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* vulkan: add vk_x11_strict_image_count optionLionel Landwerlin2019-09-181-0/+1
* driconfig: add a new engine name/version parameterLionel Landwerlin2019-09-181-1/+3
* radv: store engine nameLionel Landwerlin2019-09-182-0/+16
* radv: fix allocating number of user sgprs if streamout is usedSamuel Pitoiset2019-09-181-1/+1
* radeonsi/gfx10: fix wave occupancy computationsMarek Olšák2019-09-102-4/+5
* radv: add support for vk_x11_override_min_image_countEric Engestrom2019-09-091-0/+1
* amd: move adaptive sync to performance section, as it is defined in xmlpoolEric Engestrom2019-09-091-1/+1
* radv: Call nir_propagate_invariant()Connor Abbott2019-09-051-0/+2
* radv: fix getting the index type size for uint8_tSamuel Pitoiset2019-09-041-1/+1
* radv: Change memory type order for GPUs without dedicated VRAMAlex Smith2019-09-041-3/+15
* radv: additional query fixesAndres Rodriguez2019-09-041-7/+8
* radv/gfx10: do not use NGG with NAVI14Samuel Pitoiset2019-09-041-0/+1
* radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0Samuel Pitoiset2019-09-041-1/+2
* radv: Disable NGG for geometry shaders.Bas Nieuwenhuizen2019-09-041-0/+20
* radv: force enable VK_AMD_shader_ballot for Wolfenstein YoungbloodSamuel Pitoiset2019-09-041-0/+8
* radv: add a new debug option called RADV_DEBUG=noshaderballotSamuel Pitoiset2019-09-042-0/+2
* radv: allow to enable VK_AMD_shader_ballot only on GFX8+Samuel Pitoiset2019-09-042-2/+3
* radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10.Bas Nieuwenhuizen2019-09-041-0/+8
* radv: Use correct vgpr_comp_cnt for VS if both prim_id and instance_id are ne...Bas Nieuwenhuizen2019-09-041-2/+4
* radv/gfx10: do not emit PA_SC_TILE_STEERING_OVERRIDE twiceSamuel Pitoiset2019-08-201-2/+0
* radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+Samuel Pitoiset2019-08-202-6/+12
* radv: Add Renoir support.Bas Nieuwenhuizen2019-08-192-3/+6
* radeonsi/nir: always lower ballot masks as 64-bit, codegen handles itMarek Olšák2019-08-191-2/+3
* Revert "radv/gfx10: Enable DCC for storage images."Bas Nieuwenhuizen2019-08-163-18/+4
* Revert "radv: Do not decompress on LAYOUT_GENERAL."Bas Nieuwenhuizen2019-08-161-3/+3
* nir: merge and extend nir_opt_move_comparisons and nir_opt_move_load_uboRhys Perry2019-08-121-1/+1
* radv: Enable VK_KHR_pipeline_executable_properties.Bas Nieuwenhuizen2019-08-122-1/+7
* radv: Implement radv_GetPipelineExecutableStatisticsKHR.Bas Nieuwenhuizen2019-08-121-0/+103
* radv: Implement radv_GetPipelineExecutableInternalRepresentationsKHR.Bas Nieuwenhuizen2019-08-121-5/+104
* radv: Implement radv_GetPipelineExecutablePropertiesKHR.Bas Nieuwenhuizen2019-08-121-0/+111
* radv: Keep shader info when needed.Bas Nieuwenhuizen2019-08-124-23/+36
* radv: Add VK_KHR_pipeline_executable_properties in disabled state.Bas Nieuwenhuizen2019-08-121-0/+1
* radv: Use string for nir dumping.Bas Nieuwenhuizen2019-08-124-8/+29
* radv: Get max workgroup size without nir.Bas Nieuwenhuizen2019-08-123-19/+28
* radv: Add utility function to calculate max waves.Bas Nieuwenhuizen2019-08-122-8/+24
* radv: Do not setup attachments without a framebuffer.Bas Nieuwenhuizen2019-08-121-3/+5
* radv: Hash Wave32 settings in shader key.Bas Nieuwenhuizen2019-08-122-0/+9
* radv: Properly use Wave64 for non-NGG GS and copy shader.Bas Nieuwenhuizen2019-08-121-1/+4
* radv: Put wave size in shader options/info.Bas Nieuwenhuizen2019-08-124-48/+38
* amd: prepare dropping include of p_compiler.hLionel Landwerlin2019-08-091-1/+1
* radv: Avoid VEGA/RAVEN scissor bug in binning.Bas Nieuwenhuizen2019-08-081-1/+2
* radv: Avoid binning RAVEN hangs.Bas Nieuwenhuizen2019-08-081-1/+2
* radv: Fix off by one for S_028C48_MAX_ALLOC_COUNT.Bas Nieuwenhuizen2019-08-081-1/+1
* radv/gfx10: Enable DCC for storage images.Bas Nieuwenhuizen2019-08-073-4/+18
* radv: Add device argument for dcc compression check.Bas Nieuwenhuizen2019-08-075-18/+24
* radv: Disable compression for compute DCC decompress store.Bas Nieuwenhuizen2019-08-073-13/+41
* radv: Add extra struct to image view creation.Bas Nieuwenhuizen2019-08-0712-22/+27
* radv: Do not decompress on LAYOUT_GENERAL.Bas Nieuwenhuizen2019-08-071-3/+3
* radv: Pass through render loop detection to internal layout decisions.Bas Nieuwenhuizen2019-08-076-46/+100
* radv: Add render loop detection in renderpass.Bas Nieuwenhuizen2019-08-072-0/+19