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src
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amd
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vulkan
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radv_shader.c
Commit message (
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Author
Age
Files
Lines
*
radv: enable AMD_gcn_shader extension
Daniel Schürmann
2018-03-07
1
-0
/
+3
*
radv: Add trivial device group implementation.
Bas Nieuwenhuizen
2018-03-07
1
-0
/
+2
*
radv: Add minimal subgroup support.
Bas Nieuwenhuizen
2018-03-07
1
-0
/
+10
*
radv: report the scratch private memory size with shader stats
Samuel Pitoiset
2018-03-06
1
-1
/
+3
*
ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.c
Timothy Arceri
2018-03-05
1
-40
/
+1
*
radv: enable lowering of fpow to fexp2 and flog2
Samuel Pitoiset
2018-02-22
1
-0
/
+1
*
radv: Always lower indirect derefs after nir_lower_global_vars_to_local.
Bas Nieuwenhuizen
2018-02-15
1
-34
/
+40
*
radv: run nir_opt_shrink_load
Samuel Pitoiset
2018-02-06
1
-0
/
+2
*
nir: add vs_inputs_dual_locations compiler option
Timothy Arceri
2018-01-30
1
-0
/
+1
*
radv: add an option that allows to dump pre-optimization ir
Samuel Pitoiset
2018-01-22
1
-0
/
+2
*
radv: Replace an assert with unreachable.
Bas Nieuwenhuizen
2018-01-19
1
-1
/
+1
*
radv/radeonsi/nir: lower 64bit flrp
Timothy Arceri
2018-01-13
1
-0
/
+1
*
radv/gfx9: calculate the number of ES VGPRs for merged shaders
Samuel Pitoiset
2018-01-10
1
-3
/
+10
*
radv/gfx9: enable LDS for GS only if the ES type is TES
Samuel Pitoiset
2018-01-10
1
-1
/
+2
*
radv/gfx9: do not load VGPR1 when GS uses points or lines
Samuel Pitoiset
2018-01-08
1
-1
/
+3
*
radv: make shader BOs read-only for the GPU
Samuel Pitoiset
2018-01-08
1
-1
/
+4
*
radv/gfx9: reduce the number of input VGPRs for the GS stage
Samuel Pitoiset
2018-01-04
1
-1
/
+14
*
radv: properly load unused gl_LocalInvocationID/gl_WorkGroupID components
Samuel Pitoiset
2017-12-19
1
-2
/
+5
*
Revert "radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components"
Samuel Pitoiset
2017-12-18
1
-5
/
+2
*
radv: do not load the local invocation index when it's unused
Samuel Pitoiset
2017-12-14
1
-1
/
+1
*
radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components
Samuel Pitoiset
2017-12-14
1
-3
/
+8
*
spirv: Convert the supported_extensions struct to spirv_options
Jason Ekstrand
2017-12-02
1
-10
/
+13
*
radv: do not dump meta shaders with RADV_DEBUG=shaders
Samuel Pitoiset
2017-12-01
1
-1
/
+1
*
radv: use vk_error() everywhere an error is returned
Samuel Pitoiset
2017-11-13
1
-1
/
+1
*
radv: pre-calculate user_data_0 registers and store in pipeline
Dave Airlie
2017-11-06
1
-39
/
+0
*
radv: Fix -Wformat-security issue
Alex Smith
2017-10-30
1
-1
/
+1
*
radv: Implement VK_AMD_shader_info
Alex Smith
2017-10-29
1
-31
/
+149
*
radv: add support for local bos. (v3)
Dave Airlie
2017-10-26
1
-1
/
+1
*
radv: move nir print after linking is done
Timothy Arceri
2017-10-24
1
-3
/
+0
*
radv: Disallow indirect outputs for GS on GFX9 as well.
Bas Nieuwenhuizen
2017-10-23
1
-3
/
+1
*
radv: Don't use vgpr indexing for outputs on GFX9.
Bas Nieuwenhuizen
2017-10-22
1
-0
/
+5
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-5
/
+5
*
radv: calculate and emit GFX9 GS registers to pipeline state.
Bas Nieuwenhuizen
2017-10-20
1
-0
/
+6
*
radv: copy indirect lowering settings from radeonsi
Timothy Arceri
2017-10-20
1
-1
/
+26
*
radv: Modify rsrc1/rsrc2 generation for merged tess.
Bas Nieuwenhuizen
2017-10-19
1
-7
/
+16
*
radv: Update GFX9 user data regs for GS/tess.
Bas Nieuwenhuizen
2017-10-19
1
-4
/
+15
*
radv: Add code to compile merged shaders.
Bas Nieuwenhuizen
2017-10-19
1
-7
/
+10
*
ac/nir: Change interface to allow multiple source shaders.
Bas Nieuwenhuizen
2017-10-19
1
-1
/
+1
*
radv: Link shaders.
Bas Nieuwenhuizen
2017-10-18
1
-1
/
+1
*
radv: remove duplicate debug_flags field
Timothy Arceri
2017-10-12
1
-4
/
+4
*
radv: lower ffma in nir.
Dave Airlie
2017-10-11
1
-0
/
+1
*
amd: move r600d_common.h into r600g
Marek Olšák
2017-10-09
1
-1
/
+0
*
radv: dump SPIRV when a GPU hang is detected
Samuel Pitoiset
2017-10-04
1
-1
/
+3
*
radv: dump NIR when a GPU hang is detected
Samuel Pitoiset
2017-10-04
1
-2
/
+8
*
radv: add radv_shader_dump_stats() helper
Samuel Pitoiset
2017-09-14
1
-0
/
+70
*
radv/nir: call opt_remove_phis after trivial continues.
Dave Airlie
2017-09-13
1
-0
/
+1
*
radv: keep track of the disasm string in debug mode only
Samuel Pitoiset
2017-09-08
1
-1
/
+8
*
radv: add shader_variant_create() helper function
Samuel Pitoiset
2017-09-08
1
-58
/
+56
*
radv: drop 'dump' parameters from some shader related functions
Samuel Pitoiset
2017-09-08
1
-8
/
+9
*
radv: move shaders related code to radv_shader.c
Samuel Pitoiset
2017-09-08
1
-0
/
+526