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Commit message (
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Author
Age
Files
Lines
*
radv: add support for dynamic cull mode and front face
Samuel Pitoiset
2020-07-13
5
-11
/
+119
*
radv: declare new extended dynamic states
Samuel Pitoiset
2020-07-13
1
-31
/
+51
*
radv: add VK_EXT_extended_dynamic_state but leave it disabled
Samuel Pitoiset
2020-07-13
1
-0
/
+1
*
radv: rework dynamic viewports/scissors support
Samuel Pitoiset
2020-07-13
2
-16
/
+12
*
radv: remove the secure compile support feature
Samuel Pitoiset
2020-07-13
5
-918
/
+16
*
radv: return VK_ERROR_DEVICE_LOST if wait-for-idle failed or expired
Samuel Pitoiset
2020-07-12
1
-4
/
+10
*
vulkan: automatically compile the `display` platform when available
Eric Engestrom
2020-07-10
1
-1
/
+1
*
ac/llvm: export ac_init_llvm_once in targets
Pierre-Eric Pelloux-Prayer
2020-07-10
1
-0
/
+1
*
radv: compute prim_vertex_count at draw time
Samuel Pitoiset
2020-07-09
3
-27
/
+31
*
radv: adjust IA_MULTI_VGT_PARAM.PARTIAL_VS_WAVE at draw time
Samuel Pitoiset
2020-07-09
2
-14
/
+13
*
radv: adjust IA_MULTI_VGT_PARAM.WD_SWITCH_ON_EOP at draw time
Samuel Pitoiset
2020-07-09
3
-19
/
+14
*
radv: store the primitive topology hardware value in the pipeline
Samuel Pitoiset
2020-07-09
2
-2
/
+2
*
radv: implement missing VK_ACCESS_MEMORY_{READ,WRITE}_BIT
Samuel Pitoiset
2020-07-09
1
-0
/
+24
*
radv: use bitshifts for debug enum values
Simon Ser
2020-07-08
1
-36
/
+36
*
radv: Use correct semaphore handle type for Android import.
Bas Nieuwenhuizen
2020-07-08
1
-1
/
+1
*
radv: set depth/stencil enable values correctly for the meta clear path
Samuel Pitoiset
2020-07-08
1
-3
/
+3
*
radv: enable zerovram for Quantic Dream games
Rhys Perry
2020-07-07
1
-0
/
+3
*
Revert "radv: add support for MRTs compaction to avoid holes"
Bas Nieuwenhuizen
2020-07-06
3
-29
/
+37
*
radv: Always enable PERFECT_ZPASS_COUNTS.
Bas Nieuwenhuizen
2020-07-06
1
-1
/
+4
*
radv: Set handle types in Android semaphore/fence import.
Bas Nieuwenhuizen
2020-07-06
1
-0
/
+2
*
radv: disable FMASK compression when drawing with GENERAL layout
Samuel Pitoiset
2020-07-06
2
-0
/
+39
*
tu,radv: fix potentially wrong offset of flexible array.
Hyunjun Ko
2020-07-03
1
-4
/
+2
*
radv,vulkan: add a new x11 wsi drirc workaround for DOOM Eternal
Samuel Pitoiset
2020-07-02
1
-0
/
+1
*
radv: fix wide lines with multisample enabled
Samuel Pitoiset
2020-07-02
1
-1
/
+0
*
radv: fix wide points and lines
Samuel Pitoiset
2020-07-02
3
-4
/
+4
*
radv: add support for MRTs compaction to avoid holes
Samuel Pitoiset
2020-06-29
3
-37
/
+29
*
radv: use SPI_SHADER_ZERO for non-written color attachments
Samuel Pitoiset
2020-06-29
1
-1
/
+2
*
radv: rework 8/16-bit color attachment formats detection
Samuel Pitoiset
2020-06-29
1
-51
/
+38
*
radv: adjust CB_SHADER_MASK for dual-source blending in the shader info pass
Samuel Pitoiset
2020-06-29
4
-3
/
+9
*
radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backends
Samuel Pitoiset
2020-06-29
5
-15
/
+7
*
radv: remove the load/store workaround for Monster Hunter World with LLVM
Samuel Pitoiset
2020-06-26
3
-17
/
+6
*
radv: remove the shader ballot workaround for Youngblood with LLVM
Samuel Pitoiset
2020-06-26
2
-16
/
+5
*
amd: add proper definitions for NOP packets
Marek Olšák
2020-06-26
2
-5
/
+5
*
radv: enable ACO by default
Daniel Schürmann
2020-06-25
4
-16
/
+7
*
radv: change use_aco -> use_llvm
Daniel Schürmann
2020-06-25
8
-49
/
+49
*
radv: introduce RADV_DEBUG=llvm option
Daniel Schürmann
2020-06-25
2
-0
/
+6
*
radv: lower 64-bit dfloor on GFX6 for fixing precision issues
Samuel Pitoiset
2020-06-25
1
-0
/
+8
*
radv: lower 64-bit drcp/dsqrt/drsq for fixing precision issues
Samuel Pitoiset
2020-06-25
1
-0
/
+13
*
radv: fix checking the return value of cs_finalize()
Samuel Pitoiset
2020-06-24
1
-1
/
+1
*
radv: Make radv_alloc_shader_memory static.
Bas Nieuwenhuizen
2020-06-24
2
-5
/
+1
*
radv/winsys: Distinguish device/host memory errors.
Bas Nieuwenhuizen
2020-06-24
4
-17
/
+20
*
radv: Handle mmap failures.
Bas Nieuwenhuizen
2020-06-24
3
-15
/
+61
*
radv/winsys: Deal with realloc failures in BO lists.
Bas Nieuwenhuizen
2020-06-24
1
-3
/
+10
*
radv/aco,aco: allow SMEM SSBO loads on GFX6/7
Rhys Perry
2020-06-24
1
-2
/
+1
*
radv: fix image variable types in meta shaders
Rhys Perry
2020-06-24
4
-39
/
+36
*
util: rename xmlpool.h to driconf.h
Eric Engestrom
2020-06-22
1
-1
/
+1
*
radv/aco: implement logic64 instead of lowering
Daniel Schürmann
2020-06-22
1
-1
/
+0
*
radv: add new drirc option radv_no_dynamic_bounds
Rhys Perry
2020-06-19
1
-0
/
+4
*
radv: require LLVM 11+ for GFX 10.3 if not using ACO
Samuel Pitoiset
2020-06-19
1
-0
/
+6
*
radv: add support for Sienna Cichlid
Samuel Pitoiset
2020-06-19
5
-10
/
+45
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