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path: root/src/amd/vulkan/radv_meta_decompress.c
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* radv: allow the depth decompress pass to emit dynamic sample locationsSamuel Pitoiset2019-06-071-4/+25
* radv: allow to set dynamic sample locations to the depth decompress passSamuel Pitoiset2019-06-071-1/+8
* radv: drop few useless state changes when doing color/depth decompressionsSamuel Pitoiset2018-11-291-29/+18
* radv/meta_decompress: fix pointer to integer conversionMauro Rossi2018-08-151-1/+1
* radv: Add on-demand compilation of built-in shaders.Bas Nieuwenhuizen2018-08-141-1/+31
* radv: add radv_image_has_{cmask,fmask,dcc,htile}() helpersSamuel Pitoiset2018-04-091-1/+1
* radv: create pipeline layout objects for all meta operationsSamuel Pitoiset2017-12-191-0/+28
* radv: add radv_meta_save() helperSamuel Pitoiset2017-10-061-3/+3
* radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASSSamuel Pitoiset2017-10-061-4/+2
* radv: convert all GFX operations to the RADV_META_SAVE_XXX flagsSamuel Pitoiset2017-10-061-1/+2
* radv: introduce the concept of meta save flagsSamuel Pitoiset2017-10-061-1/+1
* radv: select the pipeline outside of the loop when decompressing htileSamuel Pitoiset2017-10-061-12/+12
* radv: remove useless checks around radv_CmdBindPipeline()Samuel Pitoiset2017-10-041-6/+2
* radv: cleanup radv_device_finish_meta_XXX() helpersSamuel Pitoiset2017-10-021-14/+9
* radv: drop useless param in emit_depth_decomp()Samuel Pitoiset2017-10-021-5/+4
* radv: do not need to double zero-init the meta state structuresSamuel Pitoiset2017-10-021-2/+0
* radv: set image view type when decompressing depth surfacesSamuel Pitoiset2017-09-281-0/+1
* radv/meta: missing initialisations in create_pass().Xavier Bouchoux2017-09-041-0/+3
* radv: Fix decompression on multisampled depth buffersAlex Smith2017-08-071-34/+68
* radv: Disable depth & stencil tests when the depthbuffer doesn't support it.Bas Nieuwenhuizen2017-07-051-1/+1
* radv: Remove unused args of radv_image_view_init.Bas Nieuwenhuizen2017-06-261-2/+1
* radv: move some image info into a separate struct.Dave Airlie2017-05-031-2/+2
* radv/meta: refactor out some common shaders.Dave Airlie2017-04-191-39/+2
* radv/meta: move depth decompress to using inline vertex dataDave Airlie2017-04-191-69/+6
* radv: Set proper viewport & scissor for meta draws.Bas Nieuwenhuizen2017-03-301-9/+30
* radv: Use winsys HTILE info.Bas Nieuwenhuizen2017-03-071-1/+1
* radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERSPierre-Loup A. Griffais2017-01-071-1/+1
* radv: add some asserts for operations on general queueDave Airlie2016-12-271-0/+2
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-3/+3
* radv: drop the RADV_CALL macro.Dave Airlie2016-10-121-6/+6
* radv: add initial non-conformant radv vulkan driverDave Airlie2016-10-071-0/+463