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gallium_va_encpackedheader01
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vulkan
Commit message (
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Author
Age
Files
Lines
*
radv: enable sample shading
Dave Airlie
2017-07-24
2
-2
/
+4
*
radv: don't set dedicated bit for buffer external memory.
Dave Airlie
2017-07-24
1
-2
/
+1
*
radv: fix non-0 based layer clears.
Dave Airlie
2017-07-24
1
-4
/
+9
*
radv: check enabled device features.
Dave Airlie
2017-07-24
1
-0
/
+13
*
radv: for external memory imports close the fd on import success
Dave Airlie
2017-07-24
1
-1
/
+3
*
radv: Don't segfault when exporting an image which hasn't been bound yet.
Bas Nieuwenhuizen
2017-07-24
1
-1
/
+1
*
radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
Bas Nieuwenhuizen
2017-07-24
6
-20
/
+45
*
radv: reset non-syncobj semaphore context after wait.
Dave Airlie
2017-07-22
1
-0
/
+2
*
radv: rebase radv_entrypoints_gen.py on anv_entrypoints_gen.py
Dylan Baker
2017-07-21
2
-275
/
+287
*
radv: Generate storage image descriptors unconditionally
Alex Smith
2017-07-22
1
-4
/
+1
*
radv: initial support for shared semaphores (v2)
Dave Airlie
2017-07-21
6
-71
/
+359
*
radv/winsys: add syncobj hooks
Dave Airlie
2017-07-21
2
-0
/
+44
*
radv: Add support for VK_KHR_variable_pointers.
Bas Nieuwenhuizen
2017-07-20
3
-0
/
+18
*
radv: Add VK_KHR_storage_buffer_storage_class support.
Bas Nieuwenhuizen
2017-07-20
2
-0
/
+5
*
radv: port to new libdrm API.
Dave Airlie
2017-07-20
1
-29
/
+92
*
radv: introduce some wrapper in cs code to make porting off libdrm_amdgpu eas...
Dave Airlie
2017-07-20
1
-18
/
+70
*
radv: Set the RADEON_SURF_OPTIMIZE_FOR_SPACE flag for images
Alex Smith
2017-07-18
1
-0
/
+1
*
radv: don't shadow meta_va.
Dave Airlie
2017-07-18
1
-1
/
+1
*
radv: advertise v6 of the wayland surface extension
Emil Velikov
2017-07-17
1
-1
/
+1
*
radv: predicate cmask eliminate when using DCC.
Dave Airlie
2017-07-17
6
-7
/
+153
*
radv/clear: add r32g32b32a32 fast clear support (v2)
Dave Airlie
2017-07-17
2
-2
/
+26
*
radv: set cb base tile swizzles for MRT speedups (v4)
Dave Airlie
2017-07-17
3
-2
/
+18
*
radv: allow clear merging for depth/stencil with no care stencil
Dave Airlie
2017-07-17
1
-0
/
+3
*
radv: Remove NV dedicated alloc extension.
Bas Nieuwenhuizen
2017-07-15
1
-4
/
+0
*
radv: Use the KHR dedicated alloc for the WSI.
Bas Nieuwenhuizen
2017-07-15
1
-2
/
+2
*
radv: Implement VK_KHR_external_memory
Jason Ekstrand
2017-07-15
5
-3
/
+199
*
radv: Add support for VK_KHR_dedicated_allocation.
Bas Nieuwenhuizen
2017-07-15
2
-2
/
+35
*
radv: Add support for VK_KHR_get_memory_requirements2.
Bas Nieuwenhuizen
2017-07-15
2
-0
/
+32
*
radv: Drop support for VK_KHX_external_semaphore_*
Jason Ekstrand
2017-07-15
4
-188
/
+2
*
radv: Fix descriptors for cube images with VK_IMAGE_USAGE_STORAGE_BIT
Alex Smith
2017-07-13
3
-29
/
+74
*
radv: Fix possible invalid free of dynamic descriptors
Alex Smith
2017-07-13
1
-1
/
+0
*
radv: add support for using addrlib max alignment.
Dave Airlie
2017-07-09
2
-2
/
+2
*
radv: Add compute htile clear for combined depth+stencil surfaces.
Bas Nieuwenhuizen
2017-07-08
1
-9
/
+7
*
radv: don't overallocate depth/stencil formats
Dave Airlie
2017-07-06
1
-1
/
+1
*
radv: enable sisched toggle in perftest flags.
Dave Airlie
2017-07-06
3
-0
/
+6
*
ac/radv: change api to create target machine
Dave Airlie
2017-07-06
1
-4
/
+8
*
radv: add support for cmd predication.
Dave Airlie
2017-07-06
5
-30
/
+64
*
radv: Always set depthbuffer using image format instead of iview format.
Bas Nieuwenhuizen
2017-07-05
1
-2
/
+2
*
radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Bas Nieuwenhuizen
2017-07-05
6
-11
/
+36
*
radv: enable Int64 capability (v2)
Dave Airlie
2017-07-03
2
-1
/
+2
*
ac/nir: implement 64-bit packing and unpacking
Connor Abbott
2017-07-03
1
-0
/
+1
*
radv: use Mesa's u_atomic.h header
Eric Engestrom
2017-06-26
2
-4
/
+6
*
radv/meta: don't need vertex info for resolve shader.
Dave Airlie
2017-06-26
1
-18
/
+2
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
11
-55
/
+23
*
radv: Use correct image layout for blit based copies.
Bas Nieuwenhuizen
2017-06-26
1
-10
/
+10
*
radv: handle primitive id input into fragment shader with no geom shader
Dave Airlie
2017-06-26
4
-10
/
+39
*
radv: compile fragment shader first.
Dave Airlie
2017-06-26
1
-27
/
+27
*
radv: set prim_id for geometry shaders
Dave Airlie
2017-06-26
1
-0
/
+5
*
radv: move assert down in radv_bind_descriptor_set
Dave Airlie
2017-06-13
1
-2
/
+2
*
radv: return correct error on invalid handle from vkAllocateMemory
Dave Airlie
2017-06-13
1
-2
/
+3
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