Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | radv/meta: add resolve pass using fragment/vertex shaders | Dave Airlie | 2017-05-07 | 1 | -0/+7 |
* | radv/meta: split out core part of resolve shader | Dave Airlie | 2017-05-07 | 1 | -0/+127 |
* | radv/meta: fix restoring a push descriptor set | Fredrik Höglund | 2017-05-06 | 1 | -2/+5 |
* | radv/meta: refactor out some common shaders. | Dave Airlie | 2017-04-19 | 1 | -0/+35 |
* | radv/meta: reduce vertex buffer usage in clear shaders | Dave Airlie | 2017-04-19 | 1 | -2/+7 |
* | radv/meta: add common shader vertex generation function | Dave Airlie | 2017-04-19 | 1 | -0/+33 |
* | radv/meta: add support for save/restore meta without vertex data. | Dave Airlie | 2017-04-19 | 1 | -8/+31 |
* | radv: Add occlusion query shader. | Bas Nieuwenhuizen | 2017-04-11 | 1 | -0/+7 |
* | radv: add initial non-conformant radv vulkan driver | Dave Airlie | 2016-10-07 | 1 | -0/+388 |