summaryrefslogtreecommitdiffstats
path: root/src/amd
Commit message (Expand)AuthorAgeFilesLines
* amd: remove support for LLVM 3.9Marek Olšák2018-02-026-221/+65
* radeonsi: use pknorm_i16/u16 and pk_i16/u16 LLVM intrinsicsMarek Olšák2018-02-022-0/+177
* ac/nir: replace SI.buffer.load.dword with amdgcn.buffer.loadSamuel Pitoiset2018-02-021-32/+20
* radv: Don't expose VK_KHX_multiview on android.Bas Nieuwenhuizen2018-02-011-1/+1
* ac/nir: use ac_build_buffer_load_format for image buffer loadsMarek Olšák2018-02-011-8/+13
* ac: add glc parameter to ac_build_buffer_load_formatMarek Olšák2018-02-013-3/+5
* radeonsi: load the right number of components for VS inputs and TBOsMarek Olšák2018-02-012-0/+38
* radv: do not insert shaders in cache when it's disabledSamuel Pitoiset2018-02-011-5/+24
* radv: use separate bindings for graphics and compute descriptorsSamuel Pitoiset2018-02-013-53/+125
* radv: store the bind point when creating descriptors with templatesSamuel Pitoiset2018-02-012-0/+2
* radv: do not dump meta shader statsSamuel Pitoiset2018-01-312-21/+18
* ac/nir: fix emission of ffract for 64-bitSamuel Pitoiset2018-01-311-7/+16
* radv: remove predication on cache flushesMatthew Nicholls2018-01-314-18/+13
* ac/radeonsi: add lookup_interp_param and load_sample_position to the abiTimothy Arceri2018-01-312-29/+42
* radeonsi/nir: add prim_mask to the abiTimothy Arceri2018-01-312-6/+6
* radeonsi/nir: add si_nir_lookup_interp_param() helperTimothy Arceri2018-01-311-0/+2
* ac/nir_to_llvm: move some interp defines to the headerTimothy Arceri2018-01-312-4/+5
* radv: Merge raster state with PM4 generation.Bas Nieuwenhuizen2018-01-302-75/+50
* radv: Move gs state out of pipeline.Bas Nieuwenhuizen2018-01-302-43/+43
* radv: Split out cliprect rule generation.Bas Nieuwenhuizen2018-01-302-25/+33
* radv: Merge VGT_GS_MODE computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-28/+25
* radv: Split out processing the vertex input state.Bas Nieuwenhuizen2018-01-301-35/+43
* radv: Move tessellation state out of pipeline.Bas Nieuwenhuizen2018-01-302-50/+58
* radv: Move blend state out of pipeline.Bas Nieuwenhuizen2018-01-302-67/+72
* radv: Split out generating VGT_SHADER_STAGES_EN.Bas Nieuwenhuizen2018-01-302-24/+27
* radv: Split out the ia_multi_vgt_param precomputation.Bas Nieuwenhuizen2018-01-303-91/+106
* radv: Split out db_shader_control computation.Bas Nieuwenhuizen2018-01-302-22/+22
* radv: Compute shader_z_format when emitting it.Bas Nieuwenhuizen2018-01-302-8/+3
* radv: Merge depth stencil state with PM4 generation.Bas Nieuwenhuizen2018-01-302-73/+58
* radv: Merge ps_input_cntl computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-83/+79
* radv: Merge vtx_reuse_depth computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-8/+6
* radv: Merge vs state computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-58/+34
* radv: Merge binning state generation with pm4 emission.Bas Nieuwenhuizen2018-01-302-35/+19
* radv: Constify some pipeline helpers.Bas Nieuwenhuizen2018-01-302-6/+6
* radv: Add PM4 pregeneration for compute pipelines.Bas Nieuwenhuizen2018-01-302-58/+68
* radv: Record a PM4 sequence for graphics pipeline switches.Bas Nieuwenhuizen2018-01-303-451/+483
* radv: Determine unneeded dynamic states.Bas Nieuwenhuizen2018-01-303-38/+64
* ac/llvm: bump the number of results to 8.Dave Airlie2018-01-311-1/+1
* nir: add vs_inputs_dual_locations compiler optionTimothy Arceri2018-01-301-0/+1
* radv/gfx9: fix block compression texture views. (v2)Dave Airlie2018-01-301-4/+49
* radv: Signal fence correctly after sparse binding.Bas Nieuwenhuizen2018-01-291-14/+32
* ac: fix indentationTimothy Arceri2018-01-291-6/+6
* ac: remove unused nir2llvmtype()Timothy Arceri2018-01-291-22/+0
* ac: fix gs load inputs typeTimothy Arceri2018-01-291-2/+3
* ac/nir: call glsl_get_sampler_dim() only once where possibleKai Wasserbäch2018-01-291-8/+11
* ac: rename and move si_const_array into common codeMarek Olšák2018-01-273-13/+16
* ac: move address space definitions to common codeMarek Olšák2018-01-272-6/+4
* ac: don't use byval LLVM qualifier in shadersMarek Olšák2018-01-274-9/+3
* ac/nir: set amdgpu.uniform and invariant.load for SSBOsSamuel Pitoiset2018-01-261-1/+7
* ac/nir: set amdgpu.uniform and invariant.load for UBOsSamuel Pitoiset2018-01-261-1/+7