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path: root/src/amd/vulkan/radv_private.h
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* radv: flush more stages when semaphore are waiting.Dave Airlie2017-05-031-1/+1
* radv: minor pahole related improvements.Dave Airlie2017-05-031-3/+3
* radv: move some image info into a separate struct.Dave Airlie2017-05-031-7/+6
* radv: provide a helper for comparing an image extents.Dave Airlie2017-05-031-0/+9
* radv: Add shader prefetch.Bas Nieuwenhuizen2017-04-191-0/+2
* radv: Remove binding buffer count.Bas Nieuwenhuizen2017-04-191-1/+0
* radv: Use host memory pool for non-freeable descriptors.Bas Nieuwenhuizen2017-04-191-0/+4
* radv/ac: add support for indirect access of descriptor sets.Dave Airlie2017-04-191-1/+1
* radv: remove the temp descriptor set infrastructureFredrik Höglund2017-04-141-10/+0
* radv: add private push descriptors for metaFredrik Höglund2017-04-141-0/+8
* radv: make sizes & offsets 32 bit in radv_descriptor_update_template_entry.Bas Nieuwenhuizen2017-04-141-5/+5
* radv: Disable primitive restart for non-indexed drawsAlex Smith2017-04-121-0/+1
* radv: Use an offset instead of pointers for immutable samplers.Bas Nieuwenhuizen2017-04-121-1/+1
* radv: Implement pipeline statistics queries.Bas Nieuwenhuizen2017-04-111-0/+2
* radv: Rename query pipeline/set layout.Bas Nieuwenhuizen2017-04-111-2/+2
* radv: Add occlusion query shader.Bas Nieuwenhuizen2017-04-111-0/+6
* radv: implement VK_KHR_descriptor_update_templateFredrik Höglund2017-04-071-0/+39
* radv: implement VK_KHR_push_descriptorFredrik Höglund2017-04-071-0/+9
* radv: refactor radv_UpdateDescriptorSetsFredrik Höglund2017-04-071-0/+10
* radv: overhaul fragment shader sample positions.Dave Airlie2017-04-041-0/+2
* radv/pipeline: start calculating tess stage.Dave Airlie2017-04-011-0/+13
* radv: add tessellation ring allocation support. (v2)Dave Airlie2017-04-011-0/+4
* radv: add support for some device specific tess information.Dave Airlie2017-04-011-0/+2
* radv: add helper function to denote if tess is enabled on a pipeline.Dave Airlie2017-04-011-0/+5
* radv: Use the guard band.Bas Nieuwenhuizen2017-03-301-1/+2
* radv: Prepare for not using the guard band for lines & points.Bas Nieuwenhuizen2017-03-301-0/+1
* radv: Implement sparse image creation.Bas Nieuwenhuizen2017-03-291-0/+1
* radv: Implement sparse buffer creation.Bas Nieuwenhuizen2017-03-291-0/+1
* radv: move shader stages calculation to pipeline.Dave Airlie2017-03-281-0/+1
* radv: move pa_cl_vs_out_cntl calculation to pipelineDave Airlie2017-03-281-1/+1
* radv: move calculating fragment shader i/os to pipeline.Dave Airlie2017-03-281-0/+2
* radv: move shader_z_format calculation to pipeline.Dave Airlie2017-03-281-0/+1
* radv: move db_shader_control calculation to pipeline.Dave Airlie2017-03-281-0/+1
* radv: move vgt_gs_mode value to pipeline.Dave Airlie2017-03-281-0/+1
* radv: fix ia_multi_vgt_param for instanced vs indirect draw.Dave Airlie2017-03-281-1/+2
* Revert "radv: fallback to an in-memory cache when no pipline cache is provided"Dave Airlie2017-03-201-2/+1
* radv: fallback to an in-memory cache when no pipline cache is providedTimothy Arceri2017-03-171-1/+2
* radv: always create an fallback pipeline cacheTimothy Arceri2017-03-171-0/+3
* radv: Remove unused descriptor set field.Bas Nieuwenhuizen2017-03-151-1/+0
* radv: fix the size of the dynamic_buffers arrayFredrik Höglund2017-03-071-1/+1
* radv: Use winsys HTILE info.Bas Nieuwenhuizen2017-03-071-3/+1
* radv: Add L2 writeback.Bas Nieuwenhuizen2017-03-061-8/+10
* radv: avoid casting warnings on 32bitGrazvydas Ignotas2017-03-061-0/+3
* radv/amdgpu: Add some debug flags.Bas Nieuwenhuizen2017-03-061-12/+1
* radv: Cache command buffers in command pool.Bas Nieuwenhuizen2017-03-061-0/+1
* radv: add support for NV_dedicated_allocationDave Airlie2017-02-271-1/+6
* radv: make radv_resolve_entrypoint staticEmil Velikov2017-02-211-1/+0
* radv: remove unused radv_dispatch_table dtableEmil Velikov2017-02-211-2/+0
* radv: Flush in the initial preamble CS.Bas Nieuwenhuizen2017-02-211-1/+11
* vulkan/wsi/x11: add support to detect if we can support rendering (v3)Dave Airlie2017-02-201-0/+1