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path: root/src/amd/vulkan/radv_shader.h
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* radv: handle exporting view index to fragment shader. (v1.1)Dave Airlie2018-03-191-0/+2
* radv: drop geometry stride user sgpr.Dave Airlie2018-03-161-1/+0
* radv: migrate lds size calculations to shader gen.Dave Airlie2018-03-161-0/+1
* radv: drop scanning the tess shader in the nir code.Dave Airlie2018-03-161-5/+0
* radv/tess: remove last chunk of tess sgprsDave Airlie2018-03-161-2/+2
* radv: pass num_patches to tes from tcsDave Airlie2018-03-161-1/+2
* radv: drop tess offchip layout for tcs.Dave Airlie2018-03-161-1/+1
* radv/tess: drop tcs_in_layout setting completely.Dave Airlie2018-03-161-0/+1
* radv: drop ls_out_layout const.Dave Airlie2018-03-161-1/+0
* radv/shader_info: start gathering tess output info (v2)Dave Airlie2018-03-161-0/+5
* radv: migrate unique index info shader info (v2)Dave Airlie2018-03-161-0/+21
* radv: record LLVM IR when debugging shadersSamuel Pitoiset2018-03-151-0/+2
* radv: add dump_shader to the NIR compiler optionsSamuel Pitoiset2018-03-151-0/+1
* ac/nir: move ac_nir_compiler_options and friends to radv folderSamuel Pitoiset2018-03-131-1/+72
* ac: move ac_shader_info to radv folderSamuel Pitoiset2018-03-131-1/+37
* ac/nir: move ac_shader_variant_info and friends to radv folderSamuel Pitoiset2018-03-131-1/+98
* ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.cTimothy Arceri2018-03-051-4/+0
* radv: Always lower indirect derefs after nir_lower_global_vars_to_local.Bas Nieuwenhuizen2018-02-151-0/+4
* radv: do not dump meta shader statsSamuel Pitoiset2018-01-311-0/+9
* radv: fix a crash in radv_can_dump_shader()Samuel Pitoiset2017-12-041-2/+2
* radv: do not dump meta shaders with RADV_DEBUG=shadersSamuel Pitoiset2017-12-011-0/+10
* radv: pre-calculate user_data_0 registers and store in pipelineDave Airlie2017-11-061-4/+0
* radv: Update GFX9 user data regs for GS/tess.Bas Nieuwenhuizen2017-10-191-2/+2
* radv: Add code to compile merged shaders.Bas Nieuwenhuizen2017-10-191-2/+3
* radv: Link shaders.Bas Nieuwenhuizen2017-10-181-0/+3
* radv: dump SPIRV when a GPU hang is detectedSamuel Pitoiset2017-10-041-0/+2
* radv: dump NIR when a GPU hang is detectedSamuel Pitoiset2017-10-041-1/+5
* radv: add radv_shader_dump_stats() helperSamuel Pitoiset2017-09-141-0/+6
* radv: keep track of the disasm string in debug mode onlySamuel Pitoiset2017-09-081-0/+1
* radv: drop 'dump' parameters from some shader related functionsSamuel Pitoiset2017-09-081-5/+3
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-081-0/+104