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vulkan
Commit message (
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Author
Age
Files
Lines
*
radv: fix typo in a2b10g10r10 fast clear calculation.
Dave Airlie
2017-02-19
1
-1
/
+1
*
radv: Invert ring SGPR check.
Bas Nieuwenhuizen
2017-02-19
1
-1
/
+1
*
radv: Clamp framebuffer dimensions to min. attachment dimensions.
Bas Nieuwenhuizen
2017-02-19
1
-6
/
+13
*
radv: Use different allocator for descriptor set vram.
Bas Nieuwenhuizen
2017-02-17
2
-71
/
+29
*
radv: Never try to create more than max_sets descriptor sets.
Bas Nieuwenhuizen
2017-02-17
2
-2
/
+6
*
radv: add fast color clear for b10g11r11
Dave Airlie
2017-02-16
1
-0
/
+5
*
radv: Add support for shaderStorageImageReadWithoutFormat.
Bas Nieuwenhuizen
2017-02-15
2
-1
/
+2
*
radv: Add support for shaderStorageImageWriteWithoutFormat.
Bas Nieuwenhuizen
2017-02-15
2
-2
/
+3
*
radv: also fixup event emission to not get culled.
Dave Airlie
2017-02-15
1
-0
/
+1
*
radv: query cmds should mark a cmd buffer as having draws.
Dave Airlie
2017-02-15
1
-0
/
+4
*
radv: fixup IA_MULTI_VGT_PARAM handling.
Dave Airlie
2017-02-14
4
-31
/
+105
*
radv: adopt some init config workarounds from radeonsi.
Dave Airlie
2017-02-15
1
-2
/
+9
*
radv: re-enable init gfx state on CIK.
Dave Airlie
2017-02-15
1
-2
/
+1
*
radv: align the initial state command buffer.
Dave Airlie
2017-02-15
1
-0
/
+7
*
radv: fix cik macroModeIndex.
Dave Airlie
2017-02-15
1
-0
/
+14
*
radv: change base aligmment for allocated memory.
Dave Airlie
2017-02-15
1
-1
/
+1
*
radv: disable gfx init on CIK for now
Dave Airlie
2017-02-14
1
-1
/
+2
*
radv: use indirect buffer for initial gfx state.
Dave Airlie
2017-02-13
4
-1
/
+62
*
radv: start splitting init config up
Dave Airlie
2017-02-13
1
-8
/
+20
*
radv: don't pass physical device to si_init_ fns.
Dave Airlie
2017-02-13
3
-11
/
+9
*
radv: detect command buffers that do no work and drop them (v2)
Dave Airlie
2017-02-13
5
-8
/
+27
*
radv: Fix radv_GetPhysicalDeviceQueueFamilyProperties2KHR.
Bas Nieuwenhuizen
2017-02-13
1
-9
/
+36
*
radv: reduce CPU overhead merging bo lists.
Dave Airlie
2017-02-12
1
-1
/
+11
*
radv: handle queue submission with no cs but semaphores
Dave Airlie
2017-02-09
1
-2
/
+20
*
radv: Add CPU color packing for VK_FORMAT_A2B10G10R10_UNORM_PACK32.
Bas Nieuwenhuizen
2017-02-08
1
-2
/
+6
*
radv: handle dcc in explicit image resolve path. (v2)
Dave Airlie
2017-02-07
1
-3
/
+8
*
radv: Enable fast clears by default.
Bas Nieuwenhuizen
2017-02-07
3
-4
/
+4
*
radv: pass FMASK alignment to application
Dave Airlie
2017-02-07
1
-0
/
+1
*
radv: Pass DCC alignment to application.
Bas Nieuwenhuizen
2017-02-07
1
-0
/
+1
*
radv: Pass CMASK alignment to application.
Bas Nieuwenhuizen
2017-02-07
1
-0
/
+1
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
4
-12
/
+15
*
radv: Enable VK_KHR_shader_draw_parameters.
Bas Nieuwenhuizen
2017-02-01
2
-0
/
+5
*
radv: Pass draw index to shader.
Bas Nieuwenhuizen
2017-02-01
1
-5
/
+9
*
radv: Enable Float64 support.
Bas Nieuwenhuizen
2017-02-01
2
-1
/
+2
*
radv/geom: check if esgs and gsvs ring exists before filling geom rings
Dave Airlie
2017-01-31
1
-3
/
+6
*
radv: enable geometryShader and multiViewport capabilities.
Dave Airlie
2017-01-31
1
-2
/
+2
*
radv: handle layer export from vs->fs properly
Dave Airlie
2017-01-31
1
-0
/
+14
*
radv: emit esgs itemsize register.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: handle prim id inputs to fragment shader.
Dave Airlie
2017-01-31
1
-1
/
+15
*
radv: emit geometry shaders to hardware
Dave Airlie
2017-01-31
1
-2
/
+96
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
3
-11
/
+230
*
radv: add gs ring size calculations to pipeline.
Dave Airlie
2017-01-31
2
-0
/
+34
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
3
-8
/
+124
*
radv: emit vertex shader to correct hw block.
Dave Airlie
2017-01-31
1
-1
/
+20
*
radv: extend shader stage code to cover geometry shaders.
Dave Airlie
2017-01-31
1
-8
/
+22
*
radv: move hw vertex shader emit to separate function
Dave Airlie
2017-01-31
1
-29
/
+40
*
radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
2017-01-31
1
-11
/
+9
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
2
-0
/
+35
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Prevent Coverity warning
Robert Foss
2017-01-30
1
-0
/
+2
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