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path: root/src/amd/vulkan/radv_meta_blit.c
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* radv: cleanup radv_device_finish_meta_XXX() helpersSamuel Pitoiset2017-10-021-54/+37
* radv: do not need to double zero-init the meta state structuresSamuel Pitoiset2017-10-021-1/+0
* radv: don't use iview for meta image width/height.Dave Airlie2017-09-131-7/+12
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-011-0/+2
* radv: Disable depth & stencil tests when the depthbuffer doesn't support it.Bas Nieuwenhuizen2017-07-051-2/+2
* radv: Remove unused args of radv_image_view_init.Bas Nieuwenhuizen2017-06-261-10/+2
* radv: always free nir shaders from modules on stackGrazvydas Ignotas2017-05-101-4/+2
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-4/+4
* radv/meta: port blit to using push constantsDave Airlie2017-05-081-100/+65
* radv: move some image info into a separate struct.Dave Airlie2017-05-031-3/+3
* radv/meta: generate position for blit shaders.Dave Airlie2017-04-191-51/+16
* radv: use push descriptors in metaFredrik Höglund2017-04-141-30/+21
* radv: Set proper viewport & scissor for meta draws.Bas Nieuwenhuizen2017-03-301-15/+38
* radv: fix flipped blitsDave Airlie2016-11-231-57/+111
* radv/meta: just local vars for src/dst subresources.Dave Airlie2016-11-231-8/+10
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-4/+4
* radv: drop the RADV_CALL macro.Dave Airlie2016-10-121-6/+6
* radv: add initial non-conformant radv vulkan driverDave Airlie2016-10-071-0/+1270