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vulkan
Commit message (
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Author
Age
Files
Lines
*
nir: add vs_inputs_dual_locations compiler option
Timothy Arceri
2018-01-30
1
-0
/
+1
*
radv/gfx9: fix block compression texture views. (v2)
Dave Airlie
2018-01-30
1
-4
/
+49
*
radv: Signal fence correctly after sparse binding.
Bas Nieuwenhuizen
2018-01-29
1
-14
/
+32
*
radv: fix RADV_DEBUG=syncshaders on GFX9
Samuel Pitoiset
2018-01-26
1
-1
/
+10
*
radv: fix a GPU hang with RADV_DEBUG=syncshaders
Samuel Pitoiset
2018-01-26
1
-8
/
+7
*
ac/shader: scan if fragment shaders write memory
Samuel Pitoiset
2018-01-26
1
-3
/
+3
*
radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)
Dave Airlie
2018-01-26
1
-1
/
+2
*
radv: add multisample Z optimisation from amdvlk
Dave Airlie
2018-01-25
1
-0
/
+3
*
radv: move spi_baryc_cntl to pipeline
Dave Airlie
2018-01-25
3
-5
/
+5
*
radv: fix sample_mask_in loading. (v3.1)
Dave Airlie
2018-01-24
2
-5
/
+26
*
radv: don't use hw resolves for r16g16 norm formats.
Dave Airlie
2018-01-24
1
-1
/
+4
*
radv: don't use hw resolve for integer image formats
Dave Airlie
2018-01-24
1
-0
/
+5
*
radv: add fs_key meta format support to resolve passes.
Dave Airlie
2018-01-24
2
-30
/
+61
*
radv: add an option that allows to dump pre-optimization ir
Samuel Pitoiset
2018-01-22
3
-0
/
+4
*
radv: restore previous stencil reference after depth-stencil clear
Matthew Nicholls
2018-01-22
1
-0
/
+6
*
radv: Don't allow 3d or 1d depth/stencil textures.
Bas Nieuwenhuizen
2018-01-22
1
-0
/
+3
*
radv: Init variant entry with memset.
Bas Nieuwenhuizen
2018-01-22
1
-0
/
+1
*
radv: Fix bufimage failure deallocation.
Bas Nieuwenhuizen
2018-01-22
1
-4
/
+6
*
radv: Fix fragment resolve init memory allocation failure paths.
Bas Nieuwenhuizen
2018-01-22
1
-8
/
+6
*
radv: Fix freeing meta state if the device pipeline cache fails to allocate.
Bas Nieuwenhuizen
2018-01-22
1
-1
/
+3
*
radv: Fix memory allocation failure path in compute resolve init.
Bas Nieuwenhuizen
2018-01-22
1
-1
/
+10
*
radv: Fix ordering issue in meta memory allocation failure path.
Bas Nieuwenhuizen
2018-01-22
1
-2
/
+2
*
autotools: include meson build files in tarball
Dylan Baker
2018-01-19
1
-1
/
+2
*
radv: Always re-emit the sample position offset user SGPR.
Bas Nieuwenhuizen
2018-01-19
1
-17
/
+17
*
radv: emit pa_sc_mode_cntl_0 with multisample state.
Bas Nieuwenhuizen
2018-01-19
2
-3
/
+4
*
radv: Use correct bindings for inputRate in key generation.
Bas Nieuwenhuizen
2018-01-19
1
-1
/
+7
*
radv: Implement VK_ANDROID_native_buffer.
Bas Nieuwenhuizen
2018-01-19
7
-4
/
+407
*
radv: Add create image flag to not use DCC/CMASK.
Bas Nieuwenhuizen
2018-01-19
2
-19
/
+25
*
radv: Generate VK_ANDROID_native_buffer.
Bas Nieuwenhuizen
2018-01-19
3
-2
/
+9
*
radv: Replace an assert with unreachable.
Bas Nieuwenhuizen
2018-01-19
1
-1
/
+1
*
radv: Remove DCC check on CS resolve dst image.
Bas Nieuwenhuizen
2018-01-19
1
-3
/
+0
*
radv/ws: get rid of useless return value
Dave Airlie
2018-01-18
1
-3
/
+2
*
radv: Initialize DCC on transition from preinitialized.
Bas Nieuwenhuizen
2018-01-18
1
-1
/
+3
*
radv: Implement VK_EXT_debug_report.
Bas Nieuwenhuizen
2018-01-17
3
-0
/
+50
*
Revert "ac/shader: gather If TES reads TESSINNER or TESSOUTER"
Samuel Pitoiset
2018-01-15
1
-0
/
+2
*
ac/shader: gather If TES reads TESSINNER or TESSOUTER
Samuel Pitoiset
2018-01-15
1
-2
/
+0
*
radv/radeonsi/nir: lower 64bit flrp
Timothy Arceri
2018-01-13
1
-0
/
+1
*
radv: don't emit unneeded vertex state.
Dave Airlie
2018-01-12
2
-8
/
+49
*
meson: Use dependencies for nir
Dylan Baker
2018-01-11
1
-3
/
+3
*
meson: Use consistent style
Dylan Baker
2018-01-11
1
-11
/
+21
*
radv: reset semaphores & fences on sync_file export.
Bas Nieuwenhuizen
2018-01-11
1
-0
/
+16
*
radv: Remove some typos.
Bas Nieuwenhuizen
2018-01-10
2
-4
/
+4
*
radv: Implement VK_EXT_discard_rectangles.
Bas Nieuwenhuizen
2018-01-10
5
-6
/
+110
*
radv: Add mapping between dynamic state mask and external enum.
Bas Nieuwenhuizen
2018-01-10
3
-38
/
+79
*
radv: remove radv_pipeline_layout::push_constant_stages field
Samuel Pitoiset
2018-01-10
2
-3
/
+0
*
radv/gfx9: calculate the number of ES VGPRs for merged shaders
Samuel Pitoiset
2018-01-10
1
-3
/
+10
*
radv/gfx9: enable LDS for GS only if the ES type is TES
Samuel Pitoiset
2018-01-10
1
-1
/
+2
*
radv: avoid PS partial flushes when viewports/scissors don't change
Samuel Pitoiset
2018-01-08
1
-6
/
+33
*
radv: add has_scissor_bug for Vega10 and Raven
Samuel Pitoiset
2018-01-08
3
-2
/
+6
*
radv/gfx9: do not load VGPR1 when GS uses points or lines
Samuel Pitoiset
2018-01-08
1
-1
/
+3
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