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path: root/src/amd/vulkan/radv_private.h
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* radv: set SAMPLE_RATE to the number of samples of the current fbSamuel Pitoiset2018-03-301-0/+1
* radv: remove unused radv_pipeline::needs_data_cache variableSamuel Pitoiset2018-03-221-1/+0
* radv: add dump_shader to the NIR compiler optionsSamuel Pitoiset2018-03-151-4/+2
* radv: fix vkGetDeviceQueue2() when create flags don't matchSamuel Pitoiset2018-03-141-0/+1
* ac/nir: move ac_nir_compiler_options and friends to radv folderSamuel Pitoiset2018-03-131-3/+4
* ac: move ac_shader_info to radv folderSamuel Pitoiset2018-03-131-0/+7
* ac/nir: move ac_shader_variant_info and friends to radv folderSamuel Pitoiset2018-03-131-5/+7
* ac/nir: move all RADV related code to radv_nir_to_llvm.cSamuel Pitoiset2018-03-131-0/+18
* radv: Increase the number of dynamic uniform buffers.Bas Nieuwenhuizen2018-03-121-1/+3
* radv: only emit cache flushes when the pool size is large enoughSamuel Pitoiset2018-03-011-0/+6
* radv: keep track of the query pool sizeSamuel Pitoiset2018-03-011-0/+1
* radv: make sure to emit cache flushes before starting a querySamuel Pitoiset2018-03-011-0/+5
* radv: remove device pointer from buffer.Dave Airlie2018-02-281-1/+0
* radv: merge tess rings into a single boDave Airlie2018-02-271-2/+1
* radv: Return NULL for entrypoints when not supported.Bas Nieuwenhuizen2018-02-231-1/+5
* radv: Track enabled extensions.Bas Nieuwenhuizen2018-02-231-0/+4
* radv: Put supported extensions in a struct.Bas Nieuwenhuizen2018-02-231-0/+3
* radv: implement VK_EXT_external_memory_hostFredrik Höglund2018-02-081-0/+1
* radv: use separate bindings for graphics and compute descriptorsSamuel Pitoiset2018-02-011-5/+20
* radv: store the bind point when creating descriptors with templatesSamuel Pitoiset2018-02-011-0/+1
* radv: remove predication on cache flushesMatthew Nicholls2018-01-311-1/+0
* radv: Merge raster state with PM4 generation.Bas Nieuwenhuizen2018-01-301-10/+0
* radv: Move gs state out of pipeline.Bas Nieuwenhuizen2018-01-301-8/+0
* radv: Split out cliprect rule generation.Bas Nieuwenhuizen2018-01-301-1/+0
* radv: Merge VGT_GS_MODE computation with PM4 generation.Bas Nieuwenhuizen2018-01-301-2/+0
* radv: Move tessellation state out of pipeline.Bas Nieuwenhuizen2018-01-301-13/+0
* radv: Move blend state out of pipeline.Bas Nieuwenhuizen2018-01-301-12/+0
* radv: Split out generating VGT_SHADER_STAGES_EN.Bas Nieuwenhuizen2018-01-301-1/+0
* radv: Split out the ia_multi_vgt_param precomputation.Bas Nieuwenhuizen2018-01-301-6/+10
* radv: Split out db_shader_control computation.Bas Nieuwenhuizen2018-01-301-1/+0
* radv: Compute shader_z_format when emitting it.Bas Nieuwenhuizen2018-01-301-1/+0
* radv: Merge depth stencil state with PM4 generation.Bas Nieuwenhuizen2018-01-301-8/+0
* radv: Merge ps_input_cntl computation with PM4 generation.Bas Nieuwenhuizen2018-01-301-2/+0
* radv: Merge vtx_reuse_depth computation with PM4 generation.Bas Nieuwenhuizen2018-01-301-1/+0
* radv: Merge vs state computation with PM4 generation.Bas Nieuwenhuizen2018-01-301-8/+0
* radv: Merge binning state generation with pm4 emission.Bas Nieuwenhuizen2018-01-301-6/+0
* radv: Constify some pipeline helpers.Bas Nieuwenhuizen2018-01-301-2/+2
* radv: Record a PM4 sequence for graphics pipeline switches.Bas Nieuwenhuizen2018-01-301-0/+2
* radv: Determine unneeded dynamic states.Bas Nieuwenhuizen2018-01-301-0/+1
* radv: move spi_baryc_cntl to pipelineDave Airlie2018-01-251-0/+1
* radv: fix sample_mask_in loading. (v3.1)Dave Airlie2018-01-241-0/+2
* radv: add fs_key meta format support to resolve passes.Dave Airlie2018-01-241-2/+2
* radv: Implement VK_ANDROID_native_buffer.Bas Nieuwenhuizen2018-01-191-0/+12
* radv: Add create image flag to not use DCC/CMASK.Bas Nieuwenhuizen2018-01-191-0/+1
* radv: Implement VK_EXT_debug_report.Bas Nieuwenhuizen2018-01-171-0/+3
* radv: don't emit unneeded vertex state.Dave Airlie2018-01-121-0/+4
* radv: Implement VK_EXT_discard_rectangles.Bas Nieuwenhuizen2018-01-101-6/+17
* radv: Add mapping between dynamic state mask and external enum.Bas Nieuwenhuizen2018-01-101-9/+23
* radv: add has_scissor_bug for Vega10 and RavenSamuel Pitoiset2018-01-081-0/+1
* radv: make shader BOs read-only for the GPUSamuel Pitoiset2018-01-081-0/+1