aboutsummaryrefslogtreecommitdiffstats
path: root/src/amd/vulkan
Commit message (Expand)AuthorAgeFilesLines
* radv: add support for dynamic cull mode and front faceSamuel Pitoiset2020-07-135-11/+119
* radv: declare new extended dynamic statesSamuel Pitoiset2020-07-131-31/+51
* radv: add VK_EXT_extended_dynamic_state but leave it disabledSamuel Pitoiset2020-07-131-0/+1
* radv: rework dynamic viewports/scissors supportSamuel Pitoiset2020-07-132-16/+12
* radv: remove the secure compile support featureSamuel Pitoiset2020-07-135-918/+16
* radv: return VK_ERROR_DEVICE_LOST if wait-for-idle failed or expiredSamuel Pitoiset2020-07-121-4/+10
* vulkan: automatically compile the `display` platform when availableEric Engestrom2020-07-101-1/+1
* ac/llvm: export ac_init_llvm_once in targetsPierre-Eric Pelloux-Prayer2020-07-101-0/+1
* radv: compute prim_vertex_count at draw timeSamuel Pitoiset2020-07-093-27/+31
* radv: adjust IA_MULTI_VGT_PARAM.PARTIAL_VS_WAVE at draw timeSamuel Pitoiset2020-07-092-14/+13
* radv: adjust IA_MULTI_VGT_PARAM.WD_SWITCH_ON_EOP at draw timeSamuel Pitoiset2020-07-093-19/+14
* radv: store the primitive topology hardware value in the pipelineSamuel Pitoiset2020-07-092-2/+2
* radv: implement missing VK_ACCESS_MEMORY_{READ,WRITE}_BITSamuel Pitoiset2020-07-091-0/+24
* radv: use bitshifts for debug enum valuesSimon Ser2020-07-081-36/+36
* radv: Use correct semaphore handle type for Android import.Bas Nieuwenhuizen2020-07-081-1/+1
* radv: set depth/stencil enable values correctly for the meta clear pathSamuel Pitoiset2020-07-081-3/+3
* radv: enable zerovram for Quantic Dream gamesRhys Perry2020-07-071-0/+3
* Revert "radv: add support for MRTs compaction to avoid holes"Bas Nieuwenhuizen2020-07-063-29/+37
* radv: Always enable PERFECT_ZPASS_COUNTS.Bas Nieuwenhuizen2020-07-061-1/+4
* radv: Set handle types in Android semaphore/fence import.Bas Nieuwenhuizen2020-07-061-0/+2
* radv: disable FMASK compression when drawing with GENERAL layoutSamuel Pitoiset2020-07-062-0/+39
* tu,radv: fix potentially wrong offset of flexible array.Hyunjun Ko2020-07-031-4/+2
* radv,vulkan: add a new x11 wsi drirc workaround for DOOM EternalSamuel Pitoiset2020-07-021-0/+1
* radv: fix wide lines with multisample enabledSamuel Pitoiset2020-07-021-1/+0
* radv: fix wide points and linesSamuel Pitoiset2020-07-023-4/+4
* radv: add support for MRTs compaction to avoid holesSamuel Pitoiset2020-06-293-37/+29
* radv: use SPI_SHADER_ZERO for non-written color attachmentsSamuel Pitoiset2020-06-291-1/+2
* radv: rework 8/16-bit color attachment formats detectionSamuel Pitoiset2020-06-291-51/+38
* radv: adjust CB_SHADER_MASK for dual-source blending in the shader info passSamuel Pitoiset2020-06-294-3/+9
* radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backendsSamuel Pitoiset2020-06-295-15/+7
* radv: remove the load/store workaround for Monster Hunter World with LLVMSamuel Pitoiset2020-06-263-17/+6
* radv: remove the shader ballot workaround for Youngblood with LLVMSamuel Pitoiset2020-06-262-16/+5
* amd: add proper definitions for NOP packetsMarek Olšák2020-06-262-5/+5
* radv: enable ACO by defaultDaniel Schürmann2020-06-254-16/+7
* radv: change use_aco -> use_llvmDaniel Schürmann2020-06-258-49/+49
* radv: introduce RADV_DEBUG=llvm optionDaniel Schürmann2020-06-252-0/+6
* radv: lower 64-bit dfloor on GFX6 for fixing precision issuesSamuel Pitoiset2020-06-251-0/+8
* radv: lower 64-bit drcp/dsqrt/drsq for fixing precision issuesSamuel Pitoiset2020-06-251-0/+13
* radv: fix checking the return value of cs_finalize()Samuel Pitoiset2020-06-241-1/+1
* radv: Make radv_alloc_shader_memory static.Bas Nieuwenhuizen2020-06-242-5/+1
* radv/winsys: Distinguish device/host memory errors.Bas Nieuwenhuizen2020-06-244-17/+20
* radv: Handle mmap failures.Bas Nieuwenhuizen2020-06-243-15/+61
* radv/winsys: Deal with realloc failures in BO lists.Bas Nieuwenhuizen2020-06-241-3/+10
* radv/aco,aco: allow SMEM SSBO loads on GFX6/7Rhys Perry2020-06-241-2/+1
* radv: fix image variable types in meta shadersRhys Perry2020-06-244-39/+36
* util: rename xmlpool.h to driconf.hEric Engestrom2020-06-221-1/+1
* radv/aco: implement logic64 instead of loweringDaniel Schürmann2020-06-221-1/+0
* radv: add new drirc option radv_no_dynamic_boundsRhys Perry2020-06-191-0/+4
* radv: require LLVM 11+ for GFX 10.3 if not using ACOSamuel Pitoiset2020-06-191-0/+6
* radv: add support for Sienna CichlidSamuel Pitoiset2020-06-195-10/+45