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* radv: fix a crash in radv_can_dump_shader()Samuel Pitoiset2017-12-041-2/+2
| | | | | | | module can be NULL, oops. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Implement VK_KHR_get_surface_capabilities2Jason Ekstrand2017-12-042-0/+27
| | | | | | | | The WSI core code does all the hard work. Just add the wrappers and turn it on. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Initialize individual WSI interfaces in wsi_device_initJason Ekstrand2017-12-041-30/+6
| | | | | | | | Now that we have anv_device_init/finish functions, there's no reason to have the individual driver do any more work than that. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Drop some unneeded cruft from the APIJason Ekstrand2017-12-041-17/+1
| | | | | | | | This drops the unneeded callbacks struct as well as the queue_get_family callback we were using before we'd pulled QueuePresent inside. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Add wrappers for all of the surface queriesJason Ekstrand2017-12-041-20/+21
| | | | | | | This lets us move wsi_interface to wsi_common_private.h Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Drop the can_handle_different_gpu parameter from get_supportJason Ekstrand2017-12-041-1/+1
| | | | | | | Both anv and radv can handle prime now. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Add a helper for AcquireNextImageJason Ekstrand2017-12-041-5/+10
| | | | | | | | | Unfortunately, due to the fact that AcquireNextImage does not take a queue, the ANV trick for triggering the fence won't work in general. We leave dealing with the fence up to the caller for now. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: move swapchain create/destroy to common codeDave Airlie2017-12-041-34/+8
| | | | | | | | | | v2 (Jason Ekstrand): - Rebase - Alter the names of the helpers to better match the vulkan entrypoints - Use the helpers in anv Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Move get_images into common codeJason Ekstrand2017-12-041-4/+3
| | | | | | | | | This moves bits out of all four corners (anv, radv, x11, wayland) and into the wsi common code. We also switch to using an outarray to ensure we get our return code right. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv/wsi: Move the guts of QueuePresent to wsi commonDave Airlie2017-12-041-87/+5
| | | | | | | | | | | | v2 (Jason Ekstrand): - Better comit message - Rebase - Re-indent to follow wsi_common style - Drop the unneeded _swapchain from the newly added helper - Make the clone more true to the original (as per the rebase) Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv/wsi: drop allocate memory special caseDave Airlie2017-12-042-20/+6
| | | | | | | | | | | Just check if image has scanout flag set v2 (Jason Ekstrand): - Rebase - Also drop the now unused radv_mem_flag_bits enum Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Do image creation in common codeJason Ekstrand2017-12-041-123/+1
| | | | | | | | | | | This uses the mock extension created in a previous commit to tell the driver that the image it's just been asked to create is, in fact, a window system image with whatever assumptions that implies. There was a lot of redundant code between the two drivers to do basically exactly the same thing. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Implement prime in a completely generic wayJason Ekstrand2017-12-041-117/+20
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv: Move wsi initialization later in physical_device_initJason Ekstrand2017-12-041-6/+7
| | | | | | | | We need it to happen after memory type setup so that we can query memory types in wsi_device_init. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv/image: Implement the wsi "extension"Jason Ekstrand2017-12-042-2/+12
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv: Implement VK_EXT_external_memory_dma_bufJason Ekstrand2017-12-043-12/+29
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Add a wsi_device_init functionJason Ekstrand2017-12-041-1/+9
| | | | | | | | This gives the opportunity to collect some function pointers if we'd like which will be very useful in future. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: Add a wsi_image structureDaniel Stone2017-12-041-17/+14
| | | | | | | | | | | | | This is used to hold information about the allocated image, rather than an ever-growing function argument list. v2 (Jason Ekstrand): - Rename wsi_image_base to wsi_image Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* vulkan/wsi: use function ptr definitions from the spec.Dave Airlie2017-12-041-1/+2
| | | | | | | This just seems cleaner, and we may expand this in future. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* ac: add si_nir_load_input_gs() to the abiTimothy Arceri2017-12-042-14/+34
| | | | | | | V2: make use of driver_location and don't expose NIR to the ABI. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* ac: move build_varying_gather_values() to ac_llvm_build.h and exposeTimothy Arceri2017-12-043-28/+32
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* ac: add basic nir -> llvm type helperTimothy Arceri2017-12-041-0/+22
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radv: enable nir varying array splittingTimothy Arceri2017-12-041-0/+3
| | | | Acked-by: Dave Airlie <[email protected]>
* radv: enable nir component packingTimothy Arceri2017-12-041-0/+6
| | | | | | | | SaschaWillems Vulkan demo tessellation: ~4000fps -> ~4600fps Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* spirv: Convert the supported_extensions struct to spirv_optionsJason Ekstrand2017-12-021-10/+13
| | | | | | | | This is a bit more general and lets us pass additional options into the spirv_to_nir pass beyond what capabilities we support. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* amd: remove always-true BRAHMA_BUILD defineEric Engestrom2017-12-014-18/+4
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radv: only reset command buffers when the allocation failsSamuel Pitoiset2017-12-011-4/+14
| | | | | | | | | | | | | "vkAllocateCommandBuffers can be used to create multiple command buffers. If the creation of any of those command buffers fails, the implementation must destroy all successfully created command buffer objects from this command, set all entries of the pCommandBuffers array to NULL and return the error." This has been suggested by [email protected]. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: do not dump meta shaders with RADV_DEBUG=shadersSamuel Pitoiset2017-12-013-5/+12
| | | | | | | | It's really annoying and this pollutes the output especially when a bunch of non-meta shaders are compiled. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: do not allocate CMASK or DCC for small surfacesSamuel Pitoiset2017-11-301-0/+10
| | | | | | | | | | The idea is ported from RadeonSI, but using 512x512 instead of 256x256 seems slightly better. This improves dota2 performance by +2%. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* radv: do not set DISABLE_LSB_CEIL on GFX9Samuel Pitoiset2017-11-301-1/+1
| | | | | | | The state no longer exists on GFX9. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: remove set but unnecessary radv_color_buffer_info::micro_tile_modeSamuel Pitoiset2017-11-302-2/+0
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: do not store gfx9_epitch in radv_color_buffer_infoSamuel Pitoiset2017-11-303-7/+4
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/surface: always compute DCC info when DCC is possible on GFX9Marek Olšák2017-11-301-1/+0
| | | | | | The same code for VI doesn't check for scanout either. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: dismantle si_common_screen_init/destroyMarek Olšák2017-11-292-0/+56
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: move/remove ac_shader_binary helpersMarek Olšák2017-11-292-0/+14
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* ac/surface: enable DCC computation for MSAAMarek Olšák2017-11-292-5/+4
| | | | | Tested-by: Dieter Nützel <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: build r600 driverDylan Baker2017-11-281-2/+0
| | | | | | | | | v4: - Ensure inc_amd_common defined when radeonsi is disabled (needed by r600) Signed-off-by: Dylan Baker <[email protected]> Tested-by: Aaron Watry <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* ac/surface: fix indentationNicolai Hähnle2017-11-281-1/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* amd/common: sid.h cleanupsNicolai Hähnle2017-11-282-19/+37
| | | | | | | Fix a bunch of labels indicating when registers were added/removed and normalize the SI-class GRBM_GFX_INDEX. Reviewed-by: Marek Olšák <[email protected]>
* radv: Use the suffixed versions of VK_QUEUE_GLOBAL_PRIORITY_*Jason Ekstrand2017-11-271-4/+4
| | | | Acked-by: Dave Airlie <[email protected]>
* ac: pack legacy_surf_level betterMarek Olšák2017-11-271-3/+3
| | | | | | r600_texture: 1488 -> 1248 bytes Reviewed-by: Nicolai Hähnle <[email protected]>
* ac: change legacy_surf_level::slice_size to dword unitsMarek Olšák2017-11-273-6/+6
| | | | | | | | | The next commit will reduce the size even more. v2: typecast to uint64_t manually v3: add more typecasts, add asserts Reviewed-by: Nicolai Hähnle <[email protected]>
* ac: pack ac_surface betterMarek Olšák2017-11-271-4/+5
| | | | | | r600_texture: 1736 -> 1488 bytes Reviewed-by: Nicolai Hähnle <[email protected]>
* ac/nir: don't write tcs outputs to LDS that aren't read back.Dave Airlie2017-11-271-1/+16
| | | | | | | | | | | | If the TCS doesn't read back the outputs, no need to store them to LDS in the first place. (except for tess factors). This seems to give about 50fps (3290->3330) with tessellation demo. I haven't tested if it impacts DoW3 at all. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* Revert "radv: remove unnecessary memset() in radv_AllocateCommandBuffers()"Samuel Pitoiset2017-11-241-0/+3
| | | | | | | | | | | | | | This fixes two CTS regressions: - dEQP-VK.api.object_management.alloc_callback_fail_multiple.command_buffer_primary - dEQP-VK.api.object_management.alloc_callback_fail_multiple.command_buffer_secondary These two tests are part the mustpass lists, so presumably they are correct and my change was wrong. This reverts commit 0f68208f1d1d3b7b2963dab40e84c60212518692. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv/winsys: improve error messages when the buffer list creation failedSamuel Pitoiset2017-11-241-3/+6
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv/winsys: do not try to create a BO list with 0 buffersSamuel Pitoiset2017-11-241-3/+9
| | | | | | | | | | | | | | | | This happens when all BOs have the RADEON_FLAG_NO_INTERPROCESS_SHARING (DRM version >= 3.23) flag set. This flag is mainly used for reducing overhead on the userspace side because we don't have to put those BOs inside the list. Though, if the driver tries to create a list with 0 buffers inside it, libdrm returns -EINVAL and the app just crashes. This fixes a bunch of CTS dEQP-VK.sparse_resources.* fails (~100). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* amd: build addrlib with C++11Nicolai Hähnle2017-11-201-1/+1
| | | | | | | | | It is required for LLVM anyway. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103658 Fixes: 7f33e94e43a6 ("amd/addrlib: update to latest version") Tested-by: Vinson Lee <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radv: use a 16 bytes array for the sampled/storage image descriptorsSamuel Pitoiset2017-11-203-12/+8
| | | | | | | This allows to update them with only one memcpy(). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: do not add the query pool BO to the list in vkCmdEndQuery()Samuel Pitoiset2017-11-201-1/+3
| | | | | | | | | As per the spec, the query identified by queryPool and query must currently be active. Applications have to call vkCmdBeginQuery() before, and thus the query pool BO will already be in the list. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]>