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path: root/src/amd/vulkan/radv_debug.c
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* radv: remove duplicate debug_flags fieldTimothy Arceri2017-10-121-1/+1
* radv: dump SPIRV when a GPU hang is detectedSamuel Pitoiset2017-10-041-2/+7
* radv: dump NIR when a GPU hang is detectedSamuel Pitoiset2017-10-041-2/+8
* radv: remove unused variable in radv_dump_annotated_shader()Samuel Pitoiset2017-09-251-1/+0
* radv: Don't use a virtual function for getting the buffer virtual address.Bas Nieuwenhuizen2017-09-201-1/+1
* radv: dump the device name into the hang reportSamuel Pitoiset2017-09-151-0/+30
* radv: dump the list of enabled options when a hang occuredSamuel Pitoiset2017-09-141-0/+25
* radv: dump last 60 lines of dmesg when a hang occuredSamuel Pitoiset2017-09-141-0/+20
* radv: dump descriptors when a hang occuredSamuel Pitoiset2017-09-141-0/+182
* radv: save all descriptor pointers into the trace BOSamuel Pitoiset2017-09-141-0/+3
* radv: dump annotated shaders using UMRSamuel Pitoiset2017-09-141-0/+172
* radv: dump some status MMIO registers when a hang occuredSamuel Pitoiset2017-09-141-0/+57
* radv: dump shader stats when a hang occuredSamuel Pitoiset2017-09-141-3/+6
* radv: dump the active shaders when a hang occuredSamuel Pitoiset2017-09-141-5/+89
* radv: save the bound pipeline pointers into the trace BOSamuel Pitoiset2017-09-141-0/+2
* radv: add a comment that describes the trace BO layoutSamuel Pitoiset2017-09-141-0/+6
* radv: initialize the trace BO to 0Samuel Pitoiset2017-09-141-1/+6
* radv: Actually check for vm faults.Bas Nieuwenhuizen2017-09-091-3/+7
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-081-0/+1
* radv: report VM faults if detectedSamuel Pitoiset2017-09-011-0/+13
* radv: add radv_check_gpu_hangs() helper functionSamuel Pitoiset2017-09-011-1/+25
* radv: disassemble SPIR-V binaries with RADV_DEBUG=spirvSamuel Pitoiset2017-09-011-0/+31
* radv: move RADV_TRACE_FILE functions to radv_debug.cSamuel Pitoiset2017-09-011-0/+64