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path: root/src/amd/vulkan/radv_meta_resolve_fs.c
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* radv: Only convert linear->srgb in compute resolves.Bas Nieuwenhuizen2017-08-061-28/+10
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-011-0/+2
* radv: Handle VK_ATTACHMENT_UNUSED in color attachments.Bas Nieuwenhuizen2017-07-241-2/+5
* radv/meta: don't need vertex info for resolve shader.Dave Airlie2017-06-261-18/+2
* radv: Remove unused args of radv_image_view_init.Bas Nieuwenhuizen2017-06-261-4/+2
* radv: handle fragment shader srgb resolve pass betterDave Airlie2017-05-111-11/+36
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-2/+2
* radv/meta: use novertex save path for resolve pass.Dave Airlie2017-05-081-1/+1
* radv: set base/ranges for push constant loads.Dave Airlie2017-05-081-0/+2
* radv/meta: add resolve pass using fragment/vertex shadersDave Airlie2017-05-071-0/+657