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* radv: allow clear merging for depth/stencil with no care stencilDave Airlie2017-07-171-0/+3
| | | | | | | | | | | | Some of the Sascha Willems demos pick a D32/S8 format for the depth buffer, then do a LOAD_OP_CLEAR/LOAD_OP_DONT_CARE on it, which means we don't get to merge the undefined->depth and clear htile transitions. This add the stencil aspect to the pending clears if there is a depth clear pending and the stencil aspect is don't care. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Remove NV dedicated alloc extension.Bas Nieuwenhuizen2017-07-151-4/+0
| | | | | | | To not confuse apps in thinking it might be faster. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Andres Rodriguez <[email protected]>
* radv: Use the KHR dedicated alloc for the WSI.Bas Nieuwenhuizen2017-07-151-2/+2
| | | | | | | | NV isn't valid for external images anymore. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Fixes: 6ddc64b93ea "radv: Add support for VK_KHR_dedicated_allocation." Reviewed-by: Andres Rodriguez <[email protected]>
* radv: Implement VK_KHR_external_memoryJason Ekstrand2017-07-155-3/+199
| | | | | | | | | This effectively reverts commit 43a171878bb4b5aedb36a. Technically, VK_KHR_get_memory_requirements2 and VK_KHR_dedicated_allocation are required for the KHR version but this at least restores the removed functionality. This patch builds but has received zero testing. Acked-by: Dave Airlie <[email protected]>
* radv: Add support for VK_KHR_dedicated_allocation.Bas Nieuwenhuizen2017-07-152-2/+35
| | | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Dave Airlie <[email protected]>
* radv: Add support for VK_KHR_get_memory_requirements2.Bas Nieuwenhuizen2017-07-152-0/+32
| | | | | | | | | Fished the SparseImage call out of the headers as the spec missed the definition. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Dave Airlie <[email protected]>
* radv: Drop support for VK_KHX_external_semaphore_*Jason Ekstrand2017-07-154-188/+2
| | | | | | | These have been formally deprecated by Khronos never to be shipped again. The KHR versions should be implemented/used instead. Acked-by: Dave Airlie <[email protected]>
* radv: Fix descriptors for cube images with VK_IMAGE_USAGE_STORAGE_BITAlex Smith2017-07-133-29/+74
| | | | | | | | | | | | | | | | | | If a cube image has VK_IMAGE_USAGE_STORAGE_BIT set, the type in an image view's descriptor was set to a 2D array (and a few other fields adjusted accordingly). This is correct when the image view is actually bound as a storage image, but not when bound as a sampled image. In that case the type should be set as a cube. Fix by generating 2 sets of descriptors at view creation time for both storage and non-storage usage, and then choose between them based on descriptor type when writing descriptor sets. v2: Generate storage descriptors for images with TRANSFER_DST, since those may be used as storage images internally. Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: Fix possible invalid free of dynamic descriptorsAlex Smith2017-07-131-1/+0
| | | | | | | | | This free was left in after dynamic descriptors were changed to not be allocated separately from the descriptor set, and can cause a crash. Fixes: 39644fa40a3 ("radv: Don't allocate dynamic descriptors separately") Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add support for using addrlib max alignment.Dave Airlie2017-07-092-2/+2
| | | | | | | | Rather than using 64k, use what addrlib returns as the base alignment for vulkan allocations. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Add compute htile clear for combined depth+stencil surfaces.Bas Nieuwenhuizen2017-07-081-9/+7
| | | | | | | | Figured out the clear value when we have a combined depth stencil surface. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: don't overallocate depth/stencil formatsDave Airlie2017-07-061-1/+1
| | | | | | | | | | | For depth/stencil formats the surface layer allocates the stencil separately, so we don't need to include it in the bpe. This reduces the side of d32s8 allocates to something closer to pro. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: enable sisched toggle in perftest flags.Dave Airlie2017-07-063-0/+6
| | | | | | | | | RADV_PERFTEST=sisched to enable it. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* ac/radv: change api to create target machineDave Airlie2017-07-061-4/+8
| | | | | | | | This just modifies the API to make it easier to add other flags to target machine creation. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: add support for cmd predication.Dave Airlie2017-07-065-30/+64
| | | | | | | | This doesn't get used yet, it just adds support to various PKT3 emissions to enable it later. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Always set depthbuffer using image format instead of iview format.Bas Nieuwenhuizen2017-07-051-2/+2
| | | | | | | | We have some cases where changing between depth and stencil only aspect was causing hangs. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]>
* radv: Disable depth & stencil tests when the depthbuffer doesn't support it.Bas Nieuwenhuizen2017-07-056-11/+36
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]>
* radv: enable Int64 capability (v2)Dave Airlie2017-07-032-1/+2
| | | | | | | | | I'm not 100% sure this is all wired up but it looks like it is. v2: actually enable extension. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/nir: implement 64-bit packing and unpackingConnor Abbott2017-07-031-0/+1
| | | | | | | | | | | | | | | We implement the split opcodes, and tell NIR to lower the original ones. The lowering to LLVM is a little more complicated, but NIR can optimize the split ones a little better, and some NIR lowering passes that we might want to use (particularly for doubles) emit the split ones. This should fix pack/unpackDouble2x32, which seems like a bug since when we enabled the Float64 capability. It will also fix pack/unpackInt2x32 when we enable the Int64 capability. Fixes: 798ae37c ("radv: Enable Float64 support.") Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: use Mesa's u_atomic.h headerEric Engestrom2017-06-262-4/+6
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* radv/meta: don't need vertex info for resolve shader.Dave Airlie2017-06-261-18/+2
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Remove unused args of radv_image_view_init.Bas Nieuwenhuizen2017-06-2611-55/+23
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Use correct image layout for blit based copies.Bas Nieuwenhuizen2017-06-261-10/+10
| | | | | | | | v2: Don't pass layout to image view usage mask. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Fixes: 0628580eff6 "radv: Specify semantics of HTILE layout helpers."
* radv: handle primitive id input into fragment shader with no geom shaderDave Airlie2017-06-264-10/+39
| | | | | | | | | | Fixes: dEQP-VK.pipeline.framebuffer_attachment.no_attachments dEQP-VK.pipeline.framebuffer_attachment.no_attachments_ms Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: compile fragment shader first.Dave Airlie2017-06-261-27/+27
| | | | | | | | This reorders things as we need something from the fs for the vs key. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: set prim_id for geometry shadersDave Airlie2017-06-261-0/+5
| | | | | | | | Noticed in passing. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: move assert down in radv_bind_descriptor_setDave Airlie2017-06-131-2/+2
| | | | | | | coverity complains about the deref before NULL check. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: return correct error on invalid handle from vkAllocateMemoryDave Airlie2017-06-131-2/+3
| | | | | | | Coverity pointed out this was returning uninitialised. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: fix trace dumping for !use_ib_bosGrazvydas Ignotas2017-06-111-3/+11
| | | | | | | | Fixes trace dumping crash for SI or when RADV_DEBUG=noibs is set. Fixes: 97dfff5410 "radv: Dump command buffer on hang." Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: don't even attempt to prefetch on SIGrazvydas Ignotas2017-06-111-7/+16
| | | | | | | | | | | | Before bcae327469 this was emitting CP DMA packet even on SI, but apparently hasn't caused too many problems. After that commit the CP DMA code now always sets the CIK+ only bit for prefetch. Just follow radeonsi there and don't try to prefetch at all. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101334 Fixes: bcae327469 "radv: realign cp dma code with radeonsi" Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: assert on CP_DMA_USE_L2 for SIGrazvydas Ignotas2017-06-111-0/+1
| | | | | | | | The register header (and radeonsi comment) states V_411_SRC_ADDR_TC_L2 is for CIK+ only, so let's assert on earlier ASICs. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: set fmask state to all 0s when no fmask. (v2)Dave Airlie2017-06-091-1/+2
| | | | | | | | | | | | | | | The shader reads the descriptor to decide if it should take the fmask value, however we weren't initing it always, which meant random crap, esp with MSAA depth textures. Fixes random hangs with: dEQP-VK.glsl.builtin_var.fragdepth.* v2: check fmask_state is not NULL Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver" Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: introduce perf test env var and allow to enable chainingDave Airlie2017-06-097-4/+20
| | | | | | | | | | | | | We have some features that seem to slow things down or cause other possible undesireable side effects, but it would be nice to test games etc with them easily. I forsee multisample DCC and maybe some shader opt changes using this. For now use it for batch chaining. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv/meta: remove an unused variableGrazvydas Ignotas2017-06-081-1/+0
| | | | | | | Trivial. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: move chip_class extraction down further.Dave Airlie2017-06-071-1/+2
| | | | | | | | This seems to matter here in a profile, without this we spend a lot more time exiting this function with no flush bits. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: move lots of index related things into the bind.Dave Airlie2017-06-072-19/+14
| | | | | | | | This just moves lots of stuff to the bind stage rather than dealing with it in the draw stage. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: move calculating the vertex sgpr to the pipeline.Dave Airlie2017-06-073-41/+34
| | | | | | | There is no need to calculate this at draw time. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: rename and make global some functions.Dave Airlie2017-06-072-12/+17
| | | | | | | I want to use these in the pipeline setup stage. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv/gfx9: use correct register setting for uconfig regsDave Airlie2017-06-071-4/+4
| | | | | | Thanks to Marek for pointing this out. Signed-off-by: Dave Airlie <[email protected]>
* radv: Remove SI num RB override for occlusion queries.Bas Nieuwenhuizen2017-06-061-3/+0
| | | | | | | | radeonsi doesn't have it anymore either. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver" Reviewed-by: Dave Airlie <[email protected]>
* radv: Split out updating the vertex descriptors.Bas Nieuwenhuizen2017-06-061-11/+18
| | | | | | | Simple refactor. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Move pipeline stuff from flush_state to emit_graphics_pipeline.Bas Nieuwenhuizen2017-06-061-11/+10
| | | | | | | No functional changes. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Add early exit for cache flushes.Bas Nieuwenhuizen2017-06-061-2/+4
| | | | | | | | No sense checking each bit separately in the common case of none being set. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Remove vertex_descriptors_dirty.Bas Nieuwenhuizen2017-06-062-4/+1
| | | | | | | Redundant. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Don't use a divide by index_size.Bas Nieuwenhuizen2017-06-061-3/+8
| | | | | | | Divides are pretty slow, and this is in the hot path of a draw. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv/vulkan: Move radv_get_driver_version to src/vulkan/utilAlex Smith2017-06-061-23/+1
| | | | | | | | | | | | This means it can be reused for other Vulkan drivers. Also fix up a typo, need to search for '.' in the version string rather than ','. v2: Remove unneeded temporary version variable (Emil, Eric) Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* util/vulkan: Move Vulkan utilities to src/vulkan/utilAlex Smith2017-06-064-4/+5
| | | | | | | | | | | | | We have Vulkan utilities in both src/util and src/vulkan/util. The latter seems a more appropriate place for Vulkan-specific things, so move them there. v2: Android build system changes (from Tapani Pälli) Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Acked-by: Jason Ekstrand <[email protected]>
* radv: expose integrated device type for APUs.Dave Airlie2017-06-061-1/+1
| | | | | | | | This just sets the vulkan device type depending on whether this is an APU or GPU. Signed-off-by: Dave Airlie <[email protected]> Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver"
* radv: fix write event eop on vega.Dave Airlie2017-06-061-1/+1
| | | | Typo here, fixes command submission hangs on vega
* radv: enable GFX9 on radvDave Airlie2017-06-061-2/+4
| | | | | | | | I'm open to reverting this closer to release if bad things happen, but it might be easier to debugging to leave it for now. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>