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src
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amd
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vulkan
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radv_private.h
Commit message (
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Author
Age
Files
Lines
*
radv: overhaul fragment shader sample positions.
Dave Airlie
2017-04-04
1
-0
/
+2
*
radv/pipeline: start calculating tess stage.
Dave Airlie
2017-04-01
1
-0
/
+13
*
radv: add tessellation ring allocation support. (v2)
Dave Airlie
2017-04-01
1
-0
/
+4
*
radv: add support for some device specific tess information.
Dave Airlie
2017-04-01
1
-0
/
+2
*
radv: add helper function to denote if tess is enabled on a pipeline.
Dave Airlie
2017-04-01
1
-0
/
+5
*
radv: Use the guard band.
Bas Nieuwenhuizen
2017-03-30
1
-1
/
+2
*
radv: Prepare for not using the guard band for lines & points.
Bas Nieuwenhuizen
2017-03-30
1
-0
/
+1
*
radv: Implement sparse image creation.
Bas Nieuwenhuizen
2017-03-29
1
-0
/
+1
*
radv: Implement sparse buffer creation.
Bas Nieuwenhuizen
2017-03-29
1
-0
/
+1
*
radv: move shader stages calculation to pipeline.
Dave Airlie
2017-03-28
1
-0
/
+1
*
radv: move pa_cl_vs_out_cntl calculation to pipeline
Dave Airlie
2017-03-28
1
-1
/
+1
*
radv: move calculating fragment shader i/os to pipeline.
Dave Airlie
2017-03-28
1
-0
/
+2
*
radv: move shader_z_format calculation to pipeline.
Dave Airlie
2017-03-28
1
-0
/
+1
*
radv: move db_shader_control calculation to pipeline.
Dave Airlie
2017-03-28
1
-0
/
+1
*
radv: move vgt_gs_mode value to pipeline.
Dave Airlie
2017-03-28
1
-0
/
+1
*
radv: fix ia_multi_vgt_param for instanced vs indirect draw.
Dave Airlie
2017-03-28
1
-1
/
+2
*
Revert "radv: fallback to an in-memory cache when no pipline cache is provided"
Dave Airlie
2017-03-20
1
-2
/
+1
*
radv: fallback to an in-memory cache when no pipline cache is provided
Timothy Arceri
2017-03-17
1
-1
/
+2
*
radv: always create an fallback pipeline cache
Timothy Arceri
2017-03-17
1
-0
/
+3
*
radv: Remove unused descriptor set field.
Bas Nieuwenhuizen
2017-03-15
1
-1
/
+0
*
radv: fix the size of the dynamic_buffers array
Fredrik Höglund
2017-03-07
1
-1
/
+1
*
radv: Use winsys HTILE info.
Bas Nieuwenhuizen
2017-03-07
1
-3
/
+1
*
radv: Add L2 writeback.
Bas Nieuwenhuizen
2017-03-06
1
-8
/
+10
*
radv: avoid casting warnings on 32bit
Grazvydas Ignotas
2017-03-06
1
-0
/
+3
*
radv/amdgpu: Add some debug flags.
Bas Nieuwenhuizen
2017-03-06
1
-12
/
+1
*
radv: Cache command buffers in command pool.
Bas Nieuwenhuizen
2017-03-06
1
-0
/
+1
*
radv: add support for NV_dedicated_allocation
Dave Airlie
2017-02-27
1
-1
/
+6
*
radv: make radv_resolve_entrypoint static
Emil Velikov
2017-02-21
1
-1
/
+0
*
radv: remove unused radv_dispatch_table dtable
Emil Velikov
2017-02-21
1
-2
/
+0
*
radv: Flush in the initial preamble CS.
Bas Nieuwenhuizen
2017-02-21
1
-1
/
+11
*
vulkan/wsi/x11: add support to detect if we can support rendering (v3)
Dave Airlie
2017-02-20
1
-0
/
+1
*
Revert "radv: detect command buffers that do no work and drop them (v2)"
Dave Airlie
2017-02-20
1
-2
/
+0
*
radv: Use different allocator for descriptor set vram.
Bas Nieuwenhuizen
2017-02-17
1
-14
/
+4
*
radv: Never try to create more than max_sets descriptor sets.
Bas Nieuwenhuizen
2017-02-17
1
-0
/
+1
*
radv: fixup IA_MULTI_VGT_PARAM handling.
Dave Airlie
2017-02-14
1
-2
/
+10
*
radv: use indirect buffer for initial gfx state.
Dave Airlie
2017-02-13
1
-0
/
+7
*
radv: don't pass physical device to si_init_ fns.
Dave Airlie
2017-02-13
1
-4
/
+2
*
radv: detect command buffers that do no work and drop them (v2)
Dave Airlie
2017-02-13
1
-0
/
+2
*
radv: Enable fast clears by default.
Bas Nieuwenhuizen
2017-02-07
1
-1
/
+1
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
1
-1
/
+1
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
1
-0
/
+8
*
radv: add gs ring size calculations to pipeline.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
1
-1
/
+3
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
1
-0
/
+3
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+8
*
radv: Track scratch usage across pipelines & command buffers.
Bas Nieuwenhuizen
2017-01-30
1
-0
/
+8
*
radv: Support multiple devices.
Bas Nieuwenhuizen
2017-01-16
1
-1
/
+2
*
radv: Get physical device from radv_device instead of the instance.
Bas Nieuwenhuizen
2017-01-16
1
-0
/
+2
*
radv/meta: consolidate the depth stencil clear renderpasses
Dave Airlie
2017-01-17
1
-3
/
+1
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