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path: root/src/amd/vulkan/radv_private.h
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* ac/radv: move llvm compiler info to struct and init in one placeDave Airlie2018-07-041-4/+3
* radv: create/destroy passmgr at the higher level.Dave Airlie2018-07-041-0/+2
* radv: use separate bind points for the dynamic buffersSamuel Pitoiset2018-06-271-1/+1
* radv: remove unused 'predicated' parameter from some functionsSamuel Pitoiset2018-06-271-2/+0
* radv: emit PIPELINESTAT_{START,STOP} events for pipeline stats queriesSamuel Pitoiset2018-06-261-0/+4
* radv: add VK_EXT_display_control to radv driver [v5]Keith Packard2018-06-231-0/+1
* radv: always initialize the clear depth/stencil values to 0Samuel Pitoiset2018-06-201-4/+4
* radv: always initialize the clear color values to 0Samuel Pitoiset2018-06-201-4/+4
* radv: don't store the number of samples as log2Samuel Pitoiset2018-06-201-1/+1
* radv: Add KHR_display extension to radv [v5]Keith Packard2018-06-191-0/+1
* vulkan: Add KHR_display extension using DRM [v10]Keith Packard2018-06-191-0/+1
* amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbufMarek Olšák2018-06-191-15/+15
* radv: clean up radv_{set,load}_depth_clear_regs() helpersSamuel Pitoiset2018-06-151-4/+5
* radv: clean up radv_{set,load}_color_clear_regs() helpersSamuel Pitoiset2018-06-151-4/+6
* radv: remove multisample bit from shader key.Dave Airlie2018-06-151-1/+0
* radv: Consolidate GFX9 merged shader lookup logicAlex Smith2018-06-011-1/+2
* radv: Add startup debug option.Bas Nieuwenhuizen2018-05-311-0/+2
* radv: Add option to print errors even in optimized builds.Bas Nieuwenhuizen2018-05-311-8/+5
* radv: Make the sem_info allocate/free functions static.Bas Nieuwenhuizen2018-05-311-8/+0
* radv: allow radv_emit_shader_pointer_head() to emit more pointersSamuel Pitoiset2018-05-291-3/+5
* radv: split radv_emit_shader_pointer()Samuel Pitoiset2018-05-291-5/+20
* radv: add support for 32-bit pointers in user data SGPRsSamuel Pitoiset2018-05-221-4/+14
* radv: add radv_emit_shader_pointer() helperSamuel Pitoiset2018-05-171-0/+10
* radv: remove radv_device::llvm_supports_spillSamuel Pitoiset2018-05-171-1/+0
* radv: Fix up 2_10_10_10 alpha sign.Bas Nieuwenhuizen2018-05-141-0/+1
* radv: add initial support for VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BITTimothy Arceri2018-05-131-0/+1
* radv: fix multisample image copiesMatthew Nicholls2018-05-021-9/+9
* radv: use a global BO list only for VK_EXT_descriptor_indexingSamuel Pitoiset2018-04-201-0/+3
* Revert "radv: Don't store buffer references in the descriptor set."Samuel Pitoiset2018-04-201-0/+2
* radv: enable DCC for MSAA 2x textures on VI under an optionSamuel Pitoiset2018-04-191-0/+3
* radv: Don't store buffer references in the descriptor set.Bas Nieuwenhuizen2018-04-181-2/+0
* radv: Keep a global BO list for VkMemory.Bas Nieuwenhuizen2018-04-181-0/+8
* radv: make radv_initialise_cmask() staticSamuel Pitoiset2018-04-161-2/+0
* mesa: include mtypes.h lessMarek Olšák2018-04-121-0/+1
* radv: Implement VK_EXT_vertex_attribute_divisor.Bas Nieuwenhuizen2018-04-121-0/+1
* radv: Enable RB+ where possible.Bas Nieuwenhuizen2018-04-111-0/+4
* radv: add radv_image_is_tc_compat_htile() helperSamuel Pitoiset2018-04-091-0/+9
* radv: clean up radv_vi_dcc_enabled()Samuel Pitoiset2018-04-091-6/+10
* radv: clean up radv_htile_enabled()Samuel Pitoiset2018-04-091-6/+9
* radv: add radv_image_has_{cmask,fmask,dcc,htile}() helpersSamuel Pitoiset2018-04-091-0/+36
* radv: only enable PERFECT_ZPASS_COUNTS for precision occlusion queriesSamuel Pitoiset2018-04-061-0/+1
* radv: use a mask for VBOs and shaders prefetchingSamuel Pitoiset2018-04-051-1/+2
* radv: implement out-of-order rasterization when it's safe on VI+Samuel Pitoiset2018-04-041-0/+4
* radv: set SAMPLE_RATE to the number of samples of the current fbSamuel Pitoiset2018-03-301-0/+1
* radv: remove unused radv_pipeline::needs_data_cache variableSamuel Pitoiset2018-03-221-1/+0
* radv: add dump_shader to the NIR compiler optionsSamuel Pitoiset2018-03-151-4/+2
* radv: fix vkGetDeviceQueue2() when create flags don't matchSamuel Pitoiset2018-03-141-0/+1
* ac/nir: move ac_nir_compiler_options and friends to radv folderSamuel Pitoiset2018-03-131-3/+4
* ac: move ac_shader_info to radv folderSamuel Pitoiset2018-03-131-0/+7
* ac/nir: move ac_shader_variant_info and friends to radv folderSamuel Pitoiset2018-03-131-5/+7