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vulkan
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radv_meta_fast_clear.c
Commit message (
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Author
Age
Files
Lines
*
radv: drop few useless state changes when doing color/depth decompressions
Samuel Pitoiset
2018-11-29
1
-32
/
+23
*
radv: always clear the FCE predicate after DCC/FMASK/CMASK decompressions
Samuel Pitoiset
2018-11-19
1
-5
/
+8
*
radv: tidy up radv_set_dcc_need_cmask_elim_pred()
Samuel Pitoiset
2018-11-19
1
-2
/
+2
*
nir: replace nir_load_system_value calls with appropiate builder functions
Karol Herbst
2018-11-14
1
-2
/
+2
*
radv/meta: Set num_components on image_store intrinsics
Jason Ekstrand
2018-08-30
1
-0
/
+1
*
radv: do not use CP predication for DCC decompressions
Samuel Pitoiset
2018-08-20
1
-2
/
+2
*
radv: Add on-demand compilation of built-in shaders.
Bas Nieuwenhuizen
2018-08-14
1
-2
/
+27
*
radv: fix wmaybe-uninitialized in radv_meta_fast_clear.c
Andres Rodriguez
2018-07-18
1
-1
/
+1
*
radv: add support for VK_EXT_conditional_rendering
Samuel Pitoiset
2018-07-18
1
-1
/
+12
*
radv: add support for non-inverted conditional rendering
Samuel Pitoiset
2018-07-18
1
-1
/
+1
*
radv: reset the image's predicate after a color decompression pass
Samuel Pitoiset
2018-07-02
1
-0
/
+5
*
radv: enable/disable predication for the DCC decompression pass
Samuel Pitoiset
2018-07-02
1
-2
/
+2
*
radv: Remove image_var stores.
Bas Nieuwenhuizen
2018-06-22
1
-5
/
+5
*
radv: Use deref instructions for tex derefs in meta shaders.
Bas Nieuwenhuizen
2018-06-22
1
-3
/
+4
*
radv: disable prediction only if it has been enabled
Samuel Pitoiset
2018-04-16
1
-1
/
+1
*
radv: add radv_image_has_{cmask,fmask,dcc,htile}() helpers
Samuel Pitoiset
2018-04-09
1
-4
/
+4
*
radv: add radv_clear_{cmask,dcc} helpers
Samuel Pitoiset
2018-04-09
1
-3
/
+1
*
nir: Rename image intrinsics to image_var
Jason Ekstrand
2018-03-23
1
-1
/
+1
*
radv: Make color meta operations layout aware.
Bas Nieuwenhuizen
2017-12-29
1
-3
/
+3
*
radv: Add compute DCC decompress.
Bas Nieuwenhuizen
2017-12-29
1
-0
/
+268
*
radv: Use the meta fast clear destructor on construction failure.
Bas Nieuwenhuizen
2017-12-29
1
-6
/
+3
*
radv: Add GFX DCC decompress.
Bas Nieuwenhuizen
2017-12-29
1
-12
/
+82
*
radv: create pipeline layout objects for all meta operations
Samuel Pitoiset
2017-12-19
1
-2
/
+31
*
radv: add radv_meta_save() helper
Samuel Pitoiset
2017-10-06
1
-3
/
+3
*
radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASS
Samuel Pitoiset
2017-10-06
1
-4
/
+3
*
radv: convert all GFX operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
2017-10-06
1
-1
/
+2
*
radv: introduce the concept of meta save flags
Samuel Pitoiset
2017-10-06
1
-1
/
+1
*
radv: remove useless checks around radv_CmdBindPipeline()
Samuel Pitoiset
2017-10-04
1
-4
/
+2
*
radv: cleanup radv_device_finish_meta_XXX() helpers
Samuel Pitoiset
2017-10-02
1
-16
/
+8
*
radv: select the pipeline outside of emit_fast_clear_flush()
Samuel Pitoiset
2017-10-02
1
-12
/
+11
*
radv: do not need to double zero-init the meta state structures
Samuel Pitoiset
2017-10-02
1
-2
/
+0
*
radv: Don't use a virtual function for getting the buffer virtual address.
Bas Nieuwenhuizen
2017-09-20
1
-1
/
+1
*
radv: predicate cmask eliminate when using DCC.
Dave Airlie
2017-07-17
1
-0
/
+22
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
1
-2
/
+1
*
radv: move some image info into a separate struct.
Dave Airlie
2017-05-03
1
-5
/
+5
*
radv/meta: refactor out some common shaders.
Dave Airlie
2017-04-19
1
-39
/
+2
*
radv/meta: move fast clear to generate vertices in shader.
Dave Airlie
2017-04-19
1
-68
/
+6
*
radv: Set proper viewport & scissor for meta draws.
Bas Nieuwenhuizen
2017-03-30
1
-12
/
+40
*
radv: Don't flush the CB before doing a fast clear eliminate.
Bas Nieuwenhuizen
2017-03-09
1
-2
/
+0
*
radv: Don't emit cache flushes on subpass switch.
Bas Nieuwenhuizen
2017-03-09
1
-1
/
+0
*
radv: Handle VK_REMAINING_ARRAY_LAYERS in fast clear eliminate.
Bas Nieuwenhuizen
2017-02-19
1
-2
/
+2
*
radv: handle layered fast clears.
Dave Airlie
2017-02-19
1
-25
/
+31
*
radv: add some asserts for operations on general queue
Dave Airlie
2016-12-27
1
-0
/
+1
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-2
/
+2
*
radv: decompress fmask before reading using texture unit
Dave Airlie
2016-10-19
1
-6
/
+0
*
radv: simplify fast clear shaders
Dave Airlie
2016-10-19
1
-46
/
+2
*
radv: drop the RADV_CALL macro.
Dave Airlie
2016-10-12
1
-7
/
+7
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+536