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* radv: Really use correct HTILE expanded words.James Legg2018-02-241-3/+3
* radv/extensions: fix c_vk_version for patch == NoneMauro Rossi2018-02-241-1/+2
* radv: Fix autotools build.Bas Nieuwenhuizen2018-02-231-1/+3
* radv: Return NULL for entrypoints when not supported.Bas Nieuwenhuizen2018-02-234-9/+83
* radv: Reword radv_entrypoints_gen.pyBas Nieuwenhuizen2018-02-231-56/+106
* radv: Track enabled extensions.Bas Nieuwenhuizen2018-02-232-36/+48
* radv: Put supported extensions in a struct.Bas Nieuwenhuizen2018-02-234-63/+133
* radv: enable lowering of fpow to fexp2 and flog2Samuel Pitoiset2018-02-221-0/+1
* radv: don't send num_tcs_input_cp to sgprs.Dave Airlie2018-02-211-4/+1
* radv/tess: don't need to look in constant for vertices_per_patchDave Airlie2018-02-211-1/+1
* radv: allow to force family using RADV_FORCE_FAMILYSamuel Pitoiset2018-02-201-0/+33
* radv: compact varyings after removing unused onesSamuel Pitoiset2018-02-191-6/+3
* radv: Always lower indirect derefs after nir_lower_global_vars_to_local.Bas Nieuwenhuizen2018-02-153-36/+53
* radv: Fix compiler warning about uninitialized 'set'Eric Anholt2018-02-121-1/+1
* ac/shader: scan info about output PS declarationsSamuel Pitoiset2018-02-081-9/+9
* radv: implement VK_EXT_external_memory_hostFredrik Höglund2018-02-086-8/+137
* radv: run nir_opt_shrink_loadSamuel Pitoiset2018-02-061-0/+2
* radv: don't support tc-compat on multisample d32s8 at all.Dave Airlie2018-02-061-2/+2
* amd: remove support for LLVM 3.9Marek Olšák2018-02-021-4/+0
* radv: Don't expose VK_KHX_multiview on android.Bas Nieuwenhuizen2018-02-011-1/+1
* radv: do not insert shaders in cache when it's disabledSamuel Pitoiset2018-02-011-5/+24
* radv: use separate bindings for graphics and compute descriptorsSamuel Pitoiset2018-02-013-53/+125
* radv: store the bind point when creating descriptors with templatesSamuel Pitoiset2018-02-012-0/+2
* radv: do not dump meta shader statsSamuel Pitoiset2018-01-312-21/+18
* radv: remove predication on cache flushesMatthew Nicholls2018-01-314-18/+13
* radv: Merge raster state with PM4 generation.Bas Nieuwenhuizen2018-01-302-75/+50
* radv: Move gs state out of pipeline.Bas Nieuwenhuizen2018-01-302-43/+43
* radv: Split out cliprect rule generation.Bas Nieuwenhuizen2018-01-302-25/+33
* radv: Merge VGT_GS_MODE computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-28/+25
* radv: Split out processing the vertex input state.Bas Nieuwenhuizen2018-01-301-35/+43
* radv: Move tessellation state out of pipeline.Bas Nieuwenhuizen2018-01-302-50/+58
* radv: Move blend state out of pipeline.Bas Nieuwenhuizen2018-01-302-67/+72
* radv: Split out generating VGT_SHADER_STAGES_EN.Bas Nieuwenhuizen2018-01-302-24/+27
* radv: Split out the ia_multi_vgt_param precomputation.Bas Nieuwenhuizen2018-01-303-91/+106
* radv: Split out db_shader_control computation.Bas Nieuwenhuizen2018-01-302-22/+22
* radv: Compute shader_z_format when emitting it.Bas Nieuwenhuizen2018-01-302-8/+3
* radv: Merge depth stencil state with PM4 generation.Bas Nieuwenhuizen2018-01-302-73/+58
* radv: Merge ps_input_cntl computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-83/+79
* radv: Merge vtx_reuse_depth computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-8/+6
* radv: Merge vs state computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-58/+34
* radv: Merge binning state generation with pm4 emission.Bas Nieuwenhuizen2018-01-302-35/+19
* radv: Constify some pipeline helpers.Bas Nieuwenhuizen2018-01-302-6/+6
* radv: Add PM4 pregeneration for compute pipelines.Bas Nieuwenhuizen2018-01-302-58/+68
* radv: Record a PM4 sequence for graphics pipeline switches.Bas Nieuwenhuizen2018-01-303-451/+483
* radv: Determine unneeded dynamic states.Bas Nieuwenhuizen2018-01-303-38/+64
* nir: add vs_inputs_dual_locations compiler optionTimothy Arceri2018-01-301-0/+1
* radv/gfx9: fix block compression texture views. (v2)Dave Airlie2018-01-301-4/+49
* radv: Signal fence correctly after sparse binding.Bas Nieuwenhuizen2018-01-291-14/+32
* radv: fix RADV_DEBUG=syncshaders on GFX9Samuel Pitoiset2018-01-261-1/+10
* radv: fix a GPU hang with RADV_DEBUG=syncshadersSamuel Pitoiset2018-01-261-8/+7