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path: root/src/amd/vulkan/radv_meta_blit2d.c
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* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-4/+4
* radv: fix regression in blit2d push constant change.Dave Airlie2017-05-081-1/+1
* radv/meta: move blit2d to using push constantsDave Airlie2017-05-081-73/+57
* radv: set base/ranges for push constant loads.Dave Airlie2017-05-081-0/+2
* radv/meta: reduce vertex buffer in blit2d.Dave Airlie2017-04-191-28/+7
* radv: use push descriptors in metaFredrik Höglund2017-04-141-58/+36
* radv: Set proper viewport & scissor for meta draws.Bas Nieuwenhuizen2017-03-301-15/+37
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-3/+3
* radv: fix depth format in blit2d.Dave Airlie2017-02-281-2/+5
* radv/meta: use VK_NULL_HANDLE for handlesGrazvydas Ignotas2016-12-101-1/+1
* radv/meta: don't pass rect into blit2d src function.Dave Airlie2016-12-081-2/+1
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-4/+4
* radv: drop the RADV_CALL macro.Dave Airlie2016-10-121-5/+5
* radv: add initial non-conformant radv vulkan driverDave Airlie2016-10-071-0/+1282