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gallium_va_encpackedheader01
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vulkan
Commit message (
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Author
Age
Files
Lines
*
radv: compute correct maximum wave count per SIMD
Samuel Pitoiset
2017-09-01
1
-1
/
+12
*
radv: don't assert on empty hash table
Grazvydas Ignotas
2017-08-31
1
-0
/
+3
*
radv: Add trace ids for secondary buffers.
Bas Nieuwenhuizen
2017-08-29
4
-4
/
+6
*
ac/debug: Support multiple trace ids for nested IBs.
Bas Nieuwenhuizen
2017-08-29
1
-2
/
+2
*
radv/amdgpu: Enable dumping of all IBs with RADV_DEBUG=allbos.
Bas Nieuwenhuizen
2017-08-29
1
-0
/
+13
*
radv: clear dynamic_shader_stages on create
Grazvydas Ignotas
2017-08-29
1
-0
/
+1
*
amd: add .editorconfig
Grazvydas Ignotas
2017-08-29
1
-0
/
+3
*
radv: propagate VK_ERROR_OUT_OF_HOST_MEMORY to vk{Begin,End}CommandBuffer()
Samuel Pitoiset
2017-08-28
1
-7
/
+17
*
radv: rename record_fail to record_result and use VkResult
Samuel Pitoiset
2017-08-28
2
-9
/
+9
*
radv/wsi: Compute correct row_pitch for GFX9.
Dave Airlie
2017-08-27
1
-2
/
+6
*
radv: Fix sparse BO mapping merging.
Bas Nieuwenhuizen
2017-08-25
1
-0
/
+1
*
radv: Fix off by one in MAX_VBS assert.
Bas Nieuwenhuizen
2017-08-25
1
-1
/
+1
*
radv: Don't set a new subpass on compute resolve.
Bas Nieuwenhuizen
2017-08-25
1
-8
/
+0
*
radv: Remove some intel comments from the resolve code.
Bas Nieuwenhuizen
2017-08-25
3
-21
/
+0
*
radv: don't crash if we have no framebuffer
Dave Airlie
2017-08-25
1
-0
/
+4
*
radv/gfx9: gfx9 has buffer sizing rules like pre-VI.
Dave Airlie
2017-08-25
1
-1
/
+1
*
radv: fix predication on gfx9
Dave Airlie
2017-08-25
1
-1
/
+3
*
radv: Expose VK_KHX_multiview.
Bas Nieuwenhuizen
2017-08-24
2
-0
/
+18
*
radv: Implement multiview draws.
Bas Nieuwenhuizen
2017-08-24
2
-33
/
+112
*
radv: Implement determining the has_multiview_view_index key.
Bas Nieuwenhuizen
2017-08-24
1
-4
/
+16
*
radv: Add multiview clears.
Bas Nieuwenhuizen
2017-08-24
3
-19
/
+47
*
radv: Store multiview info in renderpass.
Bas Nieuwenhuizen
2017-08-24
2
-1
/
+27
*
ac/nir: Make shader key a struct.
Bas Nieuwenhuizen
2017-08-24
3
-16
/
+16
*
radv: Use 0 for the layer id if the vertex shader does not export it.
Bas Nieuwenhuizen
2017-08-24
1
-3
/
+4
*
radv/gfx9: don't expose linear depth on vega.
Dave Airlie
2017-08-24
1
-0
/
+4
*
radv: don't degrade tiling mode for small compressed or depth texture.
Dave Airlie
2017-08-24
1
-6
/
+10
*
radv/gfx9: only minify image view width/height/depth before gfx9.
Dave Airlie
2017-08-24
2
-7
/
+15
*
radv/image: don't rescale width/height if the format isn't changing
Dave Airlie
2017-08-24
1
-4
/
+6
*
radv: cleanup some image view descriptor setup.
Dave Airlie
2017-08-24
2
-13
/
+21
*
radv/gfx9: emit sx_mrt_blend registers
Dave Airlie
2017-08-24
3
-3
/
+134
*
radv: bump space check for indexed draw.
Dave Airlie
2017-08-24
1
-1
/
+1
*
radv/gfx9: fixup db/stencil disable.
Dave Airlie
2017-08-24
1
-3
/
+7
*
radv/gfx9: fix level count in color register setup.
Dave Airlie
2017-08-24
1
-1
/
+1
*
radv/gfx9: use total levels in texture descriptor
Dave Airlie
2017-08-24
1
-1
/
+1
*
radv: Implement bc optimize.
Bas Nieuwenhuizen
2017-08-24
1
-0
/
+3
*
radv: disable support for VEGA for now.
Dave Airlie
2017-08-18
1
-0
/
+5
*
radv/gfx9: for fast clear use is_linear flag.
Dave Airlie
2017-08-16
1
-1
/
+1
*
radv/gfx9: fix tile swizzle handling for gfx9
David Airlie
2017-08-16
2
-11
/
+8
*
radv/gfx9: handle GFX9 opaque metadata
David Airlie
2017-08-16
1
-4
/
+5
*
radv: emit db_htile_surface reg on gfx9 as well
David Airlie
2017-08-16
1
-1
/
+2
*
radv/gfx9: remove some leftover gfx6 descriptor setup.
Dave Airlie
2017-08-16
1
-4
/
+0
*
radv/gfx9: fix set predication packet.
Dave Airlie
2017-08-16
1
-9
/
+12
*
radv: force cs/ps/l2 flush at end of command stream. (v2)
Dave Airlie
2017-08-09
1
-1
/
+4
*
radv: remove semicolon in if(...);
Bas Nieuwenhuizen
2017-08-08
1
-1
/
+1
*
radv: Fix decompression on multisampled depth buffers
Alex Smith
2017-08-07
2
-35
/
+69
*
radv: Don't allow fmask swizzling for shareable images.
Bas Nieuwenhuizen
2017-08-07
1
-1
/
+4
*
radv: fix MSAA on SI gpus.
Dave Airlie
2017-08-07
1
-3
/
+7
*
radv: add separate fmask tile swizzle counter.
Dave Airlie
2017-08-07
3
-3
/
+11
*
radv: Use the correct channel for alpha in resolve srgb conversion.
Bas Nieuwenhuizen
2017-08-06
1
-1
/
+1
*
radv: Only convert linear->srgb in compute resolves.
Bas Nieuwenhuizen
2017-08-06
5
-79
/
+54
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