sampler_descNicolai Hähnle2017-07-312-19/+28
* ac/nir: add support for arrays-of-arrays to get_sampler_descNicolai Hähnle2017-07-311-5/+20
* ac/nir: pass ac_nir_context to tex_fetch_ptrs and related functionsNicolai Hähnle2017-07-311-75/+83
* ac/nir: add and use ac_shader_abi::load_sampler_descNicolai Hähnle2017-07-312-48/+84
* ac/nir: pass ac_nir_context to visit_tex and various related functionsNicolai Hähnle2017-07-311-117/+118
* ac/nir,radeonsi: add ac_shader_abi::chip_classNicolai Hähnle2017-07-312-0/+3
* ac/nir,radeonsi: add ac_shader_abi::load_uboNicolai Hähnle2017-07-312-0/+5
* ac/nir: pass ac_nir_context to visit_load_ubo_bufferNicolai Hähnle2017-07-311-8/+8
* ac/nir: pass ac_nir_context to visit_{load,store}_var and get_deref_offset he...Nicolai Hähnle2017-07-311-75/+75