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* radv: replace conditional compilation with MAYBE_UNUSEDEric Engestrom2017-09-191-3/+2
* radv: Add support for more DCC compression with VK_KHR_image_format_list.Bas Nieuwenhuizen2017-09-162-3/+25
* radv: Add code to check if two formats can share DCC metadata.Bas Nieuwenhuizen2017-09-162-0/+87
* radv: Don't redundantly emit pipelines after secondary cmd buffer.Bas Nieuwenhuizen2017-09-151-5/+6
* automake: include radv_shader.h in the sources listEmil Velikov2017-09-151-0/+1
* radv: fix a potential crash if attachments allocation failedSamuel Pitoiset2017-09-151-1/+2
* radv: dump the device name into the hang reportSamuel Pitoiset2017-09-151-0/+30
* radv: add get_chip_name() callbackSamuel Pitoiset2017-09-152-0/+10
* radv: dump the list of enabled options when a hang occuredSamuel Pitoiset2017-09-143-0/+46
* radv: dump last 60 lines of dmesg when a hang occuredSamuel Pitoiset2017-09-141-0/+20
* radv: dump descriptors when a hang occuredSamuel Pitoiset2017-09-141-0/+182
* radv: save all descriptor pointers into the trace BOSamuel Pitoiset2017-09-142-0/+35
* radv: dump annotated shaders using UMRSamuel Pitoiset2017-09-141-0/+172
* radv: dump some status MMIO registers when a hang occuredSamuel Pitoiset2017-09-141-0/+57
* radv/winsys: add a read_registers() callbackSamuel Pitoiset2017-09-142-0/+14
* radv: dump shader stats when a hang occuredSamuel Pitoiset2017-09-141-3/+6
* radv: add radv_shader_dump_stats() helperSamuel Pitoiset2017-09-143-63/+77
* radv: dump the active shaders when a hang occuredSamuel Pitoiset2017-09-141-5/+89
* radv: add debug flags for syncing shaders after every draw callSamuel Pitoiset2017-09-143-0/+17
* radv: add radv_cmd_buffer_after_draw() helper functionSamuel Pitoiset2017-09-141-6/+12
* radv: save the bound pipeline pointers into the trace BOSamuel Pitoiset2017-09-142-7/+54
* radv: add a comment that describes the trace BO layoutSamuel Pitoiset2017-09-141-0/+6
* radv: initialize the trace BO to 0Samuel Pitoiset2017-09-141-1/+6
* radv/nir: call opt_remove_phis after trivial continues.Dave Airlie2017-09-131-0/+1
* radv: compile out unused codeEric Engestrom2017-09-131-0/+2
* radv: clear push_constant_stages when resetting a command bufferSamuel Pitoiset2017-09-131-0/+1
* radv: add more radv_emit_XXX() helpers for the dynamic stateSamuel Pitoiset2017-09-131-40/+77
* radv: remove useless 'cmd_buffer' param from radv_buffer_view_init()Samuel Pitoiset2017-09-134-7/+5
* radv/gfx9: fix image resource handling.Dave Airlie2017-09-131-8/+19
* radv/gfx9: set mip0-depth correctly for 2d arrays/3d imagesDave Airlie2017-09-131-2/+2
* radv: handle GFX9 1D texturesDave Airlie2017-09-131-3/+7
* radv: don't use iview for meta image width/height.Dave Airlie2017-09-132-13/+21
* radv: Don't allocate CMASK for linear images.Bas Nieuwenhuizen2017-09-121-1/+3
* radv: Disable multilayer & multilevel DCC.Bas Nieuwenhuizen2017-09-121-0/+1
* radv: work out a base ia_multi_vgt_param.Dave Airlie2017-09-113-10/+13
* radv: calculate non-draw related ia_multi_vgt_param bits in pipelineDave Airlie2017-09-113-60/+76
* radv: move calculating primgroup_size to pipeline.Dave Airlie2017-09-113-9/+11
* radv: only calculate num_prims when required.Dave Airlie2017-09-111-4/+10
* radv: use upload_data to upload push descriptors.Dave Airlie2017-09-111-6/+3
* radv: realign vgt flush on hawaii workaround with radeonsi.Dave Airlie2017-09-111-6/+12
* radv: return an error code when resetting a command bufferSamuel Pitoiset2017-09-111-8/+14
* radv: remove unnecessary goto in radv_create_cmd_buffer()Samuel Pitoiset2017-09-111-8/+2
* radv: do not pass a pipeline object to radv_emit_graphics_pipeline()Samuel Pitoiset2017-09-111-4/+4
* radv: add debug flags to zero vram allocations.Dave Airlie2017-09-125-0/+7
* radv: Actually check for vm faults.Bas Nieuwenhuizen2017-09-093-3/+9
* radv: keep track of the disasm string in debug mode onlySamuel Pitoiset2017-09-082-1/+9
* radv: add shader_variant_create() helper functionSamuel Pitoiset2017-09-081-58/+56
* radv: drop 'dump' parameters from some shader related functionsSamuel Pitoiset2017-09-083-22/+19
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-0811-523/+642
* radv: fix error code when initializing the push descriptorsSamuel Pitoiset2017-09-081-1/+1