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src
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amd
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vulkan
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radv_meta_clear.c
Commit message (
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Author
Age
Files
Lines
*
radv: move RADV_TRACE_FILE functions to radv_debug.c
Samuel Pitoiset
2017-09-01
1
-0
/
+1
*
radv: Add multiview clears.
Bas Nieuwenhuizen
2017-08-24
1
-19
/
+45
*
radv/gfx9: for fast clear use is_linear flag.
Dave Airlie
2017-08-16
1
-1
/
+1
*
radv: handle 10-bit format clamping workaround.
Dave Airlie
2017-08-01
1
-0
/
+2
*
radv: fix non-0 based layer clears.
Dave Airlie
2017-07-24
1
-4
/
+9
*
radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
Bas Nieuwenhuizen
2017-07-24
1
-2
/
+4
*
radv: predicate cmask eliminate when using DCC.
Dave Airlie
2017-07-17
1
-1
/
+86
*
radv/clear: add r32g32b32a32 fast clear support (v2)
Dave Airlie
2017-07-17
1
-2
/
+5
*
radv: Add compute htile clear for combined depth+stencil surfaces.
Bas Nieuwenhuizen
2017-07-08
1
-9
/
+7
*
radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Bas Nieuwenhuizen
2017-07-05
1
-1
/
+1
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
1
-2
/
+1
*
radv/meta: remove an unused variable
Grazvydas Ignotas
2017-06-08
1
-1
/
+0
*
radv: add rb+ support for GFX9
Dave Airlie
2017-06-06
1
-0
/
+5
*
radv: use ac_surface data structures
Nicolai Hähnle
2017-06-05
1
-1
/
+1
*
radv: Add compute HTILE fast clear.
Bas Nieuwenhuizen
2017-05-22
1
-1
/
+93
*
radv: Add queue masks for htile usage determination.
Bas Nieuwenhuizen
2017-05-22
1
-6
/
+12
*
radv: Don't use a separate can_expclear.
Bas Nieuwenhuizen
2017-05-22
1
-1
/
+1
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-4
/
+4
*
radv/meta: move clear color to using push constants
Dave Airlie
2017-05-08
1
-130
/
+76
*
radv: fix stencil only clears.
Dave Airlie
2017-05-03
1
-0
/
+3
*
radv: move some image info into a separate struct.
Dave Airlie
2017-05-03
1
-9
/
+8
*
radv: provide a helper for comparing an image extents.
Dave Airlie
2017-05-03
1
-2
/
+2
*
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
2017-04-19
1
-50
/
+17
*
radv: Set proper viewport & scissor for meta draws.
Bas Nieuwenhuizen
2017-03-30
1
-15
/
+39
*
radv/meta: fix image clears for r4g4 format.
Dave Airlie
2017-03-20
1
-0
/
+8
*
radv: Use winsys HTILE info.
Bas Nieuwenhuizen
2017-03-07
1
-1
/
+1
*
radv: Use the new L2 writeback flag.
Bas Nieuwenhuizen
2017-03-06
1
-2
/
+2
*
radv: Merge fast clear flushes.
Bas Nieuwenhuizen
2017-03-05
1
-13
/
+35
*
radv: Enable fast clears by default.
Bas Nieuwenhuizen
2017-02-07
1
-1
/
+1
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
1
-1
/
+1
*
radv: add support for layered clears (v2)
Dave Airlie
2017-01-18
1
-6
/
+22
*
radv/meta: split color renderpass creation out.
Dave Airlie
2017-01-17
1
-38
/
+49
*
radv/meta: consolidate the depth stencil clear renderpasses
Dave Airlie
2017-01-17
1
-38
/
+47
*
radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
2017-01-09
1
-1
/
+1
*
radv: Also skip DCC clear flushes for compute.
Bas Nieuwenhuizen
2016-12-27
1
-1
/
+1
*
radv: Don't enable CMASK on compute queues.
Bas Nieuwenhuizen
2016-12-18
1
-1
/
+1
*
radv: hook compute clears into clear image api.
Dave Airlie
2016-12-18
1
-8
/
+33
*
radv/meta: split clear image out into a separate layer clear function
Dave Airlie
2016-12-18
1
-117
/
+128
*
radv: fix 3D clears with baseMiplevel
Dave Airlie
2016-11-28
1
-1
/
+1
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-4
/
+4
*
radv: drop the RADV_CALL macro.
Dave Airlie
2016-10-12
1
-13
/
+13
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+1192