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path: root/src/amd/vulkan/radv_shader.c
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* radv: enable AMD_gcn_shader extensionDaniel Schürmann2018-03-071-0/+3
* radv: Add trivial device group implementation.Bas Nieuwenhuizen2018-03-071-0/+2
* radv: Add minimal subgroup support.Bas Nieuwenhuizen2018-03-071-0/+10
* radv: report the scratch private memory size with shader statsSamuel Pitoiset2018-03-061-1/+3
* ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.cTimothy Arceri2018-03-051-40/+1
* radv: enable lowering of fpow to fexp2 and flog2Samuel Pitoiset2018-02-221-0/+1
* radv: Always lower indirect derefs after nir_lower_global_vars_to_local.Bas Nieuwenhuizen2018-02-151-34/+40
* radv: run nir_opt_shrink_loadSamuel Pitoiset2018-02-061-0/+2
* nir: add vs_inputs_dual_locations compiler optionTimothy Arceri2018-01-301-0/+1
* radv: add an option that allows to dump pre-optimization irSamuel Pitoiset2018-01-221-0/+2
* radv: Replace an assert with unreachable.Bas Nieuwenhuizen2018-01-191-1/+1
* radv/radeonsi/nir: lower 64bit flrpTimothy Arceri2018-01-131-0/+1
* radv/gfx9: calculate the number of ES VGPRs for merged shadersSamuel Pitoiset2018-01-101-3/+10
* radv/gfx9: enable LDS for GS only if the ES type is TESSamuel Pitoiset2018-01-101-1/+2
* radv/gfx9: do not load VGPR1 when GS uses points or linesSamuel Pitoiset2018-01-081-1/+3
* radv: make shader BOs read-only for the GPUSamuel Pitoiset2018-01-081-1/+4
* radv/gfx9: reduce the number of input VGPRs for the GS stageSamuel Pitoiset2018-01-041-1/+14
* radv: properly load unused gl_LocalInvocationID/gl_WorkGroupID componentsSamuel Pitoiset2017-12-191-2/+5
* Revert "radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components"Samuel Pitoiset2017-12-181-5/+2
* radv: do not load the local invocation index when it's unusedSamuel Pitoiset2017-12-141-1/+1
* radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID componentsSamuel Pitoiset2017-12-141-3/+8
* spirv: Convert the supported_extensions struct to spirv_optionsJason Ekstrand2017-12-021-10/+13
* radv: do not dump meta shaders with RADV_DEBUG=shadersSamuel Pitoiset2017-12-011-1/+1
* radv: use vk_error() everywhere an error is returnedSamuel Pitoiset2017-11-131-1/+1
* radv: pre-calculate user_data_0 registers and store in pipelineDave Airlie2017-11-061-39/+0
* radv: Fix -Wformat-security issueAlex Smith2017-10-301-1/+1
* radv: Implement VK_AMD_shader_infoAlex Smith2017-10-291-31/+149
* radv: add support for local bos. (v3)Dave Airlie2017-10-261-1/+1
* radv: move nir print after linking is doneTimothy Arceri2017-10-241-3/+0
* radv: Disallow indirect outputs for GS on GFX9 as well.Bas Nieuwenhuizen2017-10-231-3/+1
* radv: Don't use vgpr indexing for outputs on GFX9.Bas Nieuwenhuizen2017-10-221-0/+5
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-5/+5
* radv: calculate and emit GFX9 GS registers to pipeline state.Bas Nieuwenhuizen2017-10-201-0/+6
* radv: copy indirect lowering settings from radeonsiTimothy Arceri2017-10-201-1/+26
* radv: Modify rsrc1/rsrc2 generation for merged tess.Bas Nieuwenhuizen2017-10-191-7/+16
* radv: Update GFX9 user data regs for GS/tess.Bas Nieuwenhuizen2017-10-191-4/+15
* radv: Add code to compile merged shaders.Bas Nieuwenhuizen2017-10-191-7/+10
* ac/nir: Change interface to allow multiple source shaders.Bas Nieuwenhuizen2017-10-191-1/+1
* radv: Link shaders.Bas Nieuwenhuizen2017-10-181-1/+1
* radv: remove duplicate debug_flags fieldTimothy Arceri2017-10-121-4/+4
* radv: lower ffma in nir.Dave Airlie2017-10-111-0/+1
* amd: move r600d_common.h into r600gMarek Olšák2017-10-091-1/+0
* radv: dump SPIRV when a GPU hang is detectedSamuel Pitoiset2017-10-041-1/+3
* radv: dump NIR when a GPU hang is detectedSamuel Pitoiset2017-10-041-2/+8
* radv: add radv_shader_dump_stats() helperSamuel Pitoiset2017-09-141-0/+70
* radv/nir: call opt_remove_phis after trivial continues.Dave Airlie2017-09-131-0/+1
* radv: keep track of the disasm string in debug mode onlySamuel Pitoiset2017-09-081-1/+8
* radv: add shader_variant_create() helper functionSamuel Pitoiset2017-09-081-58/+56
* radv: drop 'dump' parameters from some shader related functionsSamuel Pitoiset2017-09-081-8/+9
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-081-0/+526