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src
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amd
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vulkan
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radv_meta_blit.c
Commit message (
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)
Author
Age
Files
Lines
*
radv: Make color meta operations layout aware.
Bas Nieuwenhuizen
2017-12-29
1
-35
/
+41
*
radv/meta: fix blit paths for depth/stencil (v2.1)
Dave Airlie
2017-12-22
1
-62
/
+78
*
radv: Fix multi-layer blits.
Bas Nieuwenhuizen
2017-12-18
1
-25
/
+24
*
radv: add radv_meta_save() helper
Samuel Pitoiset
2017-10-06
1
-4
/
+4
*
radv: convert all GFX operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
2017-10-06
1
-1
/
+4
*
radv: introduce the concept of meta save flags
Samuel Pitoiset
2017-10-06
1
-1
/
+1
*
radv: remove useless checks around radv_CmdBindPipeline()
Samuel Pitoiset
2017-10-04
1
-4
/
+2
*
radv: cleanup radv_device_finish_meta_XXX() helpers
Samuel Pitoiset
2017-10-02
1
-54
/
+37
*
radv: do not need to double zero-init the meta state structures
Samuel Pitoiset
2017-10-02
1
-1
/
+0
*
radv: don't use iview for meta image width/height.
Dave Airlie
2017-09-13
1
-7
/
+12
*
radv: handle 10-bit format clamping workaround.
Dave Airlie
2017-08-01
1
-0
/
+2
*
radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Bas Nieuwenhuizen
2017-07-05
1
-2
/
+2
*
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
2017-06-26
1
-10
/
+2
*
radv: always free nir shaders from modules on stack
Grazvydas Ignotas
2017-05-10
1
-4
/
+2
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-4
/
+4
*
radv/meta: port blit to using push constants
Dave Airlie
2017-05-08
1
-100
/
+65
*
radv: move some image info into a separate struct.
Dave Airlie
2017-05-03
1
-3
/
+3
*
radv/meta: generate position for blit shaders.
Dave Airlie
2017-04-19
1
-51
/
+16
*
radv: use push descriptors in meta
Fredrik Höglund
2017-04-14
1
-30
/
+21
*
radv: Set proper viewport & scissor for meta draws.
Bas Nieuwenhuizen
2017-03-30
1
-15
/
+38
*
radv: fix flipped blits
Dave Airlie
2016-11-23
1
-57
/
+111
*
radv/meta: just local vars for src/dst subresources.
Dave Airlie
2016-11-23
1
-8
/
+10
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-4
/
+4
*
radv: drop the RADV_CALL macro.
Dave Airlie
2016-10-12
1
-6
/
+6
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+1270