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path: root/src/amd/vulkan/radv_meta_resolve_fs.c
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* radv: Fix fragment resolve init memory allocation failure paths.Bas Nieuwenhuizen2018-01-221-8/+6
* radv: Don't init DCC metadata during FS resolve.Bas Nieuwenhuizen2017-12-291-5/+0
* radv: Make color meta operations layout aware.Bas Nieuwenhuizen2017-12-291-34/+40
* radv: Use correct framebuffer size for partial FS resolves.Bas Nieuwenhuizen2017-12-281-2/+2
* radv: Fix fragment resolve destination offset.Bas Nieuwenhuizen2017-12-281-2/+2
* radv: Flush caches before subpass resolve.Bas Nieuwenhuizen2017-12-281-0/+10
* radv: add radv_meta_save() helperSamuel Pitoiset2017-10-061-9/+9
* radv: convert all GFX operations to the RADV_META_SAVE_XXX flagsSamuel Pitoiset2017-10-061-2/+9
* radv: introduce the concept of meta save flagsSamuel Pitoiset2017-10-061-2/+2
* radv: do not need to double zero-init the meta state structuresSamuel Pitoiset2017-10-021-2/+0
* radv: Remove some intel comments from the resolve code.Bas Nieuwenhuizen2017-08-251-7/+0
* radv: Only convert linear->srgb in compute resolves.Bas Nieuwenhuizen2017-08-061-28/+10
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-011-0/+2
* radv: Handle VK_ATTACHMENT_UNUSED in color attachments.Bas Nieuwenhuizen2017-07-241-2/+5
* radv/meta: don't need vertex info for resolve shader.Dave Airlie2017-06-261-18/+2
* radv: Remove unused args of radv_image_view_init.Bas Nieuwenhuizen2017-06-261-4/+2
* radv: handle fragment shader srgb resolve pass betterDave Airlie2017-05-111-11/+36
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-2/+2
* radv/meta: use novertex save path for resolve pass.Dave Airlie2017-05-081-1/+1
* radv: set base/ranges for push constant loads.Dave Airlie2017-05-081-0/+2
* radv/meta: add resolve pass using fragment/vertex shadersDave Airlie2017-05-071-0/+657