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src
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amd
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vulkan
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radv_pipeline_cache.c
Commit message (
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Author
Age
Files
Lines
*
ac/nir: move ac_shader_variant_info and friends to radv folder
Samuel Pitoiset
2018-03-13
1
-1
/
+1
*
radv: do not insert shaders in cache when it's disabled
Samuel Pitoiset
2018-02-01
1
-5
/
+24
*
radv: Init variant entry with memset.
Bas Nieuwenhuizen
2018-01-22
1
-0
/
+1
*
radv: use vk_error() everywhere an error is returned
Samuel Pitoiset
2017-11-13
1
-1
/
+1
*
radv: use correct alloc function when loading from disk
Timothy Arceri
2017-10-31
1
-1
/
+14
*
radv: add cache items to in memory cache when reading from disk
Timothy Arceri
2017-10-30
1
-70
/
+71
*
radv: Implement VK_AMD_shader_info
Alex Smith
2017-10-29
1
-3
/
+8
*
radv: Add single pipeline cache key.
Bas Nieuwenhuizen
2017-10-26
1
-3
/
+3
*
radv: Update code pointer correctly if a variant is already created
Alex Smith
2017-10-23
1
-0
/
+2
*
radv: Fix pipeline cache locking issues
Alex Smith
2017-10-21
1
-7
/
+23
*
radv: Do not read from the disk cache with RADV_DEBUG=nocache.
Bas Nieuwenhuizen
2017-10-18
1
-1
/
+2
*
radv: reuse the multiple shader store & load functions for gs copy variant
Timothy Arceri
2017-10-18
1
-127
/
+0
*
radv: remove some now unused shader compile code
Timothy Arceri
2017-10-18
1
-26
/
+0
*
radv: add radv_hash_shaders() helper
Bas Nieuwenhuizen
2017-10-18
1
-0
/
+33
*
radv: Add multiple shader cache store & load functions.
Bas Nieuwenhuizen
2017-10-18
1
-0
/
+156
*
radv: Change cache datastructures for combined pipelines.
Bas Nieuwenhuizen
2017-10-18
1
-38
/
+64
*
radv: take unsafe_math and sisched into account when hashing shaders.
Dave Airlie
2017-10-12
1
-2
/
+2
*
radv: don't crash if cache is disabled.
Dave Airlie
2017-10-12
1
-5
/
+9
*
radv: remove duplicate line of code
Timothy Arceri
2017-10-12
1
-1
/
+0
*
radv: make use of on-disk cache
Timothy Arceri
2017-10-12
1
-2
/
+25
*
radv: remove duplicate debug_flags field
Timothy Arceri
2017-10-12
1
-1
/
+1
*
Revert "Revert "radv: fallback to an in-memory cache when no pipline cache is...
Bas Nieuwenhuizen
2017-09-25
1
-2
/
+5
*
radv: make use of ATI_VENDOR_ID everywhere
Samuel Pitoiset
2017-09-25
1
-2
/
+2
*
radv: move shaders related code to radv_shader.c
Samuel Pitoiset
2017-09-08
1
-0
/
+1
*
radv: move RADV_TRACE_FILE functions to radv_debug.c
Samuel Pitoiset
2017-09-01
1
-0
/
+1
*
radv: don't assert on empty hash table
Grazvydas Ignotas
2017-08-31
1
-0
/
+3
*
ac/nir: Make shader key a struct.
Bas Nieuwenhuizen
2017-08-24
1
-1
/
+1
*
radv: Add suballocation for shaders.
Bas Nieuwenhuizen
2017-08-03
1
-5
/
+2
*
radv: rename physical_device->uuid[] to cache_uuid[]
Andres Rodriguez
2017-07-26
1
-2
/
+2
*
radv: use Mesa's u_atomic.h header
Eric Engestrom
2017-06-26
1
-3
/
+4
*
radv: Set variant code_size when created from the cache.
Bas Nieuwenhuizen
2017-04-20
1
-0
/
+1
*
Revert "radv: fallback to an in-memory cache when no pipline cache is provided"
Dave Airlie
2017-03-20
1
-5
/
+2
*
radv: fallback to an in-memory cache when no pipline cache is provided
Timothy Arceri
2017-03-17
1
-2
/
+5
*
radv: move cache check inside insert and search functions
Timothy Arceri
2017-03-17
1
-1
/
+7
*
util/sha1: rework _mesa_sha1_{init,final}
Emil Velikov
2017-03-15
1
-10
/
+10
*
radv: trivial tidy ups
Timothy Arceri
2017-03-15
1
-0
/
+1
*
radv: Store shaders in VRAM.
Bas Nieuwenhuizen
2017-03-13
1
-1
/
+1
*
radv: add pipeline creation support for geometry shaders (v2.1)
Dave Airlie
2017-01-31
1
-1
/
+3
*
radv: Get physical device from radv_device instead of the instance.
Bas Nieuwenhuizen
2017-01-16
1
-6
/
+4
*
radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
2017-01-09
1
-1
/
+1
*
radv: Store UUID in physical device.
Bas Nieuwenhuizen
2016-11-22
1
-4
/
+4
*
radv: move to using shared vk_alloc inlines.
Dave Airlie
2016-10-19
1
-5
/
+5
*
radv: fix strict aliasing violation
Grigori Goronzy
2016-10-12
1
-2
/
+5
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+475