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* radv: keep a pointer to a NIR shader into radv_shader_contextSamuel Pitoiset2019-08-301-36/+24
* radv: move setting can_discard to ac_fill_shader_info()Samuel Pitoiset2019-08-301-1/+1
* radv: replace ac_nir_build_if by ac_build_ifccSamuel Pitoiset2019-08-301-107/+13
* radv: remove radv_init_llvm_target() helperSamuel Pitoiset2019-08-301-33/+1
* radv: remove useless ac_llvm_util.h include from the WSI codeSamuel Pitoiset2019-08-301-1/+0
* radv: remove unused shader_info parameter in ac_compile_llvm_module()Samuel Pitoiset2019-08-301-3/+2
* radv: remove some unused fields from radv_shader_contextSamuel Pitoiset2019-08-301-2/+0
* radv: move lowering PS inputs/outputs at the right placeSamuel Pitoiset2019-08-303-5/+8
* radv: gather info about PS inputs in the shader info passSamuel Pitoiset2019-08-304-74/+53
* ac: drop now useless lookup_interp_param from ABISamuel Pitoiset2019-08-303-39/+32
* ac: import linear/perspective PS input parameters from radv/radeonsiSamuel Pitoiset2019-08-302-17/+23
* radv/gfx10: compute the LDS size for exporting PrimID for VSSamuel Pitoiset2019-08-291-0/+9
* radeonsi: add PKT3_CONTEXT_REG_RMWMarek Olšák2019-08-271-0/+1
* radv: make use of has_ls_vgpr_init_bugSamuel Pitoiset2019-08-273-2/+3
* ac: add has_ls_vgpr_init_bug to ac_gpu_infoSamuel Pitoiset2019-08-272-0/+4
* ac: add has_msaa_sample_loc_bug to ac_gpu_infoSamuel Pitoiset2019-08-272-0/+6
* ac: add rbplus_allowed to ac_gpu_infoSamuel Pitoiset2019-08-276-13/+13
* ac: add has_tc_compat_zrange_bug to ac_gpu_infoSamuel Pitoiset2019-08-276-6/+7
* ac: add has_gfx9_scissor_bug to ac_gpu_infoSamuel Pitoiset2019-08-276-8/+9
* ac: add cpdma_prefetch_writes_memory to ac_gpu_infoSamuel Pitoiset2019-08-275-4/+4
* ac: add has_out_of_order_rast to ac_gpu_infoSamuel Pitoiset2019-08-275-6/+6
* ac: add has_load_ctx_reg_pkt to ac_gpu_infoSamuel Pitoiset2019-08-275-10/+8
* ac: add has_rbplus to ac_gpu_infoSamuel Pitoiset2019-08-275-5/+7
* ac: add has_dcc_constant_encode to ac_gpu_infoSamuel Pitoiset2019-08-275-8/+6
* ac: add has_distributed_tess to ac_gpu_infoSamuel Pitoiset2019-08-275-6/+6
* ac: add has_clear_state to ac_gpu_infoSamuel Pitoiset2019-08-275-16/+18
* ac: drop llvm8 from some load/store helpersSamuel Pitoiset2019-08-271-115/+75
* radv: add mipmap support for the clear depth/stencil valuesSamuel Pitoiset2019-08-262-27/+59
* radv: add mipmap support for the TC-compat zrange bugSamuel Pitoiset2019-08-263-24/+51
* radv: allocate metadata space for mipmapped depth/stencil imagesSamuel Pitoiset2019-08-261-2/+2
* radv: decompress mipmapped depth/stencil images during transitionsSamuel Pitoiset2019-08-263-12/+7
* radv: add mipmaps support for decompress/resummarizeSamuel Pitoiset2019-08-261-25/+32
* radv: add radv_process_depth_image_layer() helperSamuel Pitoiset2019-08-261-63/+75
* ac/nir: Remove gfx9_stride_size_workaround_for_atomicConnor Abbott2019-08-263-11/+1
* ac/nir: add a workaround for viewing a slice of 3D as a 2D imageConnor Abbott2019-08-261-3/+32
* radv: fix getting the index type size for uint8_tSamuel Pitoiset2019-08-261-1/+1
* radv: Change memory type order for GPUs without dedicated VRAMAlex Smith2019-08-241-3/+15
* radv: additional query fixesAndres Rodriguez2019-08-171-7/+8
* ac/nir: Assert GS input index is constantConnor Abbott2019-08-231-0/+1
* ac/nir: Handle const array offsets in get_deref_offset()Connor Abbott2019-08-231-6/+11
* radv/gfx10: do not use NGG with NAVI14Samuel Pitoiset2019-08-231-0/+1
* radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0Samuel Pitoiset2019-08-231-1/+2
* ac,radv,radeonsi: remove LLVM 7 supportSamuel Pitoiset2019-08-2310-302/+62
* radv: Disable NGG for geometry shaders.Bas Nieuwenhuizen2019-08-221-0/+20
* ac: fix exclusive scans on GFX8-GFX9Samuel Pitoiset2019-08-221-4/+3
* radv: add RADV_DEBUG=allentrypointsAndres Rodriguez2019-08-212-8/+20
* nir: Add explicit signs to image min/max intrinsicsJason Ekstrand2019-08-212-21/+38
* radv: implement VK_AMD_shader_core_properties2Samuel Pitoiset2019-08-212-0/+10
* radv: force enable VK_AMD_shader_ballot for Wolfenstein YoungbloodSamuel Pitoiset2019-08-211-0/+8
* radv: add a new debug option called RADV_DEBUG=noshaderballotSamuel Pitoiset2019-08-212-0/+2