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gallium_va_encpackedheader01
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vulkan
Commit message (
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Author
Age
Files
Lines
...
*
radv: change base aligmment for allocated memory.
Dave Airlie
2017-02-15
1
-1
/
+1
*
radv: disable gfx init on CIK for now
Dave Airlie
2017-02-14
1
-1
/
+2
*
radv: use indirect buffer for initial gfx state.
Dave Airlie
2017-02-13
4
-1
/
+62
*
radv: start splitting init config up
Dave Airlie
2017-02-13
1
-8
/
+20
*
radv: don't pass physical device to si_init_ fns.
Dave Airlie
2017-02-13
3
-11
/
+9
*
radv: detect command buffers that do no work and drop them (v2)
Dave Airlie
2017-02-13
5
-8
/
+27
*
radv: Fix radv_GetPhysicalDeviceQueueFamilyProperties2KHR.
Bas Nieuwenhuizen
2017-02-13
1
-9
/
+36
*
radv: reduce CPU overhead merging bo lists.
Dave Airlie
2017-02-12
1
-1
/
+11
*
radv: handle queue submission with no cs but semaphores
Dave Airlie
2017-02-09
1
-2
/
+20
*
radv: Add CPU color packing for VK_FORMAT_A2B10G10R10_UNORM_PACK32.
Bas Nieuwenhuizen
2017-02-08
1
-2
/
+6
*
radv: handle dcc in explicit image resolve path. (v2)
Dave Airlie
2017-02-07
1
-3
/
+8
*
radv: Enable fast clears by default.
Bas Nieuwenhuizen
2017-02-07
3
-4
/
+4
*
radv: pass FMASK alignment to application
Dave Airlie
2017-02-07
1
-0
/
+1
*
radv: Pass DCC alignment to application.
Bas Nieuwenhuizen
2017-02-07
1
-0
/
+1
*
radv: Pass CMASK alignment to application.
Bas Nieuwenhuizen
2017-02-07
1
-0
/
+1
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
4
-12
/
+15
*
radv: Enable VK_KHR_shader_draw_parameters.
Bas Nieuwenhuizen
2017-02-01
2
-0
/
+5
*
radv: Pass draw index to shader.
Bas Nieuwenhuizen
2017-02-01
1
-5
/
+9
*
radv: Enable Float64 support.
Bas Nieuwenhuizen
2017-02-01
2
-1
/
+2
*
radv/geom: check if esgs and gsvs ring exists before filling geom rings
Dave Airlie
2017-01-31
1
-3
/
+6
*
radv: enable geometryShader and multiViewport capabilities.
Dave Airlie
2017-01-31
1
-2
/
+2
*
radv: handle layer export from vs->fs properly
Dave Airlie
2017-01-31
1
-0
/
+14
*
radv: emit esgs itemsize register.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: handle prim id inputs to fragment shader.
Dave Airlie
2017-01-31
1
-1
/
+15
*
radv: emit geometry shaders to hardware
Dave Airlie
2017-01-31
1
-2
/
+96
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
3
-11
/
+230
*
radv: add gs ring size calculations to pipeline.
Dave Airlie
2017-01-31
2
-0
/
+34
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
3
-8
/
+124
*
radv: emit vertex shader to correct hw block.
Dave Airlie
2017-01-31
1
-1
/
+20
*
radv: extend shader stage code to cover geometry shaders.
Dave Airlie
2017-01-31
1
-8
/
+22
*
radv: move hw vertex shader emit to separate function
Dave Airlie
2017-01-31
1
-29
/
+40
*
radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
2017-01-31
1
-11
/
+9
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
2
-0
/
+35
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Prevent Coverity warning
Robert Foss
2017-01-30
1
-0
/
+2
*
radv: handle transfer_write as a dst flag.
Dave Airlie
2017-01-31
1
-0
/
+1
*
radv: Expose VK_KHR_maintenance1
Andres Rodriguez
2017-01-30
1
-0
/
+4
*
radv: Fix vkCmdCopyImage for 2d slices into 3d Images
Andres Rodriguez
2017-01-30
1
-1
/
+4
*
radv: Expose transfer format features.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+11
*
radv: Don't allow any operations on non-supported depth/stencil formats.
Bas Nieuwenhuizen
2017-01-30
1
-4
/
+5
*
radv: use new error codes for AllocateDescriptorSets
Andres Rodriguez
2017-01-30
1
-1
/
+1
*
radv: vkAllocateCommandBuffers should NULL all output handles
Andres Rodriguez
2017-01-30
1
-0
/
+3
*
radv: add trim command pool stub
Andres Rodriguez
2017-01-30
1
-0
/
+7
*
radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
2017-01-30
3
-6
/
+199
*
radv: Track scratch usage across pipelines & command buffers.
Bas Nieuwenhuizen
2017-01-30
4
-8
/
+119
*
radv/ac: Add compiler support for spilling.
Bas Nieuwenhuizen
2017-01-30
1
-1
/
+2
*
radv/amdgpu: Support a preamble CS.
Bas Nieuwenhuizen
2017-01-30
4
-15
/
+56
*
radv: drop support for VK_AMD_NEGATIVE_VIEWPORT_HEIGHT
Andres Rodriguez
2017-01-28
1
-4
/
+0
*
radv: implement VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2
Dave Airlie
2017-01-28
2
-1
/
+73
*
radv: use proper maximum slice for layered view
Dave Airlie
2017-01-28
1
-2
/
+4
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