index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
amd
/
vulkan
/
radv_meta_resolve.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
radv: drop useless checks when resolving subpass color attachments
Samuel Pitoiset
2019-02-04
1
-6
/
+3
*
radv: store the list of attachments for every subpass
Samuel Pitoiset
2019-02-04
1
-1
/
+1
*
radv: move subpass image transitions to radv_cmd_buffer_begin_subpass()
Samuel Pitoiset
2019-02-04
1
-1
/
+1
*
radv: drop unused code related to 16 sample locations
Samuel Pitoiset
2019-01-18
1
-8
/
+0
*
radv: use the resolve compute path if dest uses multiple layers
Samuel Pitoiset
2018-09-21
1
-1
/
+2
*
radv: Add on-demand compilation of built-in shaders.
Bas Nieuwenhuizen
2018-08-14
1
-1
/
+46
*
radv: Make fs key exemplars ordered to be a reverse fs_key lookup.
Bas Nieuwenhuizen
2018-08-14
1
-17
/
+2
*
radv: introduce radv_subpass_attachment data structure
Samuel Pitoiset
2018-07-12
1
-7
/
+7
*
radv: use compute path for multi-layer images.
Dave Airlie
2018-05-14
1
-0
/
+2
*
radv/resolve: do fmask decompress on all layers.
Dave Airlie
2018-05-14
1
-1
/
+1
*
radv: decompress DCC for multisampled source images before resolving
Samuel Pitoiset
2018-04-19
1
-2
/
+15
*
radv: clean up radv_decompress_resolve_subpass_src()
Samuel Pitoiset
2018-04-16
1
-10
/
+7
*
radv: add radv_decompress_resolve_{subpass}_src() helpers
Samuel Pitoiset
2018-04-12
1
-0
/
+58
*
radv: fix picking the method for resolve subpass
Samuel Pitoiset
2018-04-10
1
-1
/
+1
*
radv: add radv_image_has_{cmask,fmask,dcc,htile}() helpers
Samuel Pitoiset
2018-04-09
1
-2
/
+2
*
radv: don't use hw resolves for r16g16 norm formats.
Dave Airlie
2018-01-24
1
-1
/
+4
*
radv: don't use hw resolve for integer image formats
Dave Airlie
2018-01-24
1
-0
/
+5
*
radv: add fs_key meta format support to resolve passes.
Dave Airlie
2018-01-24
1
-28
/
+59
*
radv: Disable DCC for GENERAL layout and compute transfer dest.
Bas Nieuwenhuizen
2017-12-29
1
-2
/
+8
*
radv: Always use fragment resolve if dest uses DCC.
Bas Nieuwenhuizen
2017-12-28
1
-5
/
+4
*
radv: create pipeline layout objects for all meta operations
Samuel Pitoiset
2017-12-19
1
-0
/
+18
*
radv: add radv_meta_save() helper
Samuel Pitoiset
2017-10-06
1
-4
/
+4
*
radv: convert all GFX operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
2017-10-06
1
-2
/
+4
*
radv: introduce the concept of meta save flags
Samuel Pitoiset
2017-10-06
1
-2
/
+2
*
radv: remove useless checks around radv_CmdBindPipeline()
Samuel Pitoiset
2017-10-04
1
-7
/
+2
*
radv: cleanup radv_device_finish_meta_XXX() helpers
Samuel Pitoiset
2017-10-02
1
-11
/
+4
*
radv: do not need to double zero-init the meta state structures
Samuel Pitoiset
2017-10-02
1
-2
/
+0
*
radv: Remove some intel comments from the resolve code.
Bas Nieuwenhuizen
2017-08-25
1
-7
/
+0
*
radv: avoid GPU hangs if someone does a resolve with non-multisample src (v2)
Dave Airlie
2017-08-05
1
-0
/
+5
*
radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
Bas Nieuwenhuizen
2017-07-24
1
-2
/
+10
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
1
-4
/
+2
*
radv: remove radeon_surf_level::dcc_enabled
Nicolai Hähnle
2017-06-05
1
-1
/
+1
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-1
/
+1
*
radv/meta: use novertex save path for resolve pass.
Dave Airlie
2017-05-08
1
-1
/
+1
*
radv/meta: select resolve paths
Dave Airlie
2017-05-07
1
-8
/
+50
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
1
-2
/
+11
*
radv: move some image info into a separate struct.
Dave Airlie
2017-05-03
1
-9
/
+9
*
radv/meta: refactor out some common shaders.
Dave Airlie
2017-04-19
1
-26
/
+2
*
radv/meta: avoid using vertex buffer for resolve shader.
Dave Airlie
2017-04-19
1
-67
/
+7
*
radv: Set proper viewport & scissor for meta draws.
Bas Nieuwenhuizen
2017-03-30
1
-9
/
+30
*
radv: Don't emit cache flushes on subpass switch.
Bas Nieuwenhuizen
2017-03-09
1
-1
/
+0
*
radv: handle layered fast clears.
Dave Airlie
2017-02-19
1
-1
/
+0
*
radv: handle dcc in explicit image resolve path. (v2)
Dave Airlie
2017-02-07
1
-3
/
+8
*
radv/meta: cleanup resolve vertex state emission
Dave Airlie
2016-11-22
1
-47
/
+2
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-3
/
+3
*
radv: decompress fmask before reading using texture unit
Dave Airlie
2016-10-19
1
-0
/
+2
*
radv: drop the RADV_CALL macro.
Dave Airlie
2016-10-12
1
-5
/
+5
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+670