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* radv/meta: use VK_NULL_HANDLE for handlesGrazvydas Ignotas2016-12-103-4/+4
* radv: fix release build unused variable warningsGrazvydas Ignotas2016-12-102-19/+21
* radv: Use enum for memory types.Bas Nieuwenhuizen2016-12-092-28/+21
* radv: Use enum for memory heaps.Bas Nieuwenhuizen2016-12-092-8/+17
* radv: Clean up some unused variables.Bas Nieuwenhuizen2016-12-091-16/+0
* radv: split out a chunk of variant filling code.Dave Airlie2016-12-081-33/+43
* radv/meta: don't pass rect into blit2d src function.Dave Airlie2016-12-081-2/+1
* radv/meta: cleanup image info setup.Dave Airlie2016-12-081-19/+13
* radv/meta: split copyimage api into api and meta functionDave Airlie2016-12-081-11/+23
* radv/meta: clean up buffer->image code.Dave Airlie2016-12-081-35/+7
* radv: add missing license file to radv_meta_bufimage.Dave Airlie2016-12-081-0/+27
* radv: move userdata sgpr ownership to compiler side.Dave Airlie2016-12-071-55/+126
* radv: refactor out the constant setting user sgpr code.Dave Airlie2016-12-071-18/+17
* radv: refactor out the descriptor user sgpr setting.Dave Airlie2016-12-071-18/+18
* radv: only bind descriptor sets to stages that need themDave Airlie2016-12-071-16/+29
* radv: move descriptor set userdata emission to draw flush time.Dave Airlie2016-12-072-2/+23
* radv: refactor descriptor set userdata emission out.Dave Airlie2016-12-071-15/+22
* radv: pass pipeline to constant flush functionDave Airlie2016-12-071-4/+6
* radv: consolidate compute pipeline flushing (v1.1)Dave Airlie2016-12-071-12/+14
* vulkan: use STATIC_ASSERT instead of static_assertEdward O'Callaghan2016-12-071-1/+1
* radv: fix resource leak in radv_amdgpu_ctx_createNayan Deshmukh2016-12-061-0/+1
* radv: set spi_baryc_cntl.pos_float_location to 0Dave Airlie2016-11-291-1/+1
* radv: force persample shading when required.Dave Airlie2016-11-292-3/+8
* radv: Initialize the shader_stats_dump flag.Bas Nieuwenhuizen2016-11-291-0/+1
* anv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-11-291-1/+1
* radv: don't return VK_SUCCESS if radv_device_get_cache_uuid() failsEmil Velikov2016-11-281-0/+2
* radv: don't leak the fd if radv_physical_device_init() succeedsEmil Velikov2016-11-281-0/+1
* radv: Make radv_finishme only warn once per call-siteEmil Velikov2016-11-281-1/+7
* radv: fix 3D clears with baseMiplevelDave Airlie2016-11-281-1/+1
* radv/si: fix optimal micro tile selectionDave Airlie2016-11-271-7/+7
* radv: honour the number of properties availableEmil Velikov2016-11-271-11/+7
* radv: drop the return type for radv_queue_init()Mun Gwan-gyeong2016-11-271-3/+1
* radv: Don't generate radv_timestamp.hBas Nieuwenhuizen2016-11-242-8/+1
* radv: fix flipped blitsDave Airlie2016-11-231-57/+111
* radv/meta: just local vars for src/dst subresources.Dave Airlie2016-11-231-8/+10
* radv: add support for VK_AMD_draw_indirect_countFredrik Höglund2016-11-242-14/+84
* radv: add support for VK_AMD_negative_viewport_heightFredrik Höglund2016-11-241-0/+4
* radv: add support for VK_KHR_sampler_mirror_clamp_to_edgeFredrik Höglund2016-11-241-0/+4
* radv: add support for anisotropic filtering on SI-CIFredrik Höglund2016-11-241-9/+2
* radv: move pipeline barrier image transitions after src flushingDave Airlie2016-11-231-8/+12
* radv: add support for shader stats dumpDave Airlie2016-11-223-0/+87
* radv/meta: cleanup resolve vertex state emissionDave Airlie2016-11-221-47/+2
* radv: Incorporate GPU family into cache UUID.Bas Nieuwenhuizen2016-11-221-3/+5
* radv: Use library mtime for cache UUID.Bas Nieuwenhuizen2016-11-221-4/+32
* radv: Store UUID in physical device.Bas Nieuwenhuizen2016-11-223-14/+16
* radv: fix image view creation for depth and stencil onlyDave Airlie2016-11-212-13/+9
* radv: make sure to flush input attachments correctly.Dave Airlie2016-11-211-0/+1
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-161-0/+3
* radv/pipeline: Don't dereference NULL dynamic state pointersDarren Salt2016-11-121-20/+47
* vulkan: import latest public vulkan headers + and fix drivers.Dave Airlie2016-11-111-1/+1