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src
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amd
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vulkan
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radv_meta_resolve_fs.c
Commit message (
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Author
Age
Files
Lines
*
radv: decompress DCC for multisampled source images before resolving
Samuel Pitoiset
2018-04-19
1
-1
/
+1
*
radv: add radv_decompress_resolve_{subpass}_src() helpers
Samuel Pitoiset
2018-04-12
1
-23
/
+5
*
radv: Fix fragment resolve init memory allocation failure paths.
Bas Nieuwenhuizen
2018-01-22
1
-8
/
+6
*
radv: Don't init DCC metadata during FS resolve.
Bas Nieuwenhuizen
2017-12-29
1
-5
/
+0
*
radv: Make color meta operations layout aware.
Bas Nieuwenhuizen
2017-12-29
1
-34
/
+40
*
radv: Use correct framebuffer size for partial FS resolves.
Bas Nieuwenhuizen
2017-12-28
1
-2
/
+2
*
radv: Fix fragment resolve destination offset.
Bas Nieuwenhuizen
2017-12-28
1
-2
/
+2
*
radv: Flush caches before subpass resolve.
Bas Nieuwenhuizen
2017-12-28
1
-0
/
+10
*
radv: add radv_meta_save() helper
Samuel Pitoiset
2017-10-06
1
-9
/
+9
*
radv: convert all GFX operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
2017-10-06
1
-2
/
+9
*
radv: introduce the concept of meta save flags
Samuel Pitoiset
2017-10-06
1
-2
/
+2
*
radv: do not need to double zero-init the meta state structures
Samuel Pitoiset
2017-10-02
1
-2
/
+0
*
radv: Remove some intel comments from the resolve code.
Bas Nieuwenhuizen
2017-08-25
1
-7
/
+0
*
radv: Only convert linear->srgb in compute resolves.
Bas Nieuwenhuizen
2017-08-06
1
-28
/
+10
*
radv: handle 10-bit format clamping workaround.
Dave Airlie
2017-08-01
1
-0
/
+2
*
radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
Bas Nieuwenhuizen
2017-07-24
1
-2
/
+5
*
radv/meta: don't need vertex info for resolve shader.
Dave Airlie
2017-06-26
1
-18
/
+2
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
1
-4
/
+2
*
radv: handle fragment shader srgb resolve pass better
Dave Airlie
2017-05-11
1
-11
/
+36
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-2
/
+2
*
radv/meta: use novertex save path for resolve pass.
Dave Airlie
2017-05-08
1
-1
/
+1
*
radv: set base/ranges for push constant loads.
Dave Airlie
2017-05-08
1
-0
/
+2
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
1
-0
/
+657