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* radv: Drop the default viewport when 0 viewports are given.Bas Nieuwenhuizen2017-03-301-17/+2
* radv: Set proper viewport & scissor for meta draws.Bas Nieuwenhuizen2017-03-306-75/+214
* amd: GFX9 packet changesMarek Olšák2017-03-301-2/+2
* amd: add texture format definitions for GFX9Marek Olšák2017-03-301-4/+4
* amd: resolve remaining definition conflicts with gfx9d.hMarek Olšák2017-03-301-3/+3
* amdgpu/addrlib: Rewrite tile mode optmization codeXavi Zhang2017-03-301-3/+2
* radv: move to using nir clip/cull merge pass.Dave Airlie2017-03-301-0/+1
* radv: Enable sparseBinding feature.Bas Nieuwenhuizen2017-03-291-4/+8
* radv/amdgpu: Use reference counting for bos.Bas Nieuwenhuizen2017-03-292-0/+11
* radv: Implement sparse memory binding.Bas Nieuwenhuizen2017-03-291-4/+80
* radv: Implement sparse image creation.Bas Nieuwenhuizen2017-03-292-2/+22
* radv: Implement sparse buffer creation.Bas Nieuwenhuizen2017-03-292-2/+21
* radv/amdgpu: Add winsys implementation of virtual buffers.Bas Nieuwenhuizen2017-03-294-26/+349
* radv: Assert when setting 0 registers in a sequence.Bas Nieuwenhuizen2017-03-291-0/+4
* radv: only emit ps_input_cntl is we have any to outputDave Airlie2017-03-281-3/+6
* radv: move shader stages calculation to pipeline.Dave Airlie2017-03-283-9/+10
* radv: move pa_cl_vs_out_cntl calculation to pipelineDave Airlie2017-03-283-17/+32
* radv: move calculating fragment shader i/os to pipeline.Dave Airlie2017-03-283-63/+77
* radv: move shader_z_format calculation to pipeline.Dave Airlie2017-03-283-4/+8
* radv: move db_shader_control calculation to pipeline.Dave Airlie2017-03-283-16/+20
* radv: move vgt_gs_mode value to pipeline.Dave Airlie2017-03-283-27/+30
* radv: rework vertex/export shader output handlingDave Airlie2017-03-282-33/+39
* radv: fix ia_multi_vgt_param for instanced vs indirect draw.Dave Airlie2017-03-283-13/+15
* radv: handle NULL multisample state.Dave Airlie2017-03-281-8/+12
* radv: flush DB cache before and after HTILE decompress.Bas Nieuwenhuizen2017-03-281-0/+6
* radv: don't emit no color formats. (v3)Dave Airlie2017-03-281-2/+19
* radv: Invalidate L2 for TRANSFER_WRITE barriersAlex Smith2017-03-231-1/+1
* radv: consistently use ifndef guards over pragma onceEmil Velikov2017-03-221-1/+4
* radv: move KHR_get_physical_device_properties2 to instance props.Dave Airlie2017-03-211-4/+4
* radv: drop illegal DB format error.Dave Airlie2017-03-211-3/+0
* radv: fix logic for when to flush on multiple CS emissionDave Airlie2017-03-201-8/+8
* radv/meta: fix image clears for r4g4 format.Dave Airlie2017-03-201-0/+8
* Revert "radv: fallback to an in-memory cache when no pipline cache is provided"Dave Airlie2017-03-203-13/+6
* radv: fix primitive reset index emissionDave Airlie2017-03-201-1/+1
* radv: make sure gs copy shader is retrieved from the cache with the variantTimothy Arceri2017-03-171-4/+9
* radv: fallback to an in-memory cache when no pipline cache is providedTimothy Arceri2017-03-173-6/+13
* radv: always create an fallback pipeline cacheTimothy Arceri2017-03-172-0/+20
* radv: move cache check inside insert and search functionsTimothy Arceri2017-03-172-16/+20
* Revert "radv: Emit cache flushes before CP DMA."Bas Nieuwenhuizen2017-03-161-3/+0
* radv: do not open random render node(s)Emil Velikov2017-03-151-12/+36
* radv/winsys: use drmGetDevice2 APIEmil Velikov2017-03-151-2/+2
* util/sha1: rework _mesa_sha1_{init,final}Emil Velikov2017-03-152-15/+15
* radv: Remove unused descriptor set field.Bas Nieuwenhuizen2017-03-151-1/+0
* radv: trivial tidy upsTimothy Arceri2017-03-152-5/+2
* radv: Set driver version to mesa version;Bas Nieuwenhuizen2017-03-151-1/+23
* radv: Increase api version to 1.0.42.Bas Nieuwenhuizen2017-03-151-1/+1
* radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBufferAlex Smith2017-03-141-0/+2
* radv: Emit cache flushes before CP DMA.Bas Nieuwenhuizen2017-03-141-0/+3
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-3/+3
* radv: Reinitialise loaderMagic when allocating a cached command bufferAlex Smith2017-03-131-0/+1