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gallium_va_encpackedheader01
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Commit message (
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Author
Age
Files
Lines
*
radv/ac: Add draw index support.
Bas Nieuwenhuizen
2017-02-01
1
-2
/
+8
*
radv: Enable Float64 support.
Bas Nieuwenhuizen
2017-02-01
2
-1
/
+2
*
radv/ac: Implement Float64 SSBO loads.
Bas Nieuwenhuizen
2017-02-01
1
-26
/
+49
*
radv/ac: Implement Float64 UBO loads.
Bas Nieuwenhuizen
2017-02-01
1
-2
/
+6
*
radv/ac: Implement Float64 load/store var.
Bas Nieuwenhuizen
2017-02-01
1
-53
/
+48
*
radv/ac: Implement Float64 SSBO stores.
Bas Nieuwenhuizen
2017-02-01
1
-3
/
+14
*
radv/ac: Add core Float64 support.
Bas Nieuwenhuizen
2017-02-01
1
-44
/
+129
*
radv/ac: apply slice rounding to 1d arrays as well.
Dave Airlie
2017-01-31
1
-5
/
+15
*
radv/geom: check if esgs and gsvs ring exists before filling geom rings
Dave Airlie
2017-01-31
1
-3
/
+6
*
radv: enable geometryShader and multiViewport capabilities.
Dave Airlie
2017-01-31
1
-2
/
+2
*
radv: handle layer export from vs->fs properly
Dave Airlie
2017-01-31
3
-2
/
+23
*
radv: emit esgs itemsize register.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: handle prim id inputs to fragment shader.
Dave Airlie
2017-01-31
1
-1
/
+15
*
radv: emit geometry shaders to hardware
Dave Airlie
2017-01-31
1
-2
/
+96
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
3
-11
/
+230
*
radv: add gs ring size calculations to pipeline.
Dave Airlie
2017-01-31
2
-0
/
+34
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
3
-8
/
+124
*
radv/ac: handle primitive id
Dave Airlie
2017-01-31
2
-1
/
+11
*
radv/ac: handle emitting vertex outputs to esgs ring.
Dave Airlie
2017-01-31
2
-1
/
+38
*
radv/ac: handle gs inputs
Dave Airlie
2017-01-31
1
-0
/
+56
*
radv/ac: add geom input support to get deref offset.
Dave Airlie
2017-01-31
1
-8
/
+14
*
radv/ac: handle invocation and primitive id intrinsics
Dave Airlie
2017-01-31
1
-0
/
+9
*
radv/ac: handle geometry emit vertex and end prim intrinsics.
Dave Airlie
2017-01-31
1
-0
/
+126
*
radv/ac: handle emitting gs epilogue
Dave Airlie
2017-01-31
1
-0
/
+14
*
radv/ac: add copy shader creation
Dave Airlie
2017-01-31
2
-0
/
+88
*
radv/ac: setup function parameters for vs as es and copy shader.
Dave Airlie
2017-01-31
1
-17
/
+32
*
radv: pass some necessary gs info back to state handling.
Dave Airlie
2017-01-31
2
-0
/
+7
*
radv: emit vertex shader to correct hw block.
Dave Airlie
2017-01-31
1
-1
/
+20
*
radv/ac: propogate as_es flag into shader info from key.
Dave Airlie
2017-01-31
2
-0
/
+4
*
radv: extend shader stage code to cover geometry shaders.
Dave Airlie
2017-01-31
1
-8
/
+22
*
radv/ac: start setting up the geom shader rings (v2)
Dave Airlie
2017-01-31
2
-3
/
+63
*
radv/ac: handle geom shader sgpr/vgpr inputs
Dave Airlie
2017-01-31
2
-0
/
+41
*
radv/ac: add geom shader sendmsg defines.
Dave Airlie
2017-01-31
1
-0
/
+8
*
radv/ac: add some geom shader info from nir->ac shader.
Dave Airlie
2017-01-31
2
-0
/
+12
*
radv: move hw vertex shader emit to separate function
Dave Airlie
2017-01-31
1
-29
/
+40
*
radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
2017-01-31
1
-11
/
+9
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
2
-0
/
+35
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Prevent Coverity warning
Robert Foss
2017-01-30
1
-0
/
+2
*
radv/ac: implement txs for buffer textures.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv/ac: handle nir irem opcode.
Dave Airlie
2017-01-31
1
-0
/
+3
*
radv/ac: fix multisample subpass image.
Dave Airlie
2017-01-31
1
-5
/
+6
*
radv: handle transfer_write as a dst flag.
Dave Airlie
2017-01-31
1
-0
/
+1
*
radv: Expose VK_KHR_maintenance1
Andres Rodriguez
2017-01-30
1
-0
/
+4
*
radv: Fix vkCmdCopyImage for 2d slices into 3d Images
Andres Rodriguez
2017-01-30
1
-1
/
+4
*
radv: Expose transfer format features.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+11
*
radv: Don't allow any operations on non-supported depth/stencil formats.
Bas Nieuwenhuizen
2017-01-30
1
-4
/
+5
*
radv: use new error codes for AllocateDescriptorSets
Andres Rodriguez
2017-01-30
1
-1
/
+1
*
radv: vkAllocateCommandBuffers should NULL all output handles
Andres Rodriguez
2017-01-30
1
-0
/
+3
*
radv: add trim command pool stub
Andres Rodriguez
2017-01-30
1
-0
/
+7
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