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gallium_va_encpackedheader01
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vulkan
Commit message (
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Author
Age
Files
Lines
*
radv: Add compute HTILE fast clear.
Bas Nieuwenhuizen
2017-05-22
1
-1
/
+93
*
radv: Use correct clear words for HTILE.
Bas Nieuwenhuizen
2017-05-22
1
-4
/
+13
*
radv: Add queue masks for htile usage determination.
Bas Nieuwenhuizen
2017-05-22
4
-20
/
+41
*
radv: Specify semantics of HTILE layout helpers.
Bas Nieuwenhuizen
2017-05-22
3
-3
/
+20
*
radv: Don't use a separate can_expclear.
Bas Nieuwenhuizen
2017-05-22
5
-40
/
+11
*
configure: check once for DRI3 dependencies
Emil Velikov
2017-05-19
1
-2
/
+1
*
radv: Save descriptor set even if vertex buffers are not saved.
Bas Nieuwenhuizen
2017-05-13
1
-2
/
+3
*
radv: handle fragment shader srgb resolve pass better
Dave Airlie
2017-05-11
2
-11
/
+38
*
radv: always free nir shaders from modules on stack
Grazvydas Ignotas
2017-05-10
2
-8
/
+4
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
11
-92
/
+92
*
radv: fix regression in blit2d push constant change.
Dave Airlie
2017-05-08
1
-1
/
+1
*
radv/meta: cleanup some unused code path
Dave Airlie
2017-05-08
2
-34
/
+1
*
radv/meta: port blit to using push constants
Dave Airlie
2017-05-08
1
-100
/
+65
*
radv/meta: move blit2d to using push constants
Dave Airlie
2017-05-08
2
-75
/
+59
*
radv/meta: move clear color to using push constants
Dave Airlie
2017-05-08
2
-130
/
+78
*
radv/meta: use novertex save path for resolve pass.
Dave Airlie
2017-05-08
2
-2
/
+2
*
radv: set base/ranges for push constant loads.
Dave Airlie
2017-05-08
6
-0
/
+26
*
radv: drop resolve hack workarounds
Dave Airlie
2017-05-07
3
-104
/
+1
*
radv/meta: select resolve paths
Dave Airlie
2017-05-07
1
-8
/
+50
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
6
-2
/
+699
*
radv: add subpass resolve compute path
Dave Airlie
2017-05-07
2
-0
/
+94
*
radv/resolve: split resolve emission out for compute
Dave Airlie
2017-05-07
1
-63
/
+78
*
radv/meta: split out core part of resolve shader
Dave Airlie
2017-05-07
3
-113
/
+140
*
radv/meta: add srgb conversion to end of resolve shader.
Dave Airlie
2017-05-07
3
-5
/
+61
*
radv: set PERF_MOD in sample state like radeonsi.
Dave Airlie
2017-05-07
1
-1
/
+2
*
radv: apply the tess+GS hang workaround to Polaris12 as well
Dave Airlie
2017-05-07
1
-1
/
+2
*
radv/meta: fix restoring a push descriptor set
Fredrik Höglund
2017-05-06
2
-2
/
+7
*
radv: enable POLARIS12 support.
Dave Airlie
2017-05-05
3
-0
/
+7
*
radv: don't advertise transfer props unless we can do anything else
Dave Airlie
2017-05-05
1
-2
/
+2
*
radv: Don't use FLAT_SHADE for constants.
Bas Nieuwenhuizen
2017-05-04
1
-4
/
+4
*
radv: don't leak DRM devices
Grazvydas Ignotas
2017-05-03
1
-1
/
+3
*
radv: fix possible stack corruption
Grazvydas Ignotas
2017-05-03
1
-1
/
+1
*
radv: Add userspace fence buffer per context.
Bas Nieuwenhuizen
2017-05-03
4
-37
/
+44
*
radv: enable lower_sub to fix loop unrolling.
Dave Airlie
2017-05-03
1
-0
/
+1
*
radv: Don't set dynamic state for pipelines with rasterizer dicard.
Bas Nieuwenhuizen
2017-05-03
1
-6
/
+9
*
radv: flush more stages when semaphore are waiting.
Dave Airlie
2017-05-03
2
-3
/
+23
*
radv: fix stencil only clears.
Dave Airlie
2017-05-03
1
-0
/
+3
*
radv/wsi: report presentation error per image request
Dave Airlie
2017-05-03
1
-6
/
+13
*
radv: minor pahole related improvements.
Dave Airlie
2017-05-03
3
-5
/
+5
*
radv/image: resize some surface members.
Dave Airlie
2017-05-03
1
-3
/
+3
*
radv: drop unused surface level members.
Dave Airlie
2017-05-03
2
-6
/
+0
*
radv/image: drop blk_d
Dave Airlie
2017-05-03
3
-3
/
+1
*
radv: remove some members of radeon surface.
Dave Airlie
2017-05-03
4
-48
/
+40
*
radv: move some image info into a separate struct.
Dave Airlie
2017-05-03
13
-80
/
+90
*
radv: provide a helper for comparing an image extents.
Dave Airlie
2017-05-03
2
-2
/
+11
*
radv: Use correct stage for ready bit.
Bas Nieuwenhuizen
2017-05-02
1
-9
/
+24
*
radv: Add top of pipe timestamp queries.
Bas Nieuwenhuizen
2017-05-02
1
-12
/
+26
*
radv: Add NIR loop unrolling.
Bas Nieuwenhuizen
2017-05-02
1
-0
/
+10
*
radv/ac: eliminate unused vertex shader outputs. (v2)
Dave Airlie
2017-04-27
1
-7
/
+8
*
radv: fix regression in descriptor set freeing.
Dave Airlie
2017-04-27
1
-1
/
+1
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