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* ac/radv/radeonsi: refactor harvest config register getters.Dave Airlie2018-04-243-101/+124
| | | | | | | | This refactors the code out to share it between radv and radeonsi. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Nicolai Hähnle <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: only set raster_config_1 outside the index registers.Dave Airlie2018-04-241-15/+16
| | | | | | | | | | This follows what radeonsi does. Ported from radeonsi: radeonsi: emit PA_SC_RASTER_CONFIG_1 only once Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* ac/radv/radeonsi: refactor max simd waves into common code.Dave Airlie2018-04-242-11/+17
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/radv/radeonsi: refactor raster_config default values getters.Dave Airlie2018-04-243-83/+99
| | | | | | | This just makes this common code between the two drivers. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: use common gs_table_depth code.Dave Airlie2018-04-241-30/+2
| | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/info: move gs table depth to common code.Dave Airlie2018-04-242-0/+34
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv/gfx9: don't use gs_table_depth on gfx9.Dave Airlie2018-04-242-5/+6
| | | | | | | | Missed this on initial radeonsi port, we shouldn't use this value on gfx9, but also in gfx8 only for when we have a geom shader. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* ac: fix the number of coordinates for ac_image_get_lod and arraysSamuel Pitoiset2018-04-231-0/+14
| | | | | | | | | | | | | This fixes crashes for the following CTS: dEQP-VK.glsl.texture_functions.query.texturequerylod.* Cubemaps are the same as 2D arrays. Fixes: 625dcbbc456 ("amd/common: pass address components individually to ac_build_image_intrinsic") Cc: 18.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* ac: teach get_ac_sampler_dim() about subpass attachmentsSamuel Pitoiset2018-04-231-17/+7
| | | | | | | | Suggested by Nicolai. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* ac/nir: add missing round_slice for 1D arraysSamuel Pitoiset2018-04-231-0/+7
| | | | | | | | | | | | | This fixes a bunch of CTS fails with 1D arrays: dEQP-VK.glsl.texture_functions.texture*.sampler1darray_* Fixes: 625dcbbc456 ("amd/common: pass address components individually to ac_build_image_intrinsic") Cc: 18.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radv: advertise 8 bits of subpixel precision for viewportsJózef Kucia2018-04-231-1/+1
| | | | | | This is what radeonsi does. Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: mark const structs as extern in header file to avoid lto damageDave Airlie2018-04-231-3/+3
| | | | | | | | | | | | | The copr repo from che was using LTO and he reported radv broke recently with it. When testing with lto builds here I noticed that we weren't seeing any instance extensions reported. It appears LTO was treating the const without extern as an empty struct, this is possibly a gcc bug, but we can work around it just by marking these with extern. Acked-by: Samuel Pitoiset <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* ac/nir: fix image dimension for subpass attachmentsSamuel Pitoiset2018-04-201-3/+15
| | | | | | | | | | | For subpass attachments we need one more coordinate with the layer, so make them array types. This fixes a bunch of CTS fails with RADV. Fixes: 24fb3e6aa1 ("ac/nir: use ac_build_image_opcode for image intrinsics") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Mark GTT memory as device local for APUs.Bas Nieuwenhuizen2018-04-201-3/+5
| | | | | | | | Otherwise a lot of games complain about not having enough memory, and it is sort of local so this seems reasonable to me. CC: 18.0 <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv/winsys: allow to submit up to 4 IBs for chips without chainingSamuel Pitoiset2018-04-201-50/+168
| | | | | | | | | | | | | | | | | | | The SI family doesn't support chaining which means the maximum size in dwords per CS is limited. When that limit was reached we failed to submit the CS and the application crashed. This patch allows to submit up to 4 IBs which is currently the limit, but recent amdgpu supports more than that. Please note that we can reach the limit of 4 IBs per submit but currently we can't improve that. The only solution is to upgrade libdrm. That will be improved later but for now this should fix crashes on SI or when using RADV_DEBUG=noibs. Fixes: 36cb5508e89 ("radv/winsys: Fail early on overgrown cs.") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105775 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/nir: handle nir_intrinsic_load_first_vertex like base_vertexSamuel Pitoiset2018-04-201-2/+2
| | | | | | | | This fixes a ton of CTS crashes. Fixes: c366f422f0 ("nir: Offset vertex_id by first_vertex instead of base_vertex") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv/winsys: allow local BOs on APUsSamuel Pitoiset2018-04-201-1/+2
| | | | | | | | | Ported from RadeonSI. Local BOs ignore BO priorities, and we don't need those on APUs. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: use a global BO list only for VK_EXT_descriptor_indexingSamuel Pitoiset2018-04-203-9/+34
| | | | | | | | | | | | Maintaining two different paths is annoying but this gets rid of the performance regression introduced by the global BO list. We might find a better solution in the future, but for now just keeps two paths. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* Revert "radv: Don't store buffer references in the descriptor set."Samuel Pitoiset2018-04-205-13/+82
| | | | | | | | | | | | | | | | In order to reduce a performance regression introduced by 4b13fe55a4 ("radv: Keep a global BO list for VkMemory."), we are going to maintain two different paths. One when VK_EXT_descriptor_indexing is enabled by the application because we need to have a global BO list, and one (the old one) when it's not enabled. With Talos on Polaris, the global BO list reduces performance by 10% which is too much for me. This reverts commit ab6cadd3ecc7fbdd9079808b407674e0b19c52f0. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/nir: use ac_build_image_opcode for image intrinsicsNicolai Hähnle2018-04-203-140/+78
| | | | | | So that we'll use the dimension-aware intrinsics in the future. Acked-by: Marek Olšák <[email protected]>
* radeonsi: generate image load/store/atomic ops using ac_build_image_opcodeNicolai Hähnle2018-04-202-32/+110
| | | | | | In preparation of dimension-aware LLVM image intrinsics. Acked-by: Marek Olšák <[email protected]>
* amd/common: pass address components individually to ac_build_image_intrinsicNicolai Hähnle2018-04-203-264/+216
| | | | | | This is in preparation for the new image intrinsics. Acked-by: Marek Olšák <[email protected]>
* amd/common: pass new enum ac_image_dim to ac_build_image_opcodeNicolai Hähnle2018-04-203-11/+66
| | | | | | | This is in preparation for the new, dimension-aware LLVM image intrinsics. Acked-by: Marek Olšák <[email protected]>
* ac/nir: fix atomic compare-and-swapNicolai Hähnle2018-04-201-0/+1
| | | | | | | | | The LLVM instruction returns { i32, i1 }, where the i1 indicates success. We're only interested in the first part, which is the loaded value. Fixes dEQP-GLES31.functional.compute.shared_var.atomic.compswap.* Reviewed-by: Timothy Arceri <[email protected]>
* radv: Add Vega M support.Bas Nieuwenhuizen2018-04-194-2/+11
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Add bound checking workaround for dynamic buffers.Bas Nieuwenhuizen2018-04-193-1/+5
| | | | | | | I have seen a few applications and games do the dynamic buffer bounds incorrectly, this make it easier to work around, e.g. for debugging. Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: enable DCC for MSAA 2x textures on VI under an optionSamuel Pitoiset2018-04-194-1/+13
| | | | | | | | | | | | | | | | This can be enabled with RADV_PERFTEST=dccmsaa. DCC for MSAA textures is actually not as easy to implement. It looks like there is some corner cases. I will improve support incrementally. Vega support, as well as Polaris improvements, will be added later. No CTS changes on Polaris using RADV_DEBUG=zerovram and RADV_PERFTEST=dccmsaa. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: decompress DCC for multisampled source images before resolvingSamuel Pitoiset2018-04-194-4/+18
| | | | | | | | | Multisampled source images (ie. color attachments) can be now DCC compressed, so the driver needs to perform a DCC decompression pass before resolving Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add a workaround for fast clears with DCC and MSAA texturesSamuel Pitoiset2018-04-191-0/+9
| | | | | | | | This should be fixed at some point in order to improve performance. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: allocate CMASK for DCC fast clear with MSAASamuel Pitoiset2018-04-191-0/+7
| | | | | | | | CMASK is required because it should be cleared to 0xCCCCCCCC for MSAA textures. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: implement fast color clear for DCC with MSAASamuel Pitoiset2018-04-191-1/+16
| | | | | | | | When DCC is enabled with MSAA textures, CMASK should be cleared to 0xCCCCCCCC. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: make sure to sync after resolving using the compute pathSamuel Pitoiset2018-04-191-0/+3
| | | | | | | | | | | | | | | This fixes some random CTS failures: dEQP-VK.renderpass.multisample.*. Performing a fast-clear eliminate is still useless, but it seems that we need to sync. Found while running CTS with RADV_DEBUG=zerovram. Fixes: 56a171a499c ("radv: don't fast-clear eliminate after resolving a subpass with compute") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: dump the SHA1 of SPIRV in the hang reportSamuel Pitoiset2018-04-191-1/+8
| | | | | | | | Might be useful for debugging purposes, especially when we want to replace a shader on the fly. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Enable VK_EXT_descriptor_indexing.Bas Nieuwenhuizen2018-04-183-0/+63
| | | | | | | This adds everything except non-uniform indexing, which needs a bit more work and testing. Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Support allocating variable size descriptor sets.Bas Nieuwenhuizen2018-04-181-4/+17
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Add support for variable descriptor set layouts.Bas Nieuwenhuizen2018-04-182-1/+30
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Fix GetDescriptorSetLayoutSupport.Bas Nieuwenhuizen2018-04-181-3/+0
| | | | | | | The continue means we do alignment differently than during creation, making the buffer smaller than expected. Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Use sorted bindings for set layout creation.Bas Nieuwenhuizen2018-04-181-2/+41
| | | | | | | | Previously we did not care about havin the set storage in order, but for variable descriptor count we want the highest binding at the end of the storage. Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Don't store buffer references in the descriptor set.Bas Nieuwenhuizen2018-04-185-82/+13
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Keep a global BO list for VkMemory.Bas Nieuwenhuizen2018-04-184-39/+146
| | | | | | | | | | | | | | With update after bind we can't attach bo's to the command buffer from the descriptor set anymore, so we have to have a global BO list. I am somewhat surprised this works really well even though we have implicit synchronization in the WSI based on the bo list associations and with the new behavior every command buffer is associated with every swapchain image. But I could not find slowdowns in games because of it. Reviewed-by: Samuel Pitoiset <[email protected]>
* radeonsi: add support for VegaMMarek Olšák2018-04-183-0/+6
| | | | Acked-by: Nicolai Hähnle <[email protected]>
* amd/addrlib: add support for VegaMMarek Olšák2018-04-184-0/+41
| | | | Acked-by: Nicolai Hähnle <[email protected]>
* radv: fix scissor computation when using half-pixel viewport offsetSamuel Pitoiset2018-04-171-4/+4
| | | | | | | | | | | 'scale[i]' can be non-integer. Original patch by Philip Rebohle. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106074 Fixes: 0f3de89a56a ("radv: Use the guard band.") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* anv,radv: Drop XML workarounds for VK_ANDROID_native_bufferJason Ekstrand2018-04-161-6/+1
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: clean up radv_decompress_resolve_subpass_src()Samuel Pitoiset2018-04-161-10/+7
| | | | | | | To handle the source color image transitions in the same place. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* radv: don't fast-clear eliminate after resolving a subpass with computeSamuel Pitoiset2018-04-161-14/+0
| | | | | | | | | That looks useless, and I think radv_handle_image_transition() will do a fast-clear eliminate because it's called after the resolve. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* radv: handle CMASK/FMASK transitions only if DCC is disabledSamuel Pitoiset2018-04-161-3/+1
| | | | | | | | DCC implies a fast-clear eliminate, so I think this sounds reasonable. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* radv: merge radv_handle_{dcc,cmask}_image_transition() functionsSamuel Pitoiset2018-04-161-41/+17
| | | | | | | Into radv_handle_color_image_transition(). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* radv: add radv_init_color_image_metadata() helperSamuel Pitoiset2018-04-161-10/+41
| | | | | | | | In order to separate initialization from decompression. In the future, that will allow us to init DCC/FMASK/CMASK in one shot. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>
* radv: make radv_initialise_cmask() staticSamuel Pitoiset2018-04-162-4/+2
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Niuwenhuizen <[email protected]>