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src
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amd
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vulkan
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radv_meta.h
Commit message (
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Author
Age
Files
Lines
*
radv: Only convert linear->srgb in compute resolves.
Bas Nieuwenhuizen
2017-08-06
1
-1
/
+0
*
radv/meta: cleanup some unused code path
Dave Airlie
2017-05-08
1
-10
/
+0
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
1
-0
/
+12
*
radv/meta: split out core part of resolve shader
Dave Airlie
2017-05-07
1
-0
/
+8
*
radv/meta: Fix nir_builder.h include
Mike Lothian
2017-04-19
1
-1
/
+1
*
radv/meta: refactor out some common shaders.
Dave Airlie
2017-04-19
1
-0
/
+2
*
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
2017-04-19
1
-1
/
+1
*
radv/meta: add common shader vertex generation function
Dave Airlie
2017-04-19
1
-0
/
+6
*
radv/meta: add support for save/restore meta without vertex data.
Dave Airlie
2017-04-19
1
-0
/
+7
*
radv: Add occlusion query shader.
Bas Nieuwenhuizen
2017-04-11
1
-0
/
+3
*
vulkan/wsi/radv: add initial prime support (v1.1)
Dave Airlie
2017-02-27
1
-0
/
+3
*
radv: handle layered fast clears.
Dave Airlie
2017-02-19
1
-1
/
+2
*
radv: clear image implementation for compute queue
Dave Airlie
2016-12-18
1
-0
/
+7
*
radv: implement image->image copies using compute shader
Dave Airlie
2016-12-18
1
-1
/
+9
*
radv: add a compute shader implementation for buffer to image
Dave Airlie
2016-12-18
1
-0
/
+6
*
radv: Use proper header guards over 'pragma once' directives
Edward O'Callaghan
2016-10-10
1
-1
/
+4
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+190