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vulkan
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radv_shader.h
Commit message (
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Author
Age
Files
Lines
*
radv/gfx10: implement VK_EXT_post_depth_coverage
Samuel Pitoiset
2019-07-17
1
-0
/
+1
*
radv: tidy up radv_get_shader_name() and add NGG stages
Samuel Pitoiset
2019-07-12
1
-1
/
+2
*
radv: Add a common member in the union to make things more clear.
Bas Nieuwenhuizen
2019-07-09
1
-0
/
+3
*
Revert "radv: keep track of whether NGG is used for GS on GFX10"
Bas Nieuwenhuizen
2019-07-09
1
-6
/
+0
*
radv: keep track of whether NGG is used for GS on GFX10
Samuel Pitoiset
2019-07-09
1
-0
/
+6
*
radv: Lower input attachments in NIR.
Daniel Schürmann
2019-07-08
1
-1
/
+0
*
radv/gfx10: implement NGG support (VS only)
Samuel Pitoiset
2019-07-07
1
-0
/
+2
*
radv: Combine vs and tes output keys parts.
Bas Nieuwenhuizen
2019-07-07
1
-10
/
+12
*
radv: Add the concept of radv shader binaries.
Bas Nieuwenhuizen
2019-07-04
1
-8
/
+45
*
radv: Add export_prim_id to the shader variant info.
Bas Nieuwenhuizen
2019-07-04
1
-0
/
+2
*
radv: Merge rsrc1/rsrc2 fields with the config fields.
Bas Nieuwenhuizen
2019-07-04
1
-2
/
+0
*
radv: rework how the number of VGPRs is computed
Samuel Pitoiset
2019-07-01
1
-1
/
+0
*
radv: only export clip/cull distances if PS reads them
Samuel Pitoiset
2019-06-27
1
-0
/
+2
*
radv: Run the new ycbcr lowering pass.
Bas Nieuwenhuizen
2019-04-25
1
-1
/
+2
*
radv: Add ycbcr lowering pass.
Bas Nieuwenhuizen
2019-04-25
1
-0
/
+3
*
radv: store more vertex attribute infos as pipeline keys
Samuel Pitoiset
2019-03-13
1
-0
/
+6
*
radv: Fix float16 interpolation set up.
Bas Nieuwenhuizen
2019-02-22
1
-0
/
+1
*
radv: Handle clip+cull distances more generally as compact arrays.
Bas Nieuwenhuizen
2019-02-20
1
-0
/
+2
*
radv: store vertex attribute formats as pipeline keys
Samuel Pitoiset
2019-02-14
1
-0
/
+1
*
radv: add support for push constants inlining when possible
Samuel Pitoiset
2019-02-12
1
-4
/
+7
*
radv: gather if shaders load dynamic offsets separately
Samuel Pitoiset
2019-02-12
1
-0
/
+1
*
radv: gather more info about push constants
Samuel Pitoiset
2019-02-12
1
-0
/
+4
*
ac/radv/radeonsi: add ac_get_num_physical_sgprs() helper
Timothy Arceri
2019-02-01
1
-6
/
+0
*
radv: remove radv_userdata_info::indirect field
Samuel Pitoiset
2019-01-28
1
-1
/
+0
*
radv: declare streamout SGPRs
Samuel Pitoiset
2018-10-29
1
-1
/
+2
*
radv: gather stream output info
Samuel Pitoiset
2018-10-29
1
-0
/
+18
*
radv: gather which GS stream is used for every outputs
Samuel Pitoiset
2018-10-29
1
-0
/
+1
*
radv: gather the number of output components per stream
Samuel Pitoiset
2018-10-29
1
-0
/
+1
*
radv: gather the number of streams used by geometry shaders
Samuel Pitoiset
2018-10-29
1
-0
/
+1
*
radv: use nir_opt_find_array_copies()
Timothy Arceri
2018-10-18
1
-1
/
+2
*
radv: handle loc->indirect correctly for the first descriptor
Samuel Pitoiset
2018-09-14
1
-1
/
+0
*
radv: fix passing clip/cull distances from VS to PS
Samuel Pitoiset
2018-08-31
1
-0
/
+1
*
radv: reduce CPU overhead in radv_flush_descriptors()
Samuel Pitoiset
2018-07-09
1
-0
/
+1
*
radv: do not use an user SGPR for the sample position offset
Samuel Pitoiset
2018-06-20
1
-1
/
+0
*
radv: don't store the number of samples as log2
Samuel Pitoiset
2018-06-20
1
-1
/
+1
*
radv: add RADV_DEBUG=checkir
Samuel Pitoiset
2018-06-15
1
-0
/
+1
*
radv: remove multisample bit from shader key.
Dave Airlie
2018-06-15
1
-1
/
+0
*
radv: set amdgpu-32bit-address-high-bits LLVM attribute
Samuel Pitoiset
2018-05-22
1
-0
/
+1
*
radv: scan the geometry shader output usage mask
Samuel Pitoiset
2018-05-14
1
-0
/
+3
*
radv: Fix up 2_10_10_10 alpha sign.
Bas Nieuwenhuizen
2018-05-14
1
-0
/
+12
*
radv: allow to dump the GS copy shader with RADV_DEBUG="shaders"
Samuel Pitoiset
2018-05-14
1
-3
/
+6
*
radv: add initial support for VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
Timothy Arceri
2018-05-13
1
-2
/
+3
*
radv: Implement VK_EXT_vertex_attribute_divisor.
Bas Nieuwenhuizen
2018-04-12
1
-0
/
+1
*
radv: add RADV_NUM_PHYSICAL_VGPRS constant
Samuel Pitoiset
2018-04-09
1
-0
/
+2
*
radv: add radv_get_num_physical_sgprs() helper
Samuel Pitoiset
2018-04-09
1
-0
/
+6
*
radv: handle exporting view index to fragment shader. (v1.1)
Dave Airlie
2018-03-19
1
-0
/
+2
*
radv: drop geometry stride user sgpr.
Dave Airlie
2018-03-16
1
-1
/
+0
*
radv: migrate lds size calculations to shader gen.
Dave Airlie
2018-03-16
1
-0
/
+1
*
radv: drop scanning the tess shader in the nir code.
Dave Airlie
2018-03-16
1
-5
/
+0
*
radv/tess: remove last chunk of tess sgprs
Dave Airlie
2018-03-16
1
-2
/
+2
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