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* radv: Add trace ids for secondary buffers.Bas Nieuwenhuizen2017-08-294-4/+6
* ac/debug: Support multiple trace ids for nested IBs.Bas Nieuwenhuizen2017-08-291-2/+2
* radv/amdgpu: Enable dumping of all IBs with RADV_DEBUG=allbos.Bas Nieuwenhuizen2017-08-291-0/+13
* radv: clear dynamic_shader_stages on createGrazvydas Ignotas2017-08-291-0/+1
* amd: add .editorconfigGrazvydas Ignotas2017-08-291-0/+3
* radv: propagate VK_ERROR_OUT_OF_HOST_MEMORY to vk{Begin,End}CommandBuffer()Samuel Pitoiset2017-08-281-7/+17
* radv: rename record_fail to record_result and use VkResultSamuel Pitoiset2017-08-282-9/+9
* radv/wsi: Compute correct row_pitch for GFX9.Dave Airlie2017-08-271-2/+6
* radv: Fix sparse BO mapping merging.Bas Nieuwenhuizen2017-08-251-0/+1
* radv: Fix off by one in MAX_VBS assert.Bas Nieuwenhuizen2017-08-251-1/+1
* radv: Don't set a new subpass on compute resolve.Bas Nieuwenhuizen2017-08-251-8/+0
* radv: Remove some intel comments from the resolve code.Bas Nieuwenhuizen2017-08-253-21/+0
* radv: don't crash if we have no framebufferDave Airlie2017-08-251-0/+4
* radv/gfx9: gfx9 has buffer sizing rules like pre-VI.Dave Airlie2017-08-251-1/+1
* radv: fix predication on gfx9Dave Airlie2017-08-251-1/+3
* radv: Expose VK_KHX_multiview.Bas Nieuwenhuizen2017-08-242-0/+18
* radv: Implement multiview draws.Bas Nieuwenhuizen2017-08-242-33/+112
* radv: Implement determining the has_multiview_view_index key.Bas Nieuwenhuizen2017-08-241-4/+16
* radv: Add multiview clears.Bas Nieuwenhuizen2017-08-243-19/+47
* radv: Store multiview info in renderpass.Bas Nieuwenhuizen2017-08-242-1/+27
* ac/nir: Make shader key a struct.Bas Nieuwenhuizen2017-08-243-16/+16
* radv: Use 0 for the layer id if the vertex shader does not export it.Bas Nieuwenhuizen2017-08-241-3/+4
* radv/gfx9: don't expose linear depth on vega.Dave Airlie2017-08-241-0/+4
* radv: don't degrade tiling mode for small compressed or depth texture.Dave Airlie2017-08-241-6/+10
* radv/gfx9: only minify image view width/height/depth before gfx9.Dave Airlie2017-08-242-7/+15
* radv/image: don't rescale width/height if the format isn't changingDave Airlie2017-08-241-4/+6
* radv: cleanup some image view descriptor setup.Dave Airlie2017-08-242-13/+21
* radv/gfx9: emit sx_mrt_blend registersDave Airlie2017-08-243-3/+134
* radv: bump space check for indexed draw.Dave Airlie2017-08-241-1/+1
* radv/gfx9: fixup db/stencil disable.Dave Airlie2017-08-241-3/+7
* radv/gfx9: fix level count in color register setup.Dave Airlie2017-08-241-1/+1
* radv/gfx9: use total levels in texture descriptorDave Airlie2017-08-241-1/+1
* radv: Implement bc optimize.Bas Nieuwenhuizen2017-08-241-0/+3
* radv: disable support for VEGA for now.Dave Airlie2017-08-181-0/+5
* radv/gfx9: for fast clear use is_linear flag.Dave Airlie2017-08-161-1/+1
* radv/gfx9: fix tile swizzle handling for gfx9David Airlie2017-08-162-11/+8
* radv/gfx9: handle GFX9 opaque metadataDavid Airlie2017-08-161-4/+5
* radv: emit db_htile_surface reg on gfx9 as wellDavid Airlie2017-08-161-1/+2
* radv/gfx9: remove some leftover gfx6 descriptor setup.Dave Airlie2017-08-161-4/+0
* radv/gfx9: fix set predication packet.Dave Airlie2017-08-161-9/+12
* radv: force cs/ps/l2 flush at end of command stream. (v2)Dave Airlie2017-08-091-1/+4
* radv: remove semicolon in if(...);Bas Nieuwenhuizen2017-08-081-1/+1
* radv: Fix decompression on multisampled depth buffersAlex Smith2017-08-072-35/+69
* radv: Don't allow fmask swizzling for shareable images.Bas Nieuwenhuizen2017-08-071-1/+4
* radv: fix MSAA on SI gpus.Dave Airlie2017-08-071-3/+7
* radv: add separate fmask tile swizzle counter.Dave Airlie2017-08-073-3/+11
* radv: Use the correct channel for alpha in resolve srgb conversion.Bas Nieuwenhuizen2017-08-061-1/+1
* radv: Only convert linear->srgb in compute resolves.Bas Nieuwenhuizen2017-08-065-79/+54
* radv: Don't use SRGB format for image stores during resolve.Bas Nieuwenhuizen2017-08-062-1/+24
* radv: generate the same driver UUID as radeonsiAndres Rodriguez2017-08-062-1/+9