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src
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amd
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vulkan
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radv_private.h
Commit message (
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Author
Age
Files
Lines
*
radv: Enable fast clears by default.
Bas Nieuwenhuizen
2017-02-07
1
-1
/
+1
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
1
-1
/
+1
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
1
-0
/
+8
*
radv: add gs ring size calculations to pipeline.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
1
-1
/
+3
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
1
-0
/
+3
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+8
*
radv: Track scratch usage across pipelines & command buffers.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+8
*
radv: Support multiple devices.
Bas Nieuwenhuizen
2017-01-16
1
-1
/
+2
*
radv: Get physical device from radv_device instead of the instance.
Bas Nieuwenhuizen
2017-01-16
1
-0
/
+2
*
radv/meta: consolidate the depth stencil clear renderpasses
Dave Airlie
2017-01-17
1
-3
/
+1
*
radv: make device extension setup dynamic
Andres Rodriguez
2017-01-14
1
-0
/
+6
*
radv: use a winsys context per-queue, instead of per device v2
Andres Rodriguez
2017-01-14
1
-1
/
+1
*
radv: remove some unused macros and functions
Grazvydas Ignotas
2017-01-13
1
-14
/
+1
*
radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
2017-01-09
1
-3
/
+15
*
radv: Dump command buffer on hang.
Bas Nieuwenhuizen
2017-01-09
1
-0
/
+5
*
radv: drop unused fields in physical device.
Dave Airlie
2017-01-09
1
-6
/
+0
*
radv: Also skip DCC clear flushes for compute.
Bas Nieuwenhuizen
2016-12-27
1
-3
/
+3
*
radv: Create an empty CS per ring type.
Bas Nieuwenhuizen
2016-12-18
1
-1
/
+1
*
radv: Don't enable CMASK on compute queues.
Bas Nieuwenhuizen
2016-12-18
1
-1
/
+9
*
radv: init compute queue and avoid initing transfer queues
Dave Airlie
2016-12-18
1
-0
/
+2
*
radv: clear image implementation for compute queue
Dave Airlie
2016-12-18
1
-0
/
+5
*
radv: implement image->image copies using compute shader
Dave Airlie
2016-12-18
1
-0
/
+5
*
radv: Store queue family in command buffers.
Dave Airlie
2016-12-18
1
-0
/
+7
*
radv: start fixing up queue allocate for multiple queues
Dave Airlie
2016-12-18
1
-4
/
+12
*
radv: Use enum for memory types.
Bas Nieuwenhuizen
2016-12-09
1
-0
/
+8
*
radv: Use enum for memory heaps.
Bas Nieuwenhuizen
2016-12-09
1
-0
/
+7
*
radv: Clean up some unused variables.
Bas Nieuwenhuizen
2016-12-09
1
-16
/
+0
*
radv: move descriptor set userdata emission to draw flush time.
Dave Airlie
2016-12-07
1
-0
/
+1
*
vulkan: use STATIC_ASSERT instead of static_assert
Edward O'Callaghan
2016-12-07
1
-1
/
+1
*
radv: Make radv_finishme only warn once per call-site
Emil Velikov
2016-11-28
1
-1
/
+7
*
radv: add support for shader stats dump
Dave Airlie
2016-11-22
1
-0
/
+2
*
radv: Store UUID in physical device.
Bas Nieuwenhuizen
2016-11-22
1
-2
/
+2
*
radv: drop some unused cmask info members.
Dave Airlie
2016-11-01
1
-4
/
+0
*
radv: mark the fence as submitted and signalled in vkAcquireNextImageKHR
Fredrik Höglund
2016-10-26
1
-0
/
+7
*
radv: port to common wsi codebase
Dave Airlie
2016-10-19
1
-3
/
+2
*
radv: drop pointless struct decl.
Dave Airlie
2016-10-19
1
-2
/
+0
*
radv: move to using shared vk_alloc inlines.
Dave Airlie
2016-10-19
1
-45
/
+2
*
radv: drop local MIN/MAX macros.
Dave Airlie
2016-10-19
1
-4
/
+1
*
radv: make use of shared vector helper.
Dave Airlie
2016-10-19
1
-53
/
+0
*
radv: remove the validation layer and some related bits.
Dave Airlie
2016-10-12
1
-11
/
+0
*
radv: drop entrypoint split out.
Dave Airlie
2016-10-12
1
-1
/
+0
*
radv: drop the RADV_CALL macro.
Dave Airlie
2016-10-12
1
-8
/
+0
*
radv: Use proper header guards over 'pragma once' directives
Edward O'Callaghan
2016-10-10
1
-1
/
+3
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+1402