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path: root/src/amd/vulkan/radv_device.c
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* radv: enable GS on GFX9Bas Nieuwenhuizen2017-10-201-3/+1
* radv: Enable tessellation shaders for GFX9.Bas Nieuwenhuizen2017-10-201-1/+1
* radv: Set correct registers for merged shader rings.Bas Nieuwenhuizen2017-10-191-12/+24
* radv: port to using updated anv entrypoint/extension generator.Dave Airlie2017-10-171-266/+5
* radv: enable VK_KHX_multiview always.Dave Airlie2017-10-171-4/+4
* radv: add has_clear_state and enable it on CIK+ onlySamuel Pitoiset2017-10-121-0/+5
* radv: create on-disk shader cacheTimothy Arceri2017-10-121-0/+13
* radv: remove duplicate debug_flags fieldTimothy Arceri2017-10-121-3/+1
* radv: export KHR_relaxed_block_layoutDave Airlie2017-10-101-0/+4
* radv: add radv_htile_enabled() helperSamuel Pitoiset2017-10-061-3/+2
* radv: Enable VK_KHR_maintenance2 extension.Bas Nieuwenhuizen2017-10-061-0/+4
* radv: Implement querying the point clipping behavior.Bas Nieuwenhuizen2017-10-061-0/+6
* radv: Implement TC compatible HTILE.Bas Nieuwenhuizen2017-10-041-2/+26
* radv: add radv_vi_dcc_enabled() helperSamuel Pitoiset2017-10-021-1/+1
* radv: init the trace BO before compiling meta shadersSamuel Pitoiset2017-09-251-5/+5
* radv: make use of ATI_VENDOR_ID everywhereSamuel Pitoiset2017-09-251-2/+2
* radv: Implement VK_AMD_rasterization_orderNicholas Miell2017-09-211-0/+17
* radv: Don't use a virtual function for getting the buffer virtual address.Bas Nieuwenhuizen2017-09-201-15/+15
* radv: Add VK_KHR_bind_memory2 support.Bas Nieuwenhuizen2017-09-201-24/+58
* radv: Add support for more DCC compression with VK_KHR_image_format_list.Bas Nieuwenhuizen2017-09-161-0/+4
* radv: dump the list of enabled options when a hang occuredSamuel Pitoiset2017-09-141-0/+14
* radv: add debug flags for syncing shaders after every draw callSamuel Pitoiset2017-09-141-0/+1
* radv/gfx9: set mip0-depth correctly for 2d arrays/3d imagesDave Airlie2017-09-131-2/+2
* radv: add debug flags to zero vram allocations.Dave Airlie2017-09-121-0/+1
* radv: Actually check for vm faults.Bas Nieuwenhuizen2017-09-091-0/+1
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-081-0/+1
* radv/gfx9: allocate events from uncached VA spaceDave Airlie2017-09-071-1/+1
* ac/surface: add radeon_surf::has_stencil for convenienceMarek Olšák2017-09-071-3/+3
* radv: Enable command buffer chaining by default.Bas Nieuwenhuizen2017-09-041-1/+1
* radv: Put semaphore waits in preamble cs.Bas Nieuwenhuizen2017-09-041-58/+36
* radv: add radv_check_gpu_hangs() helper functionSamuel Pitoiset2017-09-011-10/+1
* radv: disassemble SPIR-V binaries with RADV_DEBUG=spirvSamuel Pitoiset2017-09-011-0/+1
* radv: move RADV_TRACE_FILE functions to radv_debug.cSamuel Pitoiset2017-09-011-22/+2
* radv: Add trace ids for secondary buffers.Bas Nieuwenhuizen2017-08-291-1/+1
* radv: Expose VK_KHX_multiview.Bas Nieuwenhuizen2017-08-241-0/+17
* radv/gfx9: only minify image view width/height/depth before gfx9.Dave Airlie2017-08-241-2/+2
* radv/gfx9: fix level count in color register setup.Dave Airlie2017-08-241-1/+1
* radv/gfx9: fix tile swizzle handling for gfx9David Airlie2017-08-161-4/+3
* radv: fix MSAA on SI gpus.Dave Airlie2017-08-071-3/+7
* radv: add separate fmask tile swizzle counter.Dave Airlie2017-08-071-1/+1
* radv: generate the same driver UUID as radeonsiAndres Rodriguez2017-08-061-1/+8
* radv: generate same device UUID as radeonsiAndres Rodriguez2017-08-061-7/+4
* radv: fix tile swizzle regression on mipmaps.Dave Airlie2017-08-041-5/+6
* ac/surface: move tile_swizzle to ac_surface and document itMarek Olšák2017-08-041-3/+3
* radv: Add suballocation for shaders.Bas Nieuwenhuizen2017-08-031-0/+5
* radv: Don't underflow non-visible VRAM size.Bas Nieuwenhuizen2017-07-311-2/+4
* radv: for stencil only set Z tile mode index to same valueDave Airlie2017-07-281-0/+2
* radv: rename physical_device->uuid[] to cache_uuid[]Andres Rodriguez2017-07-261-2/+2
* radv: only report external semaphore info for opaque fd.Dave Airlie2017-07-251-5/+10
* radv: enable sample shadingDave Airlie2017-07-241-1/+1